I am delighted to announce that I will be presenting at Consciousness Hacking in San Francisco on 2017/6/7 (YMD notation).
Consciousness Hacking (CoHack) is an extremely awesome community that blends a genuine interest in benevolence, scientific rationality, experiential spirituality, self-experimentation, and holistic wellbeing together with an unceasing focus on consciousness. Truth be told, CohHack is one of the reasons why I love living in the Bay Area.
What would happen if a bliss technology capable of inducing a constant MDMA-like state of consciousness with no negative side effects were available? What makes an experience good or bad? Is happiness a spiritual trick, or is spirituality a happiness trick?
At this month’s speaker presentation, Consciousness Hacking invites Data Science Engineer, Andrés Gómez Emilsson to discuss current research, including his own, concerning the measurement of bliss, how blissful brain states can be induced, and what implications this may have on quality of life and our relationship with the world around us.
Emilsson’s research aims to create a mathematical theory of the pleasure-pain axis that can take information about a person’s brain at a given point in time and return the approximate (or even true) level of happiness and suffering for that person. Emilsson will explore two dimensions that have been studied in affective neuroscience for decades:
Arousal: how much energy and activation a given emotion has
Valence: the “feel good or feel bad” dimension of emotion
If the purpose of life is to feel happy and to make others happy, then figuring out how valence is implemented in the brain may take us a long way in that direction. Current approaches to valence, while helpful, usually don’t address the core of the problem (ie. usually just measuring the symptoms of pleasure such as the neurotransmitters that trigger it, brain regions, positive reinforcement, etc. rather than getting at the experience of pleasure itself).
A real science of valence would not only be able to integrate and explain why the things people report as pleasurable are pleasant, it would also make a precise, empirically falsifiable hypothesis about whether arbitrary brain states will feel good or bad. This is what Emilsson aims to do.
You will take away:
An understanding about the current scientific consensus on the nature of happiness in the brain, and why it is incomplete
A philosophical case for both the feasibility and desirability of a world devoid of intense suffering
A new candidate mathematical formula that can be used to predict the psychological wellbeing of a brain at a given point in time
An argument for why bliss technology that puts us in a constant MDMA-like state of consciousness with no negative side effects is likely to become available within the next two to five decades
The opportunity to network with other people who are serious about figuring out the meaning of life through introspection and neuroscience
About our speaker:
Andrés Gómez Emilsson was born in México City in 1990. From an early age, he developed an interest in philosophy, mathematics, and science, leading him to compete nationally and internationally in Math and Science Olympiads. At 16, his main interest was mathematics, but after an unexpected “mystical experience”, he turned his attention to consciousness and the philosophical problems that it poses. He studied Symbolic Systems with an Artificial Intelligence concentration at Stanford, and later finished a masters in Computational Psychology at the same university. During his time at Stanford he co-founded the Stanford Transhumanist Association and became good friends with transhumanist philosopher David Pearce, taking on the flag of the Hedonistic Imperative (HI). In order to pursue the long-term goals of HI, his current primary intellectual interest is to reverse-engineer the functional, biochemical and/or quantum signatures of pure bliss.
He is currently working at a Natural Language Processing company in San Francisco, creating quantitative measures of employee happiness, productivity, and ethics at companies, with the long-term intent of creating a consciousness research institute that’s also a great place to work for (i.e. one in which employees are happy, productive, and ethical). In his free time he develops psychophysical tools to study the computational properties of consciousness.
ECO-SYSTM is a dynamic community of creative professionals, startups, and freelancers, founded on the idea that entertainment, creativity and business can come together to offer a truly unique work experience for Bay Area professionals. Check out membership plans here: http://eco-systm.com/
Extract from Do Androids Dream of Electric Sheep? by Philip K. Dick (1968)
A merry little surge of electricity piped by automatic alarm from the mood organ beside his bed awakened Rick Deckard. Surprised — it always surprised him to find himself awake without prior notice — he rose from the bed, stood up in his multicolored pajamas, and stretched. Now, in her bed, his wife Iran opened her gray, unmerry eyes, blinked, then groaned and shut her eyes again.
“You set your Penfield too weak”, he said to her. “I’ll reset it and you’ll be awake and — ”
“Keep your hand off my settings.” Her voice held bitter sharpness. “I don’t want to be awake.”
He seated himself beside her, bent over her, and explained softly. “If you set the surge up high enough, you’ll be glad you’re awake; that’s the whole point. At setting C it overcomes the threshold barring consciousness, as it does for me.” Friendlily, because he felt well-disposed toward the world — his setting had been at D — he patted her bare, pale shoulder.
“Get your crude cop’s hand away,” Iran said.
“I’m not a cop.” He felt irritable, now, although he hadn’t dialed for it.
“You’re worse,” his wife said, her eyes still shut. “You’re a murderer hired by the cops.”
“I’ve never killed a human being in my life.” His irritability had risen, now; had become outright hostility.
Iran said, “Just those poor andys.”
“I notice you’ve never had any hesitation as to spending the bounty money I bring home on whatever momentarily attracts your attention.” He rose, strode to the console of his mood organ. “Instead of saving,” he said, “so we could buy a real sheep, to replace that fake electric one upstairs. A mere electric animal, and me earning all that I’ve worked my way up to through the years.” At his console he hesitated between dialing for a thalamic suppressant (which would abolish his mood of rage) or a thalamic stimulant (which would make him irked enough to win the argument).
“If you dial,” Iran said, eyes open and watching, “for greater venom, then I’ll dial the same. I’ll dial the maximum and you’ll see a fight that makes every argument we’ve had up to now seem like nothing. Dial and see; just try me.” She rose swiftly, loped to the console of her own mood organ, stood glaring at him, waiting.
He sighed, defeated by her threat. “I’ll dial what’s on my schedule for today.” Examining the schedule for January 3, 2021, he saw that a businesslike professional attitude was called for. “If I dial by schedule,” he said warily, “will you agree to also?” He waited, canny enough not to commit himself until his wife had agreed to follow suit.
“My schedule for today lists a six-hour self-accusatory depression,” Iran said.
“What? Why did you schedule that?” It defeated the whole purpose of the mood organ. “I didn’t even know you could set it for that,” he said gloomily.
“I was sitting here one afternoon,” Iran said, “and naturally I had turned on Buster Friendly and His Friendly Friends and he was talking about a big news item he’s about to break and then that awful commercial came on, the one I hate; you know, for Mountibank Lead Codpieces. And so for a minute I shut off the sound. And I heard the building, this building; I heard the — ” She gestured.
“Empty apartments,” Rick said. Sometimes he heard them at night when he was supposed to be asleep. And yet, for this day and age a one-half occupied conapt building rated high in the scheme of population density; out in what had been before the war the suburbs one could find buildings entirely empty… or so he had heard. He had let the information remain secondhand; like most people he did not care to experience it directly.
“At that moment,” Iran said, “when I had the TV sound off, I was in a 382 mood; I had just dialed it. So although I heard the emptiness intellectually, I didn’t feel it. My first reaction consisted of being grateful that we could afford a Penfield mood organ. But then I realized how unhealthy it was, sensing the absence of life, not just in this building but everywhere, and not reacting — do you see? I guess you don’t. But that used to be considered a sign of mental illness; they called it ‘absence of appropriate affect.’ So I left the TV sound off and I sat down at my mood organ and I experimented. And I finally found a setting for despair.” Her dark, pert face showed satisfaction, as if she had achieved something of worth. “So I put it on my schedule for twice a month; I think that’s a reasonable amount of time to feel hopeless about everything, about staying here on Earth after everybody who’s smart has emigrated, don’t you think?”
“But a mood like that,” Rick said, “you’re apt to stay in it, not dial your way out. Despair like that, about total reality, is self-perpetuating.”
“I program an automatic resetting for three hours later,” his wife said sleekly. “A 481. Awareness of the manifold possibilities open to me in the future; new hope that — ”
“I know 481,” he interrupted. He had dialed out the combination many times; he relied on it greatly. “Listen,” he said, seating himself on his bed and taking hold of her hands to draw her down beside him, “even with an automatic cutoff it’s dangerous to undergo a depression, any kind. Forget what you’ve scheduled and I’ll forget what I’ve scheduled; we’ll dial a 104 together and both experience it, and then you stay in it while I reset mine for my usual businesslike attitude. That way I’ll want to hop up to the roof and check out the sheep and then head for the office; meanwhile I’ll know you’re not sitting here brooding with no TV.” He released her slim, long fingers, passed through the spacious apartment to the living room, which smelled faintly of last night’s cigarettes. There he bent to turn on the TV.
From the bedroom Iran’s voice came. “I can’t stand TV before breakfast.”
“Dial 888,” Rick said as the set warmed. “The desire to watch TV, no matter what’s on it.”
“I don’t feel like dialing anything at all now,” Iran said.
“Then dial 3,” he said.
“I can’t dial a setting that stimulates my cerebral cortex into wanting to dial! If I don’t want to dial, I don’t want to dial that most of all, because then I will want to dial, and wanting to dial is right now the most alien drive I can imagine; I just want to sit here on the bed and stare at the floor.” Her voice had become sharp with overtones of bleakness as her soul congealed and she ceased to move, as the instinctive, omnipresent film of great weight, of an almost absolute inertia, settled over her.
He turned up the TV sound, and the voice of Buster Friendly boomed out and filled the room. ” — ho ho, folks. Time now for a brief note on today’s weather. The Mongoose satellite reports that fallout will be especially pronounced toward noon and will then taper off, so all you folks who’ll be venturing out — ”
Appearing beside him, her long nightgown trailing wispily, Iran shut off the TV set. “Okay, I give up; I’ll dial. Anything you want me to be; ecstatic sexual bliss — I feel so bad I’ll even endure that. What the hell. What difference does it make?”
“I’ll dial for both of us,” Rick said, and led her back into the bedroom. There, at her console, he dialed 594: pleased acknowledgment of husband’s superior wisdom in all matters. On his own console he dialed for a creative and fresh attitude toward his job, although this he hardly needed; such was his habitual, innate approach without recourse to Penfield artificial brain stimulation.
Recreational agents which are legal and socially sanctioned by respectable society aren’t, of course, popularly viewed as drugs at all. The nicotine addict and the alcoholic don’t think of themselves as practising psychopharmacologists; and so alas their incompetence is frequently lethal.
Is such incompetence curable? If it is, and if the abolitionist project can be carried forward with pharmacotherapy in advance of true genetic medicine, then a number of preconditions must first be in place. A necessary and sufficient set could not possibly be listed here. It is still worth isolating and examining below several distinct yet convergent societal trends of huge potential significance.
First, it must be assumed that we will continue to seek out and use chemical mood-enhancers on a massive, species-wide scale.
Second, a pioneering and pharmacologically (semi-)literate elite will progressively learn to use their agents of choice in a much more effective, safe and rational manner. The whole pharmacopoeia of licensed and unlicensed medicines will be purchasable globally over the Net. As the operation of our 30,000 plus genes is unravelled, the new discipline of pharmacogenomics will allow drugs to be personally tailored to the genetic makeup of each individual. Better still, desirable states of consciousness that can be induced pharmacologically can later be pre-coded genetically.
Third, society will continue to fund and support research into genetic engineering, reproductive medicine and all forms of biotechnology. This will enable the breathtaking array of designer-heavens on offer from third-millennium biomedicine to become a lifestyle choice.
Fourth, the ill-fated governmental War On (some) Drugs will finally collapse under the weight of its own contradictions. Parents are surely right to be anxious about many of today’s illegal intoxicants. Yet their toxicity will no more prove a reason to give up the dream of Better Living Through Chemistry than the casualties of early modern medicine are a reason to abandon contemporary medical science for homeopathy.
Fifth, the medicalisation of everyday life, and of the human predicament itself, will continue apace. All manner of currently ill-defined discontents will be medically diagnosed and classified. Our innumerable woes will be given respectable clinical labels. Mass-medicalisation will enable the big drug companies aggressively to extend their lucrative markets in medically-approved psychotropics to a widening clientele. New and improved mood-modulating alleles, and other innovative gene-therapies for mood- and intellect-enrichment, will be patented. They will be brought to market by biotechnology companies eager to cure the psychopathologies of the afflicted; and to maximise profits.
Sixth, in the next few centuries an explosive proliferation of ever-more sophisticated virtual reality software products will enable millions, and then billions, of people to live out their ideal fantasies. Paradoxically, as will be seen, the triumph of sensation-driven wish-fulfilment in immersive VR will also demonstrate the intellectual bankruptcy of our old Peripheralist nostrums of social reform. Unhappiness will persist. The hedonic treadmill can’t succumb to computer software.
Seventh, secularism and individualism will triumph over resurgent Islamic and Christian fundamentalism. An entitlement to lifelong well-being in this world, rather than the next, will take on the status of a basic human right.
There are quite a few imponderables here. Futurology is not, and predictably will never become, one of the exact sciences. Conceivably, one can postulate, for instance, the global triumph of an anti-scientific theocracy. This might be in the mould of the American religious right; or even some kind of Islamic fundamentalism. Less conceivably, there might be a global victory of tender-minded humanism over the onward march of biotechnical determinism. It is also possible that non-medically-approved drug use could be curtailed, at least for a time, with intrusive personal surveillance technologies and punishments of increasingly draconian severity. Abetted by the latest convulsion of moral panic over Drugs, for example, a repressive totalitarian super-state could institute a regime of universal compulsory blood-tests for banned substances. Enforced “detoxification” in rehabilitation camps for offenders would follow.
These scenarios and their variants are almost certainly too alarmist. Given a pervasive ethos of individualism, and the worldwide spread of hedonistic consumer-capitalism, then as soon as people discover that there is no biophysical reason on earth why they can’t be as happy as they choose indefinitely, it will be hard to stop more adventurous spirits from exploring that option. Lifelong ecstasy isn’t nearly as bad as it sounds.
It would be impossible for me to summarize what truly went on at Psychedelic Science 2017. Since giving a fair and detailed account of all of the presentations, workshops and social events I attended is out of the question, I will restrict myself to talking about, what I see as, the core insights and take-aways from the conference (plus some additional impressions I’ll get to). In brief, the core insights are: (1) that we are on the brink of a culturally-accepted scientific revolution on the study of consciousness in which we finally navigate our way out of our current pre-Galilean understanding of the mind, (2) that the breakdown of both the extremes of nihilism and eternalism as ideological north-stars in consciousness research is about to take place (i.e. finding out that neither scientific materialism nor spirituality convey the full picture), and (3) that a new science of valence, qualia, and rational psychonautics based on the quantification of good and bad feelings is slowly making its way into the surface.
With regards to (1): It should not come as a surprise to anyone who has been paying attention that there is a psychedelic renaissance underway. Bearing extreme world-wide counter-measures against it, in so far as psychedelic and empathogenic compounds meet the required evidentiary standards of mainstream psychopharmacology as safe and effective treatments for mental illness (and they do), they will be a staple of tomorrow’s tools for mental health. It’s not a difficult gamble: the current studies being made around the world are merely providing the scientific backing of what was already known in the 60s (for psychedelics) and 80s (for MDMA). I.e. That psychedelic medicine (people love to call it that way) in the right set and setting produces outstanding clinically-relevant effect sizes.
On (2): it is very unclear what people who attended the conference believe about the nature of reality, but overall there was a strong Open Individualist undercurrent and a powerful feeling that transcendence is right next door (even the urinals had sacred geometry*). That said, the science provided a refreshing feeling of cautious nihilism. Trying to reconcile both love and science is, in my opinion, the way to go. Whether we are about to ascend to another realm or if we are about to find out about our cosmic meaninglessness, the truth is that there are a lot of more immediate things to worry about. Arguably, psychedelic experiences could be used to treat both the afflictions that come with eternalism as well as those that come from nihilism. Namely, psychedelics often make you experience the world as you believe it to be (echoing John C. Lilly’s famous words: “In the province of the mind, what one believes to be true is true or becomes true, within certain limits to be found experientially and experimentally. These limits are further beliefs to be transcended. In the mind, there are no limits…”). So if you rely on intense (but mundanely challenged) feelings of transcendence to get by, you may find out on a psychedelic experience that making a world in which what you believe is literally true does not lead to happiness and meaningfulness in the way you thought it might. Unless, of course, one believes that everything that happens is a net positive somehow (which is hard to do given the regular onslaught of meaninglessness found in everyday life), any profound realization of an ontological basis of reality (as in “a made up universe perceived as if real”) can lead to dysphoria. Nihilism can be profoundly distressing on psychedelics. Yet, as evidenced by the bulk of conscious experiences, the quality of meaningfulness in one’s experience is a continuum, neither objective nor subjective, and neither eternal nor unreal (I’m using the terminology from the book “Meaningness“, though other terminologies exist for similar concepts such as the Buddhist “middle way”, Existentialism, Pragmatism, Rationalists’ epistemic rationality, etc.).
Psychedelic veterans usually end up converging on something that has this sort of emotional texture: A bitter-sweet yet Stoic worldview that leaves an open space for all kinds of wonderful things to happen, yet remains aware of the comings and goings of happiness and fulfillment. It makes it a point to not be too preoccupied with questions of ultimate meaning. It may be that for most people it’s impossible to arrive at such wisdom without trying out (and failing in some way) to live all of their fantasies before giving up and accepting the fluxing nature of reality. In such a case, psychedelics would seem to offer us a way to accelerate our learning about the unsatisfactoriness of attachments and find the way to live in realistic joy.
That said, maybe such wisdom is not Wisdom (in the sense of being universal) since we are restricting our analysis to the human wetware as it is today. What reason do we have to believe that the hedonic treadmill is a fundamental property of the universe? A lot of evidence suggests persistent differences in people’s hedonic set-point (often genetically influenced, as in the case of the SCN9A gene for pain thresholds), and this challenges the notion that we can’t avoid suffering. Indeed, MDMA-like states may some day be experienced at will with the use of technology (and without side effects). There may even be scientifically-derived precision-engineered ethical and freedom-expanding wireheading technology that will make our current everyday way of life look laughably uninteresting and unmeaningful in comparison.
Unfortunately, talking about this (i.e. technologically-induced hedonic recalibration) with people who need a pessimistic metaphysics of valence just to function may be considered antisocial. For example, some people seem to need spiritual theories of the pleasure-pain axis that focus on fairness (such as the doctrine of Karma) in order to feel like they are not randomly getting the shorter end of the (cosmic) stick (this sentiment usually comes together with implicit Closed Individualist convictions). Of course feeling like one is a victim is itself the result of one’s affect. This provides the perfect segway for (3):
In addition to all of the magical (but expected) fusion of art, psychotherapy, mysticism, spirituality and self-hacking that this conference attracted, I was extremely delighted to see the hints of what I think will change the world for the better like nothing else will: psychedelic valence research.
Of particular note is the work of Dráulio Barros de Araújo (“Rapid Antidepressant Effects of the Psychedelic Ayahuasca in Treatment-Resistant Depression: A Randomized Placebo-Controlled Trial”), Mendel Kaelen (“The Psychological and Neurophysiological Effects of Music in Combination with Psychedelics”), Leor Roseman (“Psilocybin-Assisted Therapy: Neural Changes and the Relationship Between Acute Peak Experience and Clinical Outcomes”), Jordi Riba (“New Findings from Ayahuasca Research: From Enhancing Mindfulness Abilities to Promoting Neurogenesis”), Selen Atasoy (“Enhanced Improvisation in Brain Processing by LSD: Exploring Neural Correlates of LSD Experience With Connectome-Specific Harmonic Waves”), Tomas Palenicek (“The Effects of Psilocybin on Perception and Dynamics of Induced EEG/fMRI Correlates of Psychedelic Experience”) and Clare Wikins (“A Novel Approach to Detoxification from Methadone Using Low, Repeated, and Cumulative Administering of Ibogaine”).
And of all of these, Selen Atasoy‘s work seems to be hitting the nail in the head the most: Her work involves looking into how psychedelics affect the overall amount of energy that each of the brain’s discrete connectome-specific resonant states has. Without giving it away (their work with LSD is still unpublished) let me just say that they found that having some extra energy in specific harmonics was predictive of the specific psychedelic effects experienced at a given point in time (including things such as emotional arousal, deeply felt positive mood, and ego dissolution).
Remarkably, this line of work is in agreement with Mike Johnson’s theoretical framework for the study of valence (as outlined in Principia Qualia). Namely, that there is a deep connection between harmony, symmetry and valence that will make sense once we figure out the mathematical structure whose formal properties are isomorphic to a subject’s phenomenology. In particular, “Valence Structuralism” would seem to be supported by the findings that relatively pure harmonic states are experienced as positive emotion. We would further predict that very pure harmonic states would have the highest level of (positive) hedonic tone (i.e. bliss). We are indeed very intrigued by the connectome-specific harmonic approach to psychedelic research and look forward to working with this paradigm in the future. It would be an understatement to say that we are also excited to see the results of applying this paradigm to study MDMA-like states of consciousness. This line of research is, above all, what makes me think that this year is the Year of Qualia (whether we have realized it or not). As it were, we are seeing the first hints of a future science of consciousness that can finally provide quantitative predictions about valence, and hence, become the firstscientifically-complianttheory of ultimate value.
And now some subjective impressions about the conference…
At its core, the conference felt extremely psychedelic in its own right. The artwork, people’s attires, the scents, the background music, etc. were all what seemed to me like expressions of an emerging style of psychedelic ambiance: A euphoric blend of MDMA-like self-assurant empathegenesis vibes (“everything will be ok”) with an LSD-like ontological sabotage to the ego entheoblasting vibes of universal oneness (“things are not what they seem/everything already always and never has happened at the same time”). Peak experiences, after all, often involve the metaphorical reconciliation of the divine and the mundane in a cosmic dance of meaning.
Hive mind ballon furniture
Eternalism meets DMT
In his book “Simulations of God” John C. Lilly proposes that beneath the surface of our awareness, each and every mind worships a number of seemingly transcendental values (sometimes, but not always, explicitly personified). Whether we know it or not, he argues, each and every one of us treats as if a God at least something. Whether we think there there is a “God Out There”, that “Truth is the Ultimate God”, or that “God Is The Group”, the highest node in our behavioral hierarchy is always covertly managed by our basic assumptions about reality (and what they prescribe as “intrinsically good”). The book’s table of contents is awesome; it outlines what ends up being the bulk of what humans ever care about as their ultimate values:
God As the Beginning
I Am God
God Out There
God As Him/Her/It
God As The Group
God As Orgasm and Sex
God As Death
God As Drugs
God As the Body
God As Money
God As Righteous Wrath
God As Compassion
God As War
God As Science
God As Mystery
God As the Belief, the Simulation, the Model
God As the Computer
God Simulating Himself
God As Consciousness-without-an-Object
God As Humor
God As Superspace, the Ultimate Collapse into the Black Hole, the End.
The Ultimate Simulation
God As the Diad
Perhaps what’s most amazing about psychedelics is that they are capable of changing one’s Gods. It’s extremely common for people who take psychedelics to de-emphasize traditionalist and mainstream Gods such as 1, 3, 5, 7, 10, 11, 13, while also having experiences (and changes of mind) that push them to emphasize 2, 6, 8, 12, 14, 15, 16, 17, 18, 19, 21, 22, and 23. But one wonders, what’s the eventual steady-state? As an umbrella description of what is going on we could say that psychedelics make you more open. But where does this, ultimately, lead?
Perhaps you started out in a conservative household and a family that emphasized loyalty to the group, conformism, nationalism and traditional religious values (1, 3, 5, 7). But once you tried LSD you felt a great change in the strength of your various deep-seated inclinations. You realize that you do not want to worship anything just to fit in, just to be part of a group, and that maybe caring about money is not as important as caring about making your own meaning out of life. You now feel like you care more about mysterious things like Orgasm (6), the Mind-Body connection (9), and philosophical questions like “If I am God, why would I build a universe with suffering in it?” (2, 15, 16, 21). You maybe watch some lectures by Alan Watts and read a book by Huxley, among other counter-culture material consumed, and you might start to develop a general belief in “the transcendent” but in a way that attempts to be compatible with the fact that you and the people you love experience suffering. You fantasize with the idea that maybe all of suffering is somehow necessary for some higher cosmic purpose (18, 19, 22) to which you are only made privy every now and then. You then continue on the path of psychedelic divination, perhaps taking more than you could handle here and there, and you are made aware of incredible universes: you meet guardians, you are led to read about Theosophy, you meet archetypes of the collective psyche, and after a while your strange experience with electronic equipment on LSD makes you wonder whether telepathy (at least an energetic and emotional variant of it) could be possible after all. But you do not ever obtain “good enough evidence” that would convince anyone who is determined to be a skeptic of your glitches of the Matrix. At some point, after taking too many magic mushrooms, you end up in what seems like a sort of Buddhist Hell: Feeling like we are all One no longer feels like a fact to be excited about, but rather, this is felt as a realization that should be forgotten as soon as one has it. Don’t let the cosmic boredom set in, don’t led nihilistic monism get to your very core. But it does, and you have a bad trip, one trip that you feel you never really recovered from, and whose nature is never talked about at psychedelic gatherings. (Don’t worry, right next door someone had a bad trip whose semantic content was the exact opposite of yours yet its effects on your corresponding valence landscapes were similar, e.g. concluding that “we are all made of atoms with no purpose” may feel just as bad as believing that “we are all God, and God is bored”). So maybe psychedelic therapy is a red herring after all, you think to yourself, and we should really be looking only into compounds that both increase euphoria and obfuscate the ultimate nature of reality at the same time. “Science, we need science” -you tell yourself- “so that we can figure out what it is that consciousness truly wants, and avoid both nihilistic bad trips as well as unrealistic eternalist mania”. Perhaps we are currently about to have to figure this out as a collective intelligence: “What do we do with the fact that we are all God?” This question is now making its way in etheric undercurrents in the shared meme-space of humanity just as the psychedelic renaissance starts to unfold.
The above paragraph is just one of the various archetypical ways in which psychedelic self-exploration may progress over time for a particular person. Of course not only do people’s progression vary; people’s starting points may be different. Some people approach psychedelics with spiritual intentions, others do so with recreation in mind, others use them for psychological self-exploration, and yet others use it to try to find glitches in reality. I would love to have a quantitative assessment of how one’s starting “implicit Gods” influence the way psychedelics affect you, and how such Gods evolve over the course of more exposure to psychedelic states of consciousness. There is a lot of wisdom-amplification research to be made on this front.
You’re only as young as the last time you changed your mind.
– Timothy Leary
The first thing I noticed at this conference was that this is a crowd that values both love and science. The geek in me seemed to be more than welcomed in here.
While I was able to enjoy the incredible vibe of the Bicycle Day celebration (just a day before the conference), I remember thinking that evolutionary psychology (cf. Mating Mind) would have a lot to say about it. A large proportion of seemingly selfless display of psychedelic self-sacrifice (e.g. LSD mega-dosing, spiritual training, asceticism, etc.) might in fact be just sexual signaling of fitness traits such as mental and physical robustness (cf. Algorithmic Reduction of Psychedelic States, Political Peacocks). It’s hard to separate the universal love from the tribal mate-selection going on at raves and parties of this nature, and at times one may even get a bit of an anti-intellectual vibe for questioning this too deeply.
At the conference, though, I could tell there was another story going on. Namely, the God of Science made a prominent appearance, giving us all a sense of genuine progress beyond the comings and goings of the eternal game of hide-and-seek as one would expect in mere neo-hippy cyber-paganist events.
The God of Science… yes… if you think about it, holding an enriched concept of “science” (in its most expansive sense possible) while simultaneously trying to hold with equal intensity and expansiveness the intent of “love for all beings”, can make strange and wonderful things happen in your mind. Of salience is the fact that there will be an intense pull towards either only experiencing thought-forms about love or only focusing on thought-forms about science. Mixing the two requires a lot of energy. It’s almost as if we were wired to only focus on one at a time. This is an effect reminiscent to the mutual inhibition between empathizing and systematizing cognitive styles, and maybe at its core, the difficulty in blending both love and science without residue is a reflection of an underlying invariant. Under the assumption that you have a limited amount of positive valence at your disposal to paint your world simulation, and that you want to achieve clarity of mind, it is possible that you will have to front-load most of that positive valence in either broad quantitative observations (systematizing) or focused feelings of specialness and intimacy (empathizing). This is why, for instance, MDMA and 2C-B are so promising for cognitive transhumanism: these compounds can give rise to experiences in which there is a huge surplus of positive valence ready to be used to paint any aspect of your world simulation with bliss qualia. Sadly, this is a property of such states of consciousness, and it cannot currently be brought into our everyday lives as it is. Without serious genetic engineering (or other valence-enhancing technologies) all we can do for now is to make use of these states of consciousness to catalyze changes in our deep-seated existential stances in order to help us get by in our half-meaningful half-meaningless everyday life.
Of course, the Holy Grail of mental health interventions would be a technology that allows us to instantiate a context-dependent level of empathogenesis in a reliable and sustainable way. When I asked people at the conference whether they thought that having “a machine that makes you feel like you are on MDMA on demand with no tolerance, impulsivity, addiction or other side effects” would be good, most people (at least 80%) said “it would be bad for humanity to have such machine”. Why? Because they think that suffering serves a higher purpose, somehow. But I would disagree. And even if they are right, I still think that there are not enough people steel-manning the case for intelligent wire-heading. It’d be silly to find out in 2200 that we could have avoided hundreds of millions of people’s suffering at no cost to our collective growth if we only had thought more carefully about the intrinsic value of suffering back in 2050 when the MDMA-machine was invented and reflexively banned.
But healthy sustainable wire-heading (let alone wire-heading done right in light of evolution-at-the-limit scenarios) is many decades away into the future anyway. So all we have for now, by way of consciousness-expanding therapies for real-life knots-and-bolts treatment-resistant human suffering is the sort of therapy paradigms discussed in the conference. Of the roughly 135 conference talks (excluding parties, networking events, and workshops) at least 100 were either only or at least primarily focused on psychedelic therapy for mental illness (cancer end-of-life anxiety, PTSD, addiction, treatment-resistant depression, etc.). As far as a strategical cultural move, this focus on treatment is a very good approach, and from a valence utilitarian point of view maybe this is indeed what we should be focusing on in 2017. But I still wish that there was a bigger presence of some other kinds of discussion. In particular, I’d love for psychedelic science to eventually make a prominent appearance in a much wider context. Any discussion about the nature of consciousness from a scientific point of view cannot overlook the peculiar consciousness-enhancing properties of psychedelics. And any discussion about ethics, life and the purpose of it all will likewise be under-informed in so far as psychedelic peak-meaningful experiences are not brought into the conversation. After all, the ethical, philosophical, and scientific significance of psychedelics is hard to overstate.
Ideally we would all organize a conference that takes the best of: 1) A steadfast resolution to figure out the problem of consciousness, such as what we can find at places like The Science of Consciousness, 2) a steadfast resolution to combine both the best of compassion and rationality in order to help as many beings as possible, as we find in places like Effective Altruism Global, and 3) a steadfast resolution to look at the most impressive pieces of evidence about the nature of the mind and valence, as can be found in places like Psychedelic Science. All in all, this would be a perfect triad, as it would combine (1) The Question (Consciousness), (2) The Purpose (Ending Suffering), and (3) The Method (Scientific Study of Highly-Energetic States of Consciousness). Rest assured, the conferences organized by the Super-Shulgin Academy will blend these three aspects into one.
This was a very chill crowd. The only way for me to be edgy in the social contexts that arose at Psychedelic Science 2017 was to refuse to dab with the guy next to me (and to decline the Asparagus Butternut Squash edible offered at some point), or, at its worse, trying to spark a conversation about the benefits of well-managed opioid medication treatment for chronic pain (it was a rather opioid-phobic crowd, if I may say so myself).
To give you a taste of the sort of gestalt present at this event, let me share with you something. Waiting on the line for one of the parties hosted by the conference organizers I overheard someone talking about what his ketamine experiences had taught him. Curious about it, I approached him and asked him to debrief me -if at all possible -about what he had learned. He said:
The super-intelligence that I’ve encountered on my ketamine experiences is far, far, beyond human comprehension, and its main message is that everything is interconnected; it does not matter when you hear the message, but that you hear it, and unconsciously prepare for what is going to happen. We are all soon going to be part of it, and we will all be together, knowing each other at a deeper level than we have ever thought imaginable, and experience love and meaning on another level, together in a vast interdimensional ecology of benevolent minds. All of the stories that we tell ourselves about the grand human narrative are all, well, made up by our minds on our limited human level. Whatever we are coming to, whatever this future thing that we are facing is, goes beyond human cravings for transcendence, it goes beyond the sentiment of return to nature, it goes beyond science and technology, and it goes beyond every religion and contemplative practice. The complexity to be found in the super-intelligent collective being that we will become is inexpressible, but there is nothing to fear, we are it on some level already, and we will soon all realize it.
It is hard to estimate what the distribution, prevalence and resilience of beliefs about the nature of reality, consciousness, love, purpose and everything else of the people attending this conference were. As a whole, it felt remarkably diverse, though. Based on my subjective impressions, I’d suspect that like the person quoted above, about 40% of the attendees were people who genuinely believe that there is a big consciousness event that is about to happen (whether it is a collective spiritual level-breaking point, a technological Singularity, inter-dimensional aliens taking us with them, or a more mundane run-of-the-mill recursively self-improving feedback loop with genetic methods for consciousness research). Maybe about 50% seemed to be what you might call pragmatic, agnostic, and open minded people who are simply looking to find out what’s up with the field, without spiritual (or emotional) vested interested in exactly what will happen. And finally, about 10% of the attendees might be classifiable as nihilists on some or another level. While intrigued about the effects of psychedelics, they see them as dead ends or red herrings. Perhaps useful for mental health, but not likely to be a key to reality (or even a hint of a future revolution in the states of consciousness we utilize on our everyday life).
I am very excited with the current movement to examine psychedelics in a rational scientific framework. Ultimately, I think that we will realize that valence is a quantifiable and definite thing (cf. Valence Structuralism). Wether we are talking about humor, pain relief, transcendence, or knots-and-bolts feelings of competence, all of our positive experiences share something in common. Ultimately, I do not know whether “valence is a spiritual trick” or if “spirituality is a valence trick”, but I am confident that as a species we do not yet have the answer to these questions and that a scientific approach to them may clarify this incredibly important line of inquiry.
Sooner or later, it seems to me, we will figure out what exactly “the universe wants from us”, so to speak, and then nothing will ever be the same; psychedelic research is a powerful and promising way to make good headway in this highly desirable direction.
The look from the Sunset Cruise at the Psychedelic Science 2017 Conference
*Even the bathroom urinals seemed to have sacred geometry:
Even the urinals had sacred geometry… reminding you of the interconnectedness of all things at the unlikeliest of moments.
I think it’s hard to overstate the cognitive significance of major psychedelics for the future of sentience. But it’s also hard to convey why these agents can be valuable tools of investigation to academics who have never tried them. I know distinguished drug-naive philosophers of mind (and transhumanists) who are certain that psychedelia can’t be significant – and it would be irresponsible to urge them to put their assumptions to the test. Perhaps the best I can do is offer an analogy. Imagine an ultra-intelligent tribe of congenitally blind extraterrestrials. Their ignorance of vision and visual concepts is not explicitly represented in their conceptual scheme. To members of this hypothetical species, visual experiences wouldn’t be information-bearing any more than a chaotic drug-induced eruption of bat-like echolocatory experiences would be information-bearing to us. Such modes of experience have never been recruited to play a sensory or signaling function. At any rate, some time during the history of this imaginary species, one of the tribe discovers a drug that alters his neurochemistry. The drug doesn’t just distort his normal senses and sense of self. It triggers what we would call visual experiences: vivid, chaotic in texture and weirder than anything the drug-taker had ever imagined. What can the drug-intoxicated subject do to communicate his disturbing new categories of experiences to his tribe’s scientific elite? If he simply says that the experiences are “ineffable”, then the sceptics will scorn such mysticism and obscurantism. If he speaks metaphorically, and expresses himself using words from the conceptual scheme grounded in the dominant sensory modality of his species, then he’ll probably babble delirious nonsense. Perhaps he’ll start talking about messages from the gods or whatever. Critically, the drug user lacks the necessary primitive terms to communicate his experiences, let alone a theoretical understanding of what’s happening. Perhaps he can attempt to construct a rudimentary private language. Yet its terms lack public “criteria of use”, so his tribe’s quasi-Wittgensteinian philosophers will invoke the (Anti-)Private Language Argument to explain why it’s meaningless. Understandably, the knowledge elite are unimpressed by the drug-disturbed user’s claims of making a profound discovery. They can exhaustively model the behaviour of the stuff of the physical world with the equations of their scientific theories, and their formal models of mind are computationally adequate. The drug taker sounds psychotic. Yet from our perspective, we can say the alien psychonaut has indeed stumbled on a profound discovery, even though he has scarcely glimpsed its implications: the raw materials of what we would call the visual world in all its glory.
Anyhow, I worry that our own predicament resembles in more extreme form the hubris of the blind super-rationalists I describe above. In fact, intellectually, I worry far more about my ignorance of other modes of conscious existence than I do my cognitive biases or deficiencies of reasoning within ordinary waking consciousness. Sure, I’d love to know the master equation of a unified field theory. I’d love even more to know what it’s like to inhabit a world of echolocation like a bat – and to understand the indescribable weirdness of LSD, DMT or Salvia. It transpires that ordinary waking and dreaming consciousness are just two among numerous wholly or partially incommensurable realms of sentience. What we call waking consciousness was doubtless a fitness-enhancing adaptation in the ancestral environment of adaptation. But it occupies only a tiny fraction of experiential state-space. Our ignorance is all the more insidious because it is not explicitly represented in our conceptual scheme. From the inside, a dreamer has little insight into the nature of a dream, even in rare moments of “lucid dreaming”; and I fear this may be true of ordinary waking consciousness too. Unfortunately, the only way to even partially apprehend the nature of radically altered states is by first-person investigation, i.e. to instantiate the neurochemical substrates of the states in question. If drug-naive, you can’t fruitfully read about them. Compare how (ostensibly) trivial is the difference in the gene expression signature of neurons mediating phenomenal colour and sound. Who knows what further categories of experience other “trivial” bimolecular variations will open up, not to speak of more radical neurochemical changes? Thousands of scholarly philosophy papers and books have been written on consciousness in recent years by drug-naive academics. Psychedelic researchers worry that too many of them evoke Aristotelean scholasticism, whereas what we need is a post-Galilean experimental science of consciousness. Perhaps the nearest I come to an intellectual hero is psychedelic chemist Alexander Shulgin, whose pioneering methodology is described in PiHKAL. Alas, Shulgin doesn’t yet occupy a prominent place in the transhumanist pantheon.
It’s worth stressing that taking psychedelics is not a fast-track passport to either happiness or wisdom. If you take the kappa opioid agonist Salvinorin A found in Salvia divinorum, for instance, you might easily have a waking nightmare. And the experience may easily be unintelligible rather than illuminating. Even in a society of sighted people and a rich visually-based conceptual scheme, it takes years for a congenitally blind person who is surgically granted the gift of sight to master visual literacy. So understanding the implications of radically altered states may well take millennia. I’d hazard a guess and say comprehension will take millions of years and more. Either way, our descendants may be not just superintelligent but supersentient – blessed with the capacity to shift between a multitude of radically different modes of consciousness whose only common ingredient is the molecular signature of bliss. Posthuman mastery of reward circuitry will let them safely explore psychedelia in a way most humans beings don’t dare. Yes, it’s prudent for us to play safe; but in consequence our consciousness may be comparatively shallow and one-dimensional. Mine is today.
A brief comparison of GHB and MDMA may be instructive because one therapeutic challenge ahead will be to design agents that reverse SSRI-like flattening of affect without inducing mawkish sentimentalism (cf. ethyl alcohol). In contrast to mainstream psychiatric drug therapies, both GHB and MDMA deliver a rare emotional intensity of experience, albeit an intensity different both in texture and molecular mechanism. GHB is known by clubbers if not structural chemists as “liquid ecstasy”. GHB and MDMA are indeed sometimes mixed at raves; but the two drugs are chemically unrelated. GHB is an endogenous neuromodulator derived from GABA, the main inhibitory neurotransmitter of the brain. A naturally-occurring fatty acid derivative, GHB is a metabolite of normal human metabolism. GHB has its own G protein-coupled presynaptic receptor in the brain. Sold as a medicine, GHB is licensed as an oral solution under the brand name Xyrem for the treatment of cataplexy associated with narcolepsy. Unlike MDMA, GHB stimulates tissue serotonin turnover. GHB increases both the transport of tryptophan to the brain and its uptake by serotonergic cells. Taking GHB stimulates growth hormone secretion; hence its popularity with bodybuilders. GHB offers cellular protection against cerebral hypoxia, and deep sleep without inducing a hangover. GHB also stimulates tyrosine hydroxylase. Tyrosine hydroxylase converts L-tyrosine to L-dopa, subsequently metabolised to dopamine. Unlike MDMA, the acute effects of GHB involve first inhibiting the dopamine system, followed the next day by a refreshing dopamine rebound. GHB induces mild euphoria in many users. In general, the neurotransmitter GABA acts to reduce the firing of the dopaminergic neurons in the tegmentum and substantia nigra. The sedative/hypnotic effect of GHB is mediated by its stimulation of GABA(B) receptors, though GHB also modulates the GABA(A) receptor complex too. The main effect of GABA(B) agonism is normally muscle relaxation, though interestingly, pretreatment with the GABA(B) agonist baclofen also prevents an MDMA-induced rise in core body temperature. Whatever the exact GABA(A), GABA(B), and GHB-specific mechanisms by which GHB works, when taken at optimal dosage GHB typically acts as a “sociabiliser”. This is a term popularised by the late Claude Rifat (Claude de Contrecoeur), author of GHB: The First Authentic Antidepressant (1999). Rifat was GHB’s most celebrated advocate and an outspoken critic of Anglo-American psychiatry. Similar therapeutic claims have been made for GHB as for MDMA, despite their pharmacological differences. GHB swiftly banishes depression and replaces low mood with an exhilarating feeling of joy; GHB has anxiolytic properties; it’s useful against panic attacks; it suppresses suicidal ideation; it inhibits hostility, paranoia and aggression; it enhances the recall of long-forgotten memories and dreams; and it promotes enhanced feelings of love. Like MDMA, and on slightly firmer grounds, GHB has been touted as an aphrodisiac: GHB heightens and prolongs the experience of orgasm. GHB disinhibits the user, and deeply relaxes his or her body. Inevitably, GHB has been demonised as a date-rape drug [“I was at this party, and this guy gave me a drink. Next thing I know, it’s morning and I’m in someone’s bed. I’ve no idea what happened in between…”]. GHB has a steep dose-response curve. Higher doses will cause anterograde amnesia i.e. users forget what they did under the influence of the drug. It’s dangerous to combine GHB with other depressants. So despite GHB’s therapeutic and pro-social potential, GHB is probably unsafe to commend to clubbers. This is because a significant percentage of the population will combine any drug whatsoever with alcohol regardless of the consequences to health. If used wisely, sparingly, and in a different cultural milieu, then GHB could be a valuable addition to the bathroom pharmacopoeia. But even then, it’s still flawed. GHB may intensify emotion and affection, but not introspective depth or intellectual acuity. Unlike taking too much MDMA, overdoing GHB makes the user fall profoundly asleep. If our consciousness is to be durably enhanced, then sedative-hypnotics have only a limited role to play in the transition ahead.
Desiring that the universe be turned into Hedonium is the straightforward implication of realizing that everything wants to become music.
The problem is… the world-simulations instantiated by our brains are really good at hiding from us the what-it-is-likeness of peak experiences. Like Buddhist enlightenment, language can only serve as a pointer to the real deal. So how do we use it to point to Hedonium? Here is a list of experiences, concepts and dynamics that (personally) give me at least a sort of intuition pump for what Hedonium might be like. Just remember that it is way beyond any of this:
[Content Warning: Trying to understand the contents of this essay may be mind-warping. Proceed with caution. Featured image credit: Paul Nylander]
Friends, right here and now, one quantum away, there is raging a universe of active intelligence that is transhuman, hyperdimensional, and extremely alien.
The Geometry of DMT States
This is an essay on the phenomenology of DMT. The analysis here presented predominantly uses algorithmic, geometric and information-theoretic frameworks, which distinguishes it from purely phenomenological, symbolic, neuroscientific or spiritual accounts. We do not claim to know what ultimately implements the effects here described (i.e. in light of the substrate problem of consciousness), but the analysis does not need to go there in order to have explanatory power. We posit that one can account for a wide array of (apparently diverse) phenomena present on DMT-induced states of consciousness by describing the overall changes in the geometry of one’s spatiotemporal representations (what we will call “world-sheets” i.e. 3D + time surfaces;3D1T for short). The concrete hypothesis is that the network of subjective measurements of distances we experience on DMT (coming from the relationships between the phenomenal objects one experiences in that state) has an overall geometry that can accurately be described as hyperbolic (or hyperbolic-like). In other words, our inner 3D1T world grows larger than is possible to fit in an experiential field with 3D Euclidean phenomenal space (i.e. an experience of dimension R2.5 representing an R3 scene). This results in phenomenal spaces, surfaces, and objects acquiring a mean negative curvature. Of note is that even though DMT produces this effect in the most consistent and intense way, the effect is also present in states of consciousness induced by tryptamines and to a lesser extent in those induced by all other psychedelics.
Conceptual Framework: Algorithmic Reduction
We will use the reduction framework originally proposed in the article Algorithmic Reductions of Psychedelic States. This means that we will be examining how algorithms and processes (as experienced by a subject of experience) can explain the dynamics of people’s phenomenology in DMT states. We do not claim “the substrate of consciousness” is becoming hyperbolic in any literal sense (though we do not discard that possibility). Rather, we interpret the hyperbolic curvature that experience acquires while on DMT as an emergent effect of a series of more general mechanism of action that can work together to change the geometry of a mind. These same mechanisms of action govern the dynamics of other psychedelic experiences; it is the proportion and intensity of the various “basic” effects that lead to the different outcomes observed. In other words, the hyperbolization of phenomenal space may not be a fundamental effect of DMT, but rather, it may be an emergent effect of more simple effects combined (not unlike how our seemingly smooth macroscopic space-time emerges from the jittery yet fundamental interactions that happen in a microscopic high-dimensional quantum foam).
In particular, we will discuss three candidate models for a more fundamental algorithmic reduction: (1) the synergistic effect of control interruption and symmetry detection resulting in a change of the metric of phenomenal space (analogously to how one can measure the geometry of hyperbolic graph embeddings), (2) the mind as a dynamic system with energy sources, sinks and invariants, in which curvature stores potential energy, and (3) a change in the underlying curvature of the micro-structure of consciousness. These models are not mutually-exclusive, and they may turn out to be compatible. More on this later.
What is Hyperbolic Geometry?
Perhaps the clearest way to describe hyperbolic space is to show examples of it:
Inside a hyperbolic cube
In hyperbolic 3D space dodecahedra can have right corners.
The picture to the left shows a representation of a “saddle” surface. In geometry, saddle surfaces are 2-dimensional hyperbolic spaces (also called “hyperbolic planes” or H2). For a surface to have “constant curvature” it must look the same at every point. In other words, for a saddle to be a geometric saddle, every point in it must be a “saddle point” (i.e. a point with negative curvature). As you can see, saddles have the property that the angles of a triangle found in them add up to less than 180 degrees (compare that to surfaces with positive curvature such as the 2-sphere, in which the angles of a triangle add up to more than 180 degrees). Generalizing this to higher dimensions, the middle image above shows a cube in H3 (i.e. a hyperbolic space of three dimensions). This cube, since it is in hyperbolic space, has thin edges and pointy corners. More generally, the corners of a polyhedra (and polytopes) will be more pointy in Hn than they are in Rn. This is why you can see in the right image a dodecahedron with right-angled corners, which in this case can tile H3 (cf. Not Knot). Such a thing- people of the past might say- is an insult to the imagination. Times are changing, though, and hyperbolic geometry is now an acceptable subject of conversation.
An important property of hyperbolic spaces is the way in which the area of a circle (or the n-dimensional volume of a hypersphere) increases as a function of its radius. In 2D Euclidean space the area grows quadratically with the radius. But on H2, the area grows exponentially as a function of the radius! As you may imagine, it is easy to get lost in hyperbolic space. A few steps take you to an entirely different scene. More so, your influence over the environment is greatly diminished as a function of distance. For example, the habitable region of solar systems in hyperbolic spaces (i.e.the Goldilocks zone) is extremely thin. In order to avoid getting burned or freezing to death you would have to place your planet within a very narrow distance range from the center star. Most of what you do in hyperbolic space either stays as local news or is quickly dissipated in an ever-expanding environment.
We Can Only Remember What We Can Reconstruct
We cannot experience H2 or H3 manifolds under normal circumstances, but we can at least represent some aspects of them through partial embeddings (i.e. instantiations as subsets of other spaces preserving properties) and projections into more familiar geometries. It is important to note that such representations will necessarily be flawed. As it turns out, it is notoriously hard to truly embed H2 in Euclidean 3D space, since doing so will necessarily distort some properties of the original H2 space (such as distance, angle, area, local curvature, etc.). As we will discuss further below, this difficulty turns out to be crucial for understanding why DMT experiences are so hard to remember. In order to remember the experience you need to create a faithful and memorable 3D Euclidean embedding of it. Thus, if one happens to experience a hyperbolic object and wants to remember as much of it as possible, one will have to think strategically about how to fold, crunch and deform such object so that it can be fit in compact Euclidean representations.
What about DMT suggests hyperbolic geometry?
Why should we believe that phenomenal space on DMT (and to a lesser extent on other psychedelics) becomes hyperbolic-like? We will argue that the features people use to describe their trips as well as concrete mathematical observations of such features point directly to hyperbolic geometry. Here is a list of such features (arranged from least to most suggestive… you know, for dramatic effect):
Perception of far-out travel (as we said, small movements in hyperbolic space lead to huge changes in the scene).
Feelings of becoming big (you can fit a lot more inside a circle of radius r in hyperbolic space).
The space experienced is often depicted as “more real and more dense than normal”.
The use of terms like “mind-expanding” and “warping” to describe the effects of the drug are very common.
People describing it as “a different kind of space” and frequently using the word “hyperspace” to talk about it.
Difficulty integrating/remembering the objects and scenes experienced (e.g. “they were too alien to recall”).
Constant movement/acceleration and change of perspectives which are often described as “unfolding scenes and expanding patterns” (cf. thechrysanthemum, jitterbox).
Continuous change of the scene’s context through escape routes: A door that leads to a labyrinth that leads to branching underground tunnels that lead to mirror rooms that lead to endless windows, and the one you take leading you to a temple with thirty seven gates which lead you to a kale salad world etc. (example).
Crowding of scene beyond the limits of Euclidean space (users frequently wondering “How was I able to fit so much in my mind? I don’t see any space for my experience to fit in here!”)
Reported similarity with fractals.
Omnipresence of saddles making up the structural constraints of the hallucinated scenes. For example, one often hears about experiencing scenes saturated with: joints, twists, bifurcations, curved alleys, knots, and double helixes.
Looking at self-similar objects (such as cauliflowers) can get you lost in what seems like endless space. (Note: beware of the potential side effects of looking at a cauliflower on DMT*).
PSIS-like experiences where people seem to experience multiple alternative outcomes from each event at the same time (this may be the result of “hyperbolic branching” through time rather than space).
People describe “incredibly advanced mechanisms” and “impossible objects” that cannot be represented in our usual reality (e.g. Terence Mckenna’s self-dribbling basketballs).
At least one mathematician has stated that what one experiences on DMT cannot be translated into Euclidian geometry (unlike what one experiences on LSD).
We received a series of systematic DMT trip-reports by a math enthusiast and experienced psychonaut who claims that the surfaces experienced on DMT are typically composed of hyperbolic tilings (which imply a negative curvature; cf. wallpaper groups).
This article goes beyond claiming a mere connection between DMT and hyperbolic geometry. We will be more specific by addressing the aspects of the experience that can be interpreted geometrically. To do so, let us now turn to a phenomenological description of the way DMT experiences usually unfold:
The Phenomenology of DMT experiences: The 6 Levels
In order to proceed we will give an account of a typical vaporized DMT experience. You can think of the following six sections as stages or levels of a DMT journey. Let me explain. The highest level you get to depends on the dose consumed, and in high doses one experiences all of the levels, one at a time, and in quick succession (i.e. on high doses these levels are perceived as the stages of the experience). If one takes just enough DMT to cross over to the highest level one reaches during the journey for only a brief moment, then that level will probably be described as “the peak of the experience”. If, on the other hand, one takes a dose that squarely falls within the milligram range for producing a given level, it will be felt as more of a “plateau”. Each level is sufficiently distinct from the others that people will rarely miss the transitions between them.
The six levels of a DMT experience are: Threshold, Chrysanthemum, Magic Eye, Waiting Room, Breakthrough, and Amnesia. Let us dive in!
(Note: The following description assumes that the self-experimenter is in good physical and mental health at the time of consuming the DMT. It is well known that negative states of consciousness can lead to incomprehensible hellscapes when “boosted” by DMT (please avoid DMT at all costs while you are drunk, depressed, angry, suicidal, irritable, etc.). The full geometry is best appreciated on a mentally and emotionally balanced set and settings.)
The very first alert of something unusual happening may take between 3 to 30 seconds after inhaling the DMT, depending on the dose consumed. Rather than a clear sensorial or cognitive change, the very first hint is a change in the apparent ambiance of one’s setting. You know how at times when you enter a temple, an art museum, a crowd of people, or even just a well decorated restaurant you can abstract an undefinable yet clearly present “vibe of the place”? There’s nothing overt or specific about it. The ambiance of a place is more of an overall gestalt than a localized feeling. An ambiance somehow encodes information about the social, ideological and aesthetic quality of the place or community you just crashed into, and it tells you at a glance which moods are socially acceptable and which ones are discouraged. The specific DMT vibe you feel on a given session can be one of a million different flavors. That said, whether you feel like you entered a circus or joined a religious ceremony, the very first hint of a DMT experience is nonetheless always (or almost always) accompanied with an overall feeling of significance. The feeling that something important is about to happen or is happening is made manifest by the vibe of the state. This vibe is usually present for at least the first 150 seconds or so of the journey. Interestingly, the change in ambiance is shorter-lived than the trip itself; it seems to go away before the visuals vanish quickly declining once the the peak is over.
Within seconds after the change in ambiance, one feels a sudden sharpening of all the senses. Some people describe this as “upgrading one’s experience to an HD version of it”. The level of detail in one’s experience is increased, yet the overall semantic content is still fairly intact. People say things like: “Reality around me seems more crisp” and “it’s like I’m really grasping my surroundings, you know? fully in tune with the smallest textures of the things around me.” Terence Mckenna described this state as follows: “The air appears to suddenly have been sucked out of the room because all the colors brighten visibly, as though some intervening medium has been removed.”
On a schedule of repeated small doses (below 4 mg; preferably i.m.) one can stabilize this sharpening of the senses for arbitrarily long periods of time. I am a firm believer that this state (quite apart from the alien experiences on higher doses) can already be recruited for a variety of computational and aesthetic tasks that humans do in this day and age. In particular, the state itself seems to enable grasping complex ideas with many parameters without distorting them, which may be useful for learning mathematics at an accelerated pace. Likewise, the sate increases one’s awareness of one’s surroundings (possibly at the expense of consuming many calories). I find it hard to imagine that artists will not be able to use this state for anything valuable.
(2) The Chrysanthemum
If one ups the dose a little bit and lands somewhere in the range between 4 to 8 mg, one is likely to experience what Terrence McKenna called “the Chrysanthemum”. This usually manifests as a surface saturated with a sort of textured fabric composed of intricate symmetrical relationships, bright colors, shifting edges and shimmering pulsing superposition patterns of harmonic linear waves of many different frequencies.
Depending on the dose consumed one may experience either one or several semi-parallel channels. Whereas a threshold dose usually presents you with a single strong vibe (or ambiance), the Chrysanthemum level often has several competing vibes each bidding for your attention. Here are some examples of what the visual component of this state of consciousness may look like.
Chrysanthemum with multuple symmetry channels
The visual component of the Chrysanthemum is often described as “the best screen saver ever“, and if you happen to experience it in a good mood you will almost certainly agree with that description, as it is usually extremely harmonious, symmetric and beautiful in uncountable ways. No external input can possibly replicate the information density and intricate symmetry of this state; such state has to be endogenously generated as a a sort of harmonic attractor of your brain dynamics.
You can find many replications of Chrysanthemum-level DMT experiences on the internet, and I encourage you to examine their implicit symmetries (this replication is one of my all-times favorite).
In Algorithmic Reduction of Psychedelic States we posited that any one of the 17 wallpaper symmetry groups can be instantiated as the symmetries that govern psychedelic visuals. Unfortunately, unlike the generally slow evolution of usual psychedelic visuals, DMT’s vibrational frequency forces such visuals to evolve at a speed that makes it difficult for most people to spot the implicit symmetry elements that give rise to the overall mathematical structure underneath one’s experience. For this reason it has been difficult to verify that all 17 wallpaper groups are possible in DMT states. Fortunately we were recently able to confirm that this is in fact the case thanks to someone who trained himself to do just this. I.e. detecting symmetry elements in patterns at an outstanding speed.
An anonymous psychonaut (whom we will call researcher A) sent a series of trip report to Qualia Computing detailing the mathematical properties of psychedelic visuals under various substances and dose regimens. A is an experienced psychonaut and a math enthusiast who recently trained himself to recognize (and name) the mathematical properties of symmetrical patterns (such as in works of art or biological organisms). In particular, he has become fluent at naming the symmetries exhibited by psychedelic visuals. In the context of 2D visuals on surfaces, A confirms that the symmetrical textures that arise in psychedelic states can exhibit any one of the 17 wallpaper symmetry groups. Likewise, he has been able to confirm that every possible spherical symmetry group can also be instantiated in one’s mind on these states.
The images below show some examples of the visuals that A has experienced on 2C-B, LSD, 4-HO-MET and DMT (sources: top left, top middle, the rest were made with this service):
The Chrysanthemum level interacts with sensory input in an interesting way: the texture of anything one looks at quickly becomes saturated with nested 2-dimensional symmetry groups. If you took enough DMT to take you to this level and you keep your eyes open and look at a patterned surface (i.e. statistical texture), it will symmetrify beyond recognition. A explains that at this level DMT visuals share some qualities with those of, say, LSD, mescaline, and psilocin. Like other psychedelics, DMT’s Chrysanthemum level can instantiate any 2-dimensional symmetry, yet there are important differences from other psychedelics at this dose range. These include the consistent change in ambiance (already present in threshold doses), the complexity and consistency of the symmetrical relationships (much more dense and whole-experience-consistent than is usually possible with other psychedelics), and the speed (with a control-interruption frequency reaching up to 30 hertz, compared to 10-20 hertz for most psychedelics). Thus, people tend to point out that DMT visuals (at this level) are “faster, smaller, more detailed and more globally consistent” than on comparable levels of alteration from similar agents.
Now, if you take a dose that is a little higher (in the ballpark of 8 to 12 mg), the Chrysanthemum will start doing something new and interesting…
(3) The Magic Eye Level
A great way to understand the Magic Eye level of DMT effects is to think of the Chrysanthemum as the texture of an autostereogram (colloquially described as “Magic Eye” pictures). Our visual experience can be easily decomposed into two points-of-view (corresponding to the feed coming from each eye) that share information in order to solve the depth-map problem in vision. This is to map each visual qualia to a space with relative distances so (a) the input is explained and (b) you get recognizable every-day objects represented as implicit shapes beneath the depth-map. You can think of this process as a sort of hand-shake between bottom-up perception and top-down modeling.
In everyday conditions one solves the depth-map problem within a second of opening one’s eyes (minus minor details that are added as one looks around). But on DMT, the “low-level perceptions” looks like a breathing Chrysanthemum, which means that the top-down modeling has that “constantly shifting” stuff to play with. What to make of it? Anything you can think of.
There are three major components of variance on the DMT Magic Eye level:
Texture (dependent on the Chrysanthemum’s evolution)
World-sheet (non-occluding 3D1T depth maps)
Extremely lowered information copying threshold.
The image on the left is a lobster, the one on the center is a cone and the one to the right contains furniture (a lamp, a chair and a table). Notice that what you see is a sort of depth-map which encodes shapes. We will call this depth-map together with the appearance of movement and acceleration represented in it, a world-sheet.
The world-sheet encodes the “semantic content” of the scene and is capable of representing arbitrary situations (including information about what you are seeing, where you are, what the entities there are doing, what is happening, etc.).
It is common to experience scenes from usually mundane-looking places like ice-cream stores, play pens, household situations, furniture rooms, apparel, etc.. Likewise, one frequently sees entities in these places, but they rarely seem to mind you because their world is fairly self-contained. As if seeing through a window. People often report that the worlds they saw on a DMT trip were all “made of the same thing”. This can be interpreted as the texture becoming the surfaces of the world-sheet, so that the surfaces of the tables, chairs, ice-cream cones, the bodies of the people, and so on are all patterned with the same texture (just as in actual autostereograms). This texture is indeed the Chrysanthemum completely contorted to accommodate all the curvature of the scene.
Magic Eye level scenes often include 3D geometrical shapes like spheres, cones, cylinders, cubes, etc. The complexity of the scene is roughly dose-dependent. As one ups the highness (but still remaining within the Magic Eye level) complex translucid qualia crystals in three dimensions start to become a possibility.
Whatever phenomenal objects you experience on this level that lives for more than a millisecond needs to have effective strategies for surviving in an ecosystem of other objects adapted to that level. Given the extremely lowered information copying threshold, whatever is good at making copies of itself will begin to tesselate, mutate and evolve, stealing as much of your attention as possible in the way. Cyclic transitions occupy one’s attention: objects quickly become scenes which quickly become gestalts from which a new texture evolves in which new objects are detected and so on ad infinitum.
A reports that at this dose range one can experience at least some of the 230 space groups as objects represented in the world-sheet. For example, A reports having stabilized a structure with a Pm-3m symmetry structure, not unlike the structure of ZIF-71-RHO. Visualizing such complex 3D symmetries, however, does seem to require previous training and high levels of mental concentration (i.e. in order to ensure that all the symmetry elements are indeed what they are supposed to be).
There is so much qualia laying around, though, at times not even your normal space can contain it all. Any regular or semi regular symmetrical structure you construct by focusing on it is prone to overflow if you focus too much on it. What does this mean? If you focus too much on, for example, the number 6, your mind might represent the various ways in which you can arrange six balls in a perfectly symmetrical way. Worlds made of hexagons and octahedrons interlocked in complex but symmetrical ways may begin to tesselate your experiential field. With every second you find more and more ways of representing the number six in interesting, satisfying, metaphorically-sound synesthetic ways (cf. Thinking in Numbers). Now, what happens if you try to represent the number seven in a symmetric way on the plane? Well, the problem is that you will have too many heptagons to fit in Euclidean space (cf. Too Many Triangles). Thus the resulting symmetrical patterns will seem to overflow the plane (which is often felt as a folding and fluid re-arrangement, and when there is no space left in a region it either expands space or it is felt as some sort of synesthetic tension or stress, like a sense of crackling under a lot of pressure).
Heptagonal tiling of the Poincaré disk representing the 2D hyperbolic space.
Order-7-3 rhombille tiling
In particular, A claims that in the lower ranges of the DMT Magic Eye level the texture of the Chrysanthemum tends to exhibit heptagonal and triheptagonal tilings (as shown in the picture above). A explains that at the critical point between the Chrysanthemum and the Magic Eye levels the intensity of the rate of symmetry detection of the Chrysanthemum cannot be contained to a 2D surface. Thus, the surface begins to fold, often in semi-symmetric ways. Every time one “recognizes” an object on this “folding Chrysanthemum” the extra curvature is passed on to this object. As the dose increases, one interprets more and more of this extra curvature and ends up shaping a complex and highly dynamic spatiotemporal depth map with hyperbolic folds. In the upper ranges of the Magic Eye level the world-sheet is so curved that the scenes one visualize are intricate and expansive, feeling at times like one is able to peer through one’s horizon in all directions and see oneself and one’s world from a distance. At some critical point one may feel like the space around one is folding into a huge dome where the walls are made of whatever texture + world-sheet combination happened to win the Darwinian selection pressures applied to the qualia patterns on the Magic Eye level. This concentrated hyperbolic synesthetic texture is what becomes the walls of the Waiting Room…
(4) Waiting Room
In the range of 12-25mg of DMT a likely final destination is the so-called Waiting Room. This experience is distinguished from the Magic Eye level in several ways: first, the world-sheet at this level breaks into several quasi-independent components, each evolving semi-autonomously. Second, one goes from “partial immersion” into “full immersion”. The transition between Magic Eye and Waiting Room often looks like “finding a very complex element in the scene and using it as a window into another dimension”. The total 2D surface curvature present (by adding up the curvature of all elements in the scene) is substantially higher than that of the Magic Eye level, and one can start to see actual 3D hyperbolic space. Perhaps a way of describing this transition is as follows: The curvature of the world-sheet gets to be so extreme that in order to accommodate it one’s entire multi-modal experiential field becomes involved, and a feeling of total and complete synchronization of all senses into a unified synesthetic experience is inescapable (often described as the “mmmMMMMMMM+++++!!!” whole-body tone people report). Thus the feeling of entering into an entirely new dimension. This explains what people mean when they say: “I experienced such an intense pressure that my soul could not be contained in my tiny body, and the intense pressure launched me into a bigger world”.
DMT Waiting Room
Changes in the connectivity of the micro-structure of the texture
Constant flow of interlocking symmetry elements tile the texture.
The images above, taken together, are meant as an impressionistic replication of what a Waiting Room experience may feel like. On the left you see the textured world-sheet curved in several ways resulting in an enclosed room with shimmering walls and an entity looking at a futuristic-looking contraption. The images on the right are meant to illustrate the ways in which the texture of the world-sheet evolves: you will find that the micro-structure of such texture is constantly unfolding in new symmetrical ways (bottom right), and propagating such changes throughout the entire surface at a striking speed (top right).
DMT Waiting Rooms contain entities that at times do interact directly with you. Their reality is perceived as a much more intense and intimate version of what human interaction normally is, but they do not give the impression of being telepathic. That said, their power is felt as if they could radiate it. One could say that this level of DMT places you in such an intimate, vulnerable and open state that interpreting the entities in a second-person social mode is almost inevitable. It is like interacting with someone you really know (or perhaps someone you really really want to know… or really really don’t want to know), except that the whole world is made of those feelings and some entities inhabit that world.
Serious hard-core psychonauts tend to describe the Waiting Room as a temporary stopgap. Indeed more poetry could ever be written about the Waiting Room states of consciousness than about most human activities, for its state-space is larger, more diverse and more hedonically loaded. But even so, it is important to realize that there are even weirder states. Serious psychonauts exploring the upper ranges of humanly-accessible high energy consciousness research may see Waiting Rooms as a stepping stones to the real deal…
If one manages to ingest around 20-30mg of DMT there is a decent chance that one will achieve a DMT breakthrough experience (some sources place the dosage as high as 40mg). There is no agreed-upon definition for a “DMT breakthrough”, but most experienced users confirm that there is a qualitative change in the structure and feel of one’s experience on such high doses. Based on A’s observations we postulate that DMT breakthroughs are the result of a world-sheet with a curvature so extreme that topological bifurcations start to happen uncontrollably. In other words, the very topology of one’s world-sheet is forced to change in order to accommodate all of the intense curvature.
The geometry of space you experience may suddenly go from a simply-connected space into something else. What does this mean? Suddenly one may feel like space itself is twisting and reconnecting to itself in complex (and often confusing) ways. One may find that given any two points on this “alien world” there may be loops between them. This has drastic effects on one’s every representation (including, of course, the self-other divide). The particular feeling that comes with this may explain the presence of PSIS-like experiences induced by DMT and high dose LSD (cf. LSD and Quantum Measurements). Since the topological bifurcations are happening on a 3D1T world-sheet, this may look like “multiple things happening at once” or “objects taking multiple non-overlapping paths at once in order to get from one place into another”. The entities at this level feel transpersonal: due to the extreme curvature it is hard to distinguish between the information you ascribe to your self-model and the information you ascribe to others. Thus one is all over the place, in a literal topological sense.
While on the Waiting Room one can stabilize the context where the experience seems to be taking place, on a DMT breakthrough state one invariably “moves across vast regions, galaxies, universes, realities, etc.” in a constant uncontrollable way. Why is this? This may be related to whether one can contain the curvature of the objects one attends to. If the curvature is uncontrollable, it will “pass on to the walls” and result in constant “context switches”. In fact, such a large fraction of 3D space is perceived as hyperbolic in one way or another, that one seems to have access to vast regions of reality at the same time. Thus a sense of radical openness is often experienced.
(6) Amnesia Level
Unlike 5-MeO-DMT, “normal DMT” experiences are not typically so mind-warping that they dissolve one’s self-model completely. On the contrary, many people report DMT as having “surprisingly little effect on one’s sense of self except at very high doses” relative to the overall intensity of the alteration. Thus, DMT usually does not produce amnesia due to ego death directly. Rather, the amnesic properties of DMT at high doses can be blamed on the difficulty of instantiating the necessary geometry to make sense of what was experienced. In the case of doses above “breakthrough experiences” there is a chance that the user will not be able to recall anything about the most intense periods of the journey. Unfortunately, we are not likely to learn much from these states (that is, until we live in a community of people who can access other phenomenal geometries in a controlled fashion).
Recalling the Immemorial
We postulate that the difficulty people have remembering the phenomenal quality of a DMT experience is in part the result of not being able to access the geometry required to accurately relive their hallucinations. The few and far apart elements of the experience that people do somehow manage to remember, we posit, are those that happen to be (relatively) easy to embed in 3D Euclidean space. Thus, we predict that what people do manage to “bring back” from hyperspace will be biased towards those things that can be represented in R3.
This explains why people remember experiencing intensely saddled scenes (e.g. fractals, tunnels, kale worlds, recursive processes, and so on). Unfortunately most information-rich and interesting (irreducible, prime) phenomenal objects one experiences on DMT are by their very nature impossible to embed in our normal experiential geometry. This problem reveals an intrinsic limitation that comes from living in a community of intelligences (i.e. contemporary humans) who are constrained in the range of state-spaces of consciousness that they can access. This realization calls for a new epistemological paradigm, one that incorporate state-specific representations into a globally accessible database of states of consciousness, together with the network that emerges from their mutual (in)intelligibility.
The increased curvature of one’s world-sheet can manifest in endless ways. In some important ways, the state-space of possible scenes that you can experience on DMT is much bigger than what you can experience on normal states of consciousness. Strictly speaking, you can represent more scenes on DMT states than in most other states because the overall amount qualia available is much larger. Of course the very dynamics of these experiences constrains what can be experienced, so there are still many things inaccessible on DMT. For instance, it may be impossible to experience a perfectly uniform blue screen (since the Chrysanthemum texture is saturated with edges, surfaces and symmetrical patterns). Likewise, scenes that are too irregular may be impossible to stabilize given the omnipresent symmetry enhancement found in the state.
What are the nature of the objects and entities one experiences on DMT? Magic Eye level experiences tend to include objects that are usually found in our everyday life. It is at the DMT waiting room level and above that the “truly impossible objects” begin to emerge. In particular, all of these objects are often curved in extreme ways. They condense within them complex networks of interlocking structures sustaining an overall superlative curvature. Here are some example objects that one can experience on Waiting Room and Breakthrough level experiences:
Notice that all of these images have many saddles everywhere. Ultimately, the range of objects one can experience on such states includes many other features that are impossible to represent in R3. The objects that people do manage to bring back and recall later on, are precisely those that can be embedded in R3. Thus you often see extremely contorted wrapped-up objects. The most interesting ones (such as quasi-regular H3 tilings or irreducible objects) are next-to-impossible to bring back in any meaningful way, for now at least.
DMT Space Expansion
The expansion of space responsible for the increased curvature happens anywhere you direct your attention (including the objects you see). Here you can see what it may look like to stare at a DMT object: This is called the “jitterbox” mechanism.
DMT entities come in many forms, and their overall quality is extremelly dose-dependent. Rather than describing any specific manifestation we will instead briefly characterize the rough properties of the entities experienced based on the level reached.
Threshold: Usually the ambiance change has a social feel to is. More similar to entering a room of people of an alien culture, than entering an empty cave or a warm pool on your own. In this sense the very beginning of a DMT experience may already frame the experience in social terms and facilitate the expectation of meeting entities.
Chrysanthemum: One can feel perhaps the subtle presence of entities, but they are often interpreted as “feeling connected” to one’s friends, relatives and acquaintances. The feeling does not manifest in any clear spatial way, though. Other than that, this state is apersonal in the sense that one does not see any entity directly.
Magic Eye: Here the entities can be roughly described as having an impersonal relationship with you. They are just there, hanging out on their own, often engrossed with whatever activities your world-sheet is capable of representing for them.
Waiting Room: At this level entities start becoming able to interact with you. They feel like autonomous beings wrapped in mystery. Their intentions, what they know, and their emotional states can be guessed from their behavior, but they are not immediately obvious.
Breakthrough: At this level the entities one meets seem to have what we might call a transpersonal relationship with you. They share their own internal states (emotions, knowledge, wishes, etc) with you. It feels like they can communicate telepathically and “see through” you. One cannot hide one’s “private” mental contents from them at this level.
Amnesia: One cannot remember, of course, exactly what happens here. But if trip reports are any indication, this level is reminiscent of highly “mystical” states in which one’s implicit beliefs about Personal Identity are obliterated and replaced by the feeling of becoming an all-encompassing entity. “Union with God” and “Samadhi” are terms that describe the subjective feeling of self in this state. In other words, at this level it is impossible to distinguish between oneself and other entities, for all is represented as one. (Beware of never trying to go here if you feel bad at the time since negative hedonic tone can be amplified just as much as a good feeling such as Samadhi).
Modeling the Hyperbolic Geometry of DMT
How can we explain the drastic geometric changes of phenomenal space on DMT? As mentioned earlier, we will discuss three (non-mutually exclusive) hypothesis. These hypothesis work at the level of an algorithmic reduction, which means that we will go deeper than just describing information processing and phenomenology. We will stop short of addressing the implementation level of abstraction. It is worth pointing out that describing the ways in which DMT experiences are hyperbolic is in itself an algorithmic reduction. What we are about to do is to develop a more granular algorithmic reduction in which we try to explain why hyperbolic geometry emerges on DMT states by postulating underlying processes. Here are the three reductions:
(1) Control Interruption + Symmetry detection = Change in Metric
Recall that on a previous article we algorithmically reduced general psychedelic states. The building blocks of that reduction were:
Using this framework one can argue that DMT makes space more hyperbolic in the following way: in high amounts the synergistic effect of control interruption together with extremely lowered symmetry detection thresholds experienced in quick succession makes the subjective distance between the points in the phenomenal objects in the scene evolve a hyperbolic metric. How would this happen? The key thing to realize is that in this model the usual quasi-Euclidean space we experience is an emergent effect of an equilibrium between these two forces. Even in normal circumstances our world-sheet is continuously regenerated; the rate at which symmetrical relationships in the scene are detected is balanced by the rate at which these subjective measurements are forgotten. This usually results in an emergent Euclidean geometry. On DMT the rate of symmetry detection increases while the rate of “forgetting” (inhibiting control) decreases. Attention points out more relationships in quick succession and this creates a network of measured subjective distances that cannot be embedded in Euclidean 3D space. Thus there is an overflow of symmetries. We are currently working on a precise mathematical model of this process in order to reconstruct a hyperbolic metric out of these two parameters. In this model, control interruption is interpreted as a change in the decay for subjective measurements of distance in one’s mind, whereas the lowered symmetry detection threshold is interpreted as a change in the probability of measuring the distance between any two given points as a function of the network of distances already measured.
The curvature increase is most salient where there is already a lot of measurements made, since highly-measured regions focus attention and attention drives symmetry detection. Thus, focusing on any surface will make the surface itself hyperbolic (rather than the 3D space, since measurements are mostly concentrated on the surface). On the other hand, if the curvature is too high to keep on a 2D surface, it will “jump” to 3D or even 3D1T (i.e. branching out the temporal component of one’s experience). The result is that the total curvature of one’s 3D1T world-sheet increases on DMT in a dose-dependent way.
Different doses lead to different states of curvature homeostasis. Each part of the worldsheet has constantly-morphing shapes and sudden curvature changes, but the total curvature is nonetheless more or less preserved on a given dose. It is not easy to get rid of excess curvature. Rather, whenever one tries to reduce the curvature in one part of the scene one is simply pushing it elsewhere. Even when one manages to push most of the curvature out of a given modality (e.g. vision) it is likely to quickly return in another modality (e.g. kinesthetic or auditory landscape) since attention never ceases on a DMT trip. Such apparent dose-dependent global curving of the world-sheet (and its jump from one modality into another) constrains the shape of the objects one can represent on the state (thus leading to alien-looking highly-curved objects similar to the ones shown above).
(2) Dynamic System Account: Energy Sources, Sinks and Invariants
Let us define a notion of energy in consciousness so that we can formalize the way experiences warps and transforms on DMT. Assume that one needs “energy” in order to instantiate a given experience (really, this is just an implicit invariant and we could use a different name). Each feature of a given experience needs a certain amount of energy, which roughly corresponds to a weighted sum of the intensity and the information content of an experience. For instance, the brightness of a point of colored light in one’s visual field is energy-dependent. Likewise, the information content in a texture, the number of represented symmetrical relationships, the speed by which an object moves (plus its acceleration), and even the curvature of one’s geometry. All of these features require energy to be instantiated.
Under normal circumstances the brain has many clever and (evolutionarily) appropriate ways of modulating the amount of energy present in different modules of one’s mind. That is, we have many programs that work as energy switches for different mental activities depending on the context. When we think, we have allocated a certain amount of energy to finding a shape/thought-form that satisfies a number of constraints. When it shape-shifting that energy in various ways and finding a solution, we either allocate more energy to it or perhaps give up. However, on DMT the energy cannot be switched off, and it can only pass from one modality into another. In other words, whereas in normal circumstances one uses strategically one’s ability to give energy limits to different tasks, on DMT one simply has constant high energy globally no matter what.
More formally, this model of DMT action says that DMT modifies the structure of one’s mind so that (1) energy freely passes from one form into another, and (2) energy floods the entire system. Let’s talk about energy sources and sinks.
Energy Sources and Sinks
In this algorithmic reduction DMT increases the amount of consciousness in one’s mind by virtue of impairing our normal energy sinks while increasing the throughput of its energy sources. This may frequently manifests as phenomenal spaces becoming hyperbolic in the mathematical-geometric sense of increasing its negative curvature as such curvature is one manifestation of higher levels of energy. Energy sinks are still present and they struggle to capture as much of the energy as possible. In particular, one energy sink is “recognition” of objects on the world-sheet.
This model postulates that attention functions as an energy source, whereas pattern recognition functions as an energy sink.
The Hamiltonian of a World-sheet
The total energy in one’s consciousness increases on DMT, and there is a constant flow between different ways for this energy to take form. That said, one can analyze piecewise the various components of one’s experience, specially if the network of energy exchange clusters well. In particular, we can postulate that world-sheets are fairly self-contained. Relative to other parts of the environment the mind is simulating, the world-sheet itself has a very high within-cluster energy exchange and a relatively low cross-cluster energy exchange. One’s world-sheet is very fluid, and little deformations propagate almost linearly throughout it. In a given dose plateau, if you add up the acceleration, the velocity, the curvature, and so on of every point in the world-sheet you will come up with a number that remains fairly constant over time. Thus studying the Hamiltonian of a world-sheet (i.e. the state-space given by a constant level of energy) can be very informative in describing both the information content and the experiential intensity of DMT experiences.
You can deform a surface without changing its local curvature. (Source: Gauss’ “Remarkable Theorem” [seriously not my quotes]). Thus on a DMT trip plateau there is still a lot of room for transformations of the world-sheet into different shapes with similar curvature.
Under normal circumstances the curvature of one’s world-sheet is, as far as I can tell, arousal-dependent. Have you noticed how when you feel tired you are more likely to defocus your visual experience? You are tired late at night and you are trying to watch a movie, but bringing the scene in focus is too much of an effort so you defocus for a little bit (still listening to the dialogue). What did you do that for? In the framework here proposed, you did that to diminish the energy it takes you to sustain a curved world-sheet with a lot of information. Doing so may be aesthetically pleasing and rewarding when fully awake or excited, but when tired the returns on doing the focusing are not great given how much effort it needs and the fact that the dialogue is more essential for the plot anyway.
It takes effort and wakefulness to focus on a complex scene with many intricate details. (Reading and trying to comprehend this essay may itself require significant conscious energy expenditure). For this reason we might say that DMT is an exceedingly effective arouser of consciousness.
Bayesian Energy Sinks
One essential property of our minds is that our level of mental arousal decreases when we interpret our experience as “expected”. People who can enjoy their own minds do so, in part, by finding unexpected ways of understanding expected things. In the presence of new information that one cannot easily integrate, however, one’s level of energy is adjusted upwards so that we try out a variety of different models quickly and try to sort out a model that does make the new information expected (though perhaps integrating new assumptions or adding content in other ways). When we cannot manage to generate a mental model that works out a likely model of what we are experiencing we tend to remain in an over-active state.
This general principle applies to the world-sheet. One of the predominant ways in which a world-sheet reduces its energy (locally) is by morphing into something you can recognize or interpret. Thus the world-sheet in some way keeps on producing objects, at first familiar, but in higher energies the whole process can seem desperate or hopeless: one can only recognize things with a stretch of the imagination. Since humans in general lack much experience with hyperbolic geometry, we usually don’t manage to imagine objects that are symmetric on their own native geometry. But when we do, and we fill them up with resonant light-mind-energy, then BAM! New harmonics of consciousness! New varieties of bliss! Music of the angels! OMG! Laughter till infinity and more- shared across the galaxy- in a hyperbolic transpersonal delight! It’s like LSD and N2O! Wow!
Forgive me, it is my first day. Let’s carry on. As one does not know any object that the world-sheet can reasonably be able to generate in high doses, and the world-sheet has so much energy on its own, energy can seem to spiral out of control. This explains in part the non-linear relationship between experienced intensity and DMT dose.
Like all aspects of one’s consciousness, the negative curvature of phenomenal space tends to decay over time (possibly through inhibition by the cortex). In this case, the feeling is one of “smoothing out the curves” and embedding the phenomenal objects in 3D euclidean space. However, this is opposed by the effect that attention and (degrees of) awareness have on our phenomenal sheet, which is to increase its negative curvature. On DMT, anything that attention focuses on will begin branching, copying itself and multiplying, a process that quickly saturates the scene to the point of filling more spatial relationships than would fit in Euclidean 3D. The rate at which this happens is dose-dependent. The higher the dose, the less inhibiting control there is and the more intense the “folding” property of attention will be. Thus, for different dosages one reaches different homeostatic levels of overall curvature in one’s phenomenal space. Since attention does not stop at any point during a DMT trip (it keeps being bright and intense all throughout) there isn’t really any rest period to sit back and see the curvature get smoothed out on its own. Everything one thinks about, perceives or imagines branches out and bifurcate at a high speed.
Every moment during the experience is very hard to “grasp” because the way one normally does that in usual circumstances is by focusing attention on it and shaping one’s world-sheet to account for the input. But here that very attention makes the world-sheet wobble, warp and expand beyond recognition. Thus one might say that during a solid DMT experience one never sees the same thing twice, as the experience continues to evolve. That is, of course, as long as you do not stumble upon (or deliberatively create) stable phenomenal objects whose structure can survive the warping effect of attention.
(3) Hyperbolic Micro-structure of Consciousness
Subjectively, A says, negative curvature is associated with more energy. Perhaps this curvature happens at a very low level? An example to light up the imagination is using heat to fold a sheet of metal (thanks to thermal expansion). Whatever your attention focuses on seems to get heated up (in some sense) and expand as a result. The folding patterns themselves seem to store potential energy. Left on their own, this extra energy stored as negative curvature usually dissipates, but on DMT this process is lowered (while the effect of increasing the energy is heightened). Could this be the result of some very very fine-level micro-experiential change that gradually propagates upwards? With the help of our normal mental processes the change in the micro-structure may propagate all the way into seemingly hyperbolic 2D and 3D surfaces.
Perhaps the most important difference between DMT in high doses and other psychedelics is that the micro-structure of consciousness drifts in such a way that tiny Droste effects bubble up into large Möbius transforms.
As noted already, these three algorithmic reductions are not incompatible. We just present them here due to their apparent explanatory power. A lot more theoretical work will be needed to make them quantitative and precise, but we are optimistic. The aim is now to develop an experimental framework to distinguish between the predictions that each candidate algorithmic reduction makes (including many not presented here). This is a work in progress.
Generalizing hyperbolization to non-spatial experiential fields
In the case of experiential fields such as body feelings, smells and concepts, the “hyperbolization” takes different forms depending on the algorithmic reduction you use. I prefer the very general interpretation that one experiences hyperbolic information geometry rather than just hyperbolic space. In other words, when we talk about body feelings and so on, on a psychedelic one organizes such information in a hyperbolic relational graph, which also exhibits a negative curvature relative to its normal geometry. Arguing in favor of this interpretation would take another article, so we will leave that for another time.
Getting a handle on the DMT state
Gluing a 1-handle is easy on a 2-sphere. Tongue in cheek, sticking a little doughnut on a big ball allows you to grab the sphere and control it in some way. But how do you get a handle on hyperbolic space? The answer is to build hyperbolic manifolds at the core of one’s being, by imagining knots very intensely. The higher one is, the more complex the knot one can imagine in detail. Having practiced visualizations of this sort while sober certainly helps. If you imagine the knot with enough detail, you can then stress the environment surrounding it to represent a warped hyperbolic space. This way you give life to the complement of the knot (which is almost always hyperbolic!). We postulate that it is possible to study in detail the relationship between the knots imagined, and the properties of the experiential worlds that result from their inversion (i.e. thinking about the geometry of the space surrounding the knot rather than the knot itself). A reports that different hyperbolic spaces generated this way (i.e. imagining knots on tryptamines) have different levels of energy, and have unique resonant properties. Different kinds of music feel better in different kinds of hyperbolic manifolds. It takes more energy to “light up” a hyperbolic space like that, mostly due to its openness. This is why using small doses of 2C-B can be helpful to create a positive backbone to the experience (providing the necessary warmth to light up the hyperbolic space). Admittedly MDMA tends to work best, but its use is unadvisable for reasons we will not get into (related to the hedonic treadmill). A healthy combination that both enables the visualization of the hyperbolic spaces in a vivid way and also lights them up with positive hedonic tone healthily and reliably has yet to be found.
Relatedly… Get a handle on your DMT trip by creating a stabilizing 4D hyperbolic manifold in four easy steps:
Unifying Your Space
God, the divine, open individualism, the number one, an abstract notion of self, or the thought of existence itself are all thoughts that work as great “unifiers” of large areas of phenomenal space. Indeed these concepts can allow a person to connect the edges of the hyperbolic space and create a pocket of one’s experience that does not seem to have a boundary yet is extremely open. This may be a reason why such ideas are very common in high levels of psychedelia. In a sense, depending on the mind, they have at times the highest recruiting power for your multi-threaded attention.
Applications to Qualia Computing and Closing Thoughts
Beyond mere designer synesthesia, the future of consciousness research contains the possibility of exploring alternative geometries for the layout of our experiences. One’s overall level of energy, its manifestation, the allowed invariants, the logic gates, the differences in resonance, the granularity of the patterns, and so on, are all parameters that we will get to change in our minds to see what happens (in controlled and healthy ways, of course). The exploration of the state-space of consciousness is sure to lead to a combinatorial explosion. Even with good post-theoretical quantitative algorithmic reductions, it is likely that qualia computing scientists will still find an unfathomable number of distinct “prime” permutations. For some applications it may be more useful to use special kinds of hyperbolic spaces (like the compliment of certain class of knot), but for others it may suffice to be a little sphere. Who knows. In the end, if a valence economy ends up dominating the world, then the value of hyperbolic phenomenal spaces will be proportional to the level of wellbeing and bliss that can be felt in them. Which space in which resonant mode generates the highest level of bliss? This is an empirical question with far-reaching economic implications.
Mathematics post-hyperbolic consciousness
I predict that some time in the next century or so many of the breakthroughs in mathematics will take place in consciousness research centers. The ability to utilize arbitrary combinations of qualia with programable geometry and information content (in addition to our whole range of pre-existing cognitive skills) will allow people to have new semantic primitives related to mathematical structures and qualia systems currently unfathomable to us. In the end, studying the mathematics of consciousness and valence is perhaps the ultimate effective altruist endeavor in a world filled with suffering, since reverse-engineering valence would simplify paradise engineering… But even in a post-scarcity world, consciousness research will also probably be the ultimate past time given the endless new discoveries awaiting to be found in the state-space of consciousness.
*On the unexpected side effects of staring at a cauliflower on DMT: You can get lost in the hyperbolic reality of the (apparent) life force that spirals in a scale-free fractal fashion throughout the plant. The spirals may feel like magnetic vortexes that take advantage of your state to attract your attention. The cauliflower may pull you into its own world of interconnected fractals, and as soon as you start to trust it, it begins trying to recruit you for the cauliflower cause. The cauliflower may scare you into not eating it, and make you feel guilty about frying it. You may freak out a little, but when you come down you convince yourself that it was all just a hallucination. That said, you secretly worry it was for real. You may never choose to abstain from eating cauliflowers, but you will probably drop the knife when cooking it. You will break it apart with your own hands in the way you think minimizes its pain. You sometimes wonder whether it experiences agony as it is slowly cooked in the pan, and you drink alcohol to forget. Damn, don’t stare at a cauliflower while high on DMT if you ever intend to eat one again.
P.S. Note on Originality: The only mention I have been able to find that explicitly connects hyperbolic geometry in a literal sense with DMT (rather than just metaphorical talk of “hyperspace”) is a 2014 post in the Psychonaut subredit. To my knowledge, no one has yet elaborated to any substantial degree on this interesting connection. That said, I’m convinced that during the days that follow a strong trip, psychedelic self-experimenters may frequently wonder about the geometry of the places they explored. Yet they usually lack any conceptual framework to justify their intuitions or even verbalize them, so they quickly forget about them.
P.S.S. Example Self-Dribbling Basketball:
To the right you can see what a “self-dribbling basketball” looks like. The more you try to “grasp” what it is, the more curved it gets. That’s because you are adding energy with you attention and you do not have enough recognition ability in this space to lower its energy and reduce the curvature to stabilize it. The curvature is so extreme at times that it produces constant “context switches”. This is the result of excess curvature being pushed towards the edge of your experience and turning into walls and corridors.
P.S.S.S.: Example on world-sheet bending:
Below you can find two gifs that illustrate the behavior of a world-sheet on a 5mg vs. 20mg dose. The speed at which you are adding curvature to it increases so much that the shapes and objects keep shifting to accommodate it all.
Wireheads are beings who have changed their reward architecture in order to be happy all the time. Unfortunately few people are making a serious effort to steel man the case for wireheading. The concept of wireheading tends to be a conversation stopper, and is frequently used as a reductio-ad-absurdum for valence utilitarianism. Hedonism is a low-status philosophy at the time, but this may be the result of what amounts to dumb reasons (i.e. going against it signals intellectual sophistications). Let’s be meta-contrarian for a moment and think critically about it. What would a good case for wireheading look like? In what follows I will (1) provide an account of what is known about emotional dynamics over time, (2) discuss the known pitfalls of current wireheading methods, (3) propose a system to overcome these pitfalls, and (4) make the case that combining wireheading (done right) with a systematic exploration of the state-space of consciousness might ultimately be our saving grace against the perils of Darwinism at the evolutionary limit.
Let us begin by enriching our understanding of the nature of bliss and its temporal dynamics:
The Cube of Euphoria
A little over a year ago I conducted a study to figure out the main dimensions along which psychotropic drugs influence people. The State-Space of Drug Effects consists of six main dimensions: fast euphoria, slow euphoria, spiritual euphoria, clarity, perception of overall value, and external vs. internal source of interest. The first three dimensions are directly related to pleasure, which makes them relevant for our current discussion.
Slow | Fast
Spiritual | Fast
Spiritual | Slow
Fast euphoria is what you get when you take stimulants, exercise or anticipate that something great is about to happen. Slow euphoria is what you experience if you take opioids or depressants, receive massages or hug a loved one. Spiritual/philosophical euphoria changes less frequently relative to the daily comings and goings of the other two. It is a state of consciousness related to the way we represent “the big picture”. Those who seek it try to induce it by methods that include philosophical thinking, spiritual practices and/or psychedelic drug use.
Two out of these three dimensions are equivalent to the well-studied emotion classification space of valence and arousal (also called core affect). Valence is how good the experience feels, whereas arousal deals with the intensity of the experience. It turns out that one can get the slow-fast projection of the cube of euphoria by changing the basis used to represent the valence-arousal space. You can get the valence-arousal space simply by rotating the slow-fast euphoria projection by 45 degrees:
The valence-arousal dimensional classification of emotions.
A change of basis by turning the space 90 degrees. Fast and Slow euphoria are two of three dimensions of the cube of euphoria.
As we can see, fast euphoria is equivalent to “high-valence high-arousal” while slow euphoria is equivalent to “high-valence low-arousal”. This basis is not uncommon in affective psychology, and when used the axes are usually labeled “positive and negative activation”. We will use a yellow-red circle to represent fast euphoria and a blue-green circle to represent slow euphoria. I chose this color-coding by reasoning that warm colors are a better representation of ecstatic states of consciousness whereas cool colors illustrate better the feelings of cooling off and relaxing. I happen to prefer the fast-slow basis because it highlights the different kinds of euphoria in a helpful way that captures behavioral differences. This will be important when we get to steel-manning wireheading later on.
Formalizing the Hedonic Treadmill: Negative Feedback Mechanisms
It is well known that in the long run the things that happen to you have a surprisingly small effect on your overall level of happiness. One tends to always orbit around one’s hedonic set-point(our mean valence and arousal values). Although our average sense of wellbeing does change from context to context (in response to variables such as stress, novelty, drug regimens, accomplishments, and opportunities for meaningful relationships), the environmental effect usually washes out over time by one’s internal negative feedback mechanisms. The ability to achieve lasting happiness, it turns out, was not as evolutionarily adaptive in our ancestral environment as the robust re-centering of affective dynamics that ended up governing our patterns of wellbeing. Thankfully, though unfairly, we are not all equally miserable; some people are lucky to be born hyperthymic and enjoy life the majority of the time. Genetically-determined pain-thresholds do not only influence how one responds to physical discomfort, but also predict the size of one’s social network (presumably by making social rejection less taxing).
Less well known is that people have different values for their valence-arousal correlation. According to a 2007 study by Peter Kuppens, the conventional wisdom in affective psychology that valence and arousal are uncorrelated is not quite correct. For 30% of people valence is negatively correlated with arousal, for 30% it is the opposite and for the remaining 40% there is no correlation between these two dimensions.
This means that some people usually experience high valence (i.e. feel good) at the same time as being in an up-beat high energy state, and when they feel bad they tend to also have low levels of energy. On the other extreme there are those who experience bliss by tuning the energy down and relaxing, and primarily experience bad feelings in the form of high-energy states (such as irritation, worry and anger).
The study showed that the correlation between valence and arousal was person-specific (negative for ~30%, positive for ~30%, no correlation for ~40% of people).
What else is variable across people? As it turns out, the transition patterns of core affect are related to personality factors. People’s level of variance in the valence dimension is an important component of neuroticism. Although most neurotics tend to hang out in low-valence states, there are indeed very happy neurotics whose problem is not that they feel bad, but that great feelings are too short-lasting and unpredictable. It is the unpredictability of valence rather than its absolute value that results in the coping mechanisms typical of this dimension. Likewise, higher variability in arousal is a component of extraversion, SEE I AM SCREAMING NOW (for example). Openness to experience can be understood in terms of novelty-triggered increases in valence, so that more open individuals are more likely to experience euphoria of all kinds when learning new information relative to people who describe themselves as conventional. Conscientious individuals feel very rewarded when they complete a laborious task (but may experience more intense shame if they do not finish it on time). Agreeableness is undeniably connected to a positive perception of other people. If one feels that others are right and deserve to exist one is more likely to cooperate. The way to have positive perceptions of others is to increase the hedonic tone of the interpersonal representations. In brief, core affect dynamics can be used to capture otherwise hard-to-describe properties of the various personality factors. They each have a signature behavior in the valence-arousal space.
In a paper titled A Hierarchical Latent Stochastic Differential Equation Model for Affective Dynamics, Oravecz, Tuerlinckx, and Vandekerckhove applied the Ornstein–Uhlenbeck process to the dynamics of core affect. Their model takes into account many important features that had previously been overlooked for the sake of simplicity. As mentioned in the previous paragraph, these features turn out to be important signatures of personality factors, so having a model that incorporates them may be very useful to understand the differences between people. Their model describes people as having: a latent home base (hedonic set point), variance (for both components), a correlation between valence and arousal, an average speed, and a time-dependent relocation of the home base determined by the hour of the day. The model allows you to estimate person-specific parameters (using as input a sequence of self-reported emotional states). In turn, once you have determined someone’s latent parameters, the model can help you predict their future affect based on their current state.
The “how fast you are pushed towards your baseline” vector field.
Two example walks over time in core affect space having different hedonic set-points.
The effect of parameters
This model is perhaps as good as it gets if you are restricted by a Markov assumption and given only the valence and arousal dimensions of the participants over time. The state-space of emotion is far more granular, though. Even increasing the number of dimensions by one (e.g. by including the dimension of spiritual euphoria) may go a long way in clarifying the nature of unexpected emotional transitions. What explains the sometimes very large effect of philosophical discoveries, religious conversions, and personal epiphanies?
A Map of Emotion Attractors: Studying 176X176 Transition Probabilities
Back between 2012 to 2014 I worked on modeling the dynamics of emotion transitions. I did this first as part of a research project for a company I worked for (thanks Kanjoya!) and it then transformed into the topic of my masters’ thesis. If you are interested in reading about it you can find some more on a paper I wrote with colleagues on predicting future emotions based on a sequence of previous ones (together with social cues).*
The analysis I worked on was made on a sample of hundreds of thousands of users of the now-defunct (but still browsable) Experience Project social network. Participants would have the option to record their mood on the landing page: they would select an emotion from a list of 176 words, say how intense this emotion was at the time (from 1 to 5) and explain why they feel the way they do (open text; optional). I analyzed the transition probability between each ordered pair of emotions for different intervals of time and compressed it into a score that describes the overall flow of people between them. This results in a flow graph that we can analyze with tools from graph theory. I explored many ways of clustering this graph and ultimately settled on a method that generated the best predictive power on a model to forecast future emotions. This method consisted of grouping the emotions in such a way that each emotion would maximize its mean transition probability to other emotions in the same group (relative to other groups). For the paper I made this graph with all of the emotions (nodes), the transition probabilities between them (edge thickness) and the resulting clusters (colors):
A weighted directed graph with 176 nodes, each representing a distinct state of consciousness. The edges represent the (directed) compressed transition probability between each ordered pair of states. The size of each node approximates the base rate at which the emotion occurs in the sample.
Each color represents a given “emotion attractor”. At a high level, we can say that whenever you are experiencing an emotion that is e.g. green you are more likely to transition to other emotions that are also green (relative to what would be expected from choosing an emotion randomly). This analysis is ultimately consistent with Oravecz et al.’s model in the sense that both analysis study the dynamic way in which people tend to get in and out of their home base. However, the granularity afforded by the 176 different options also allowed me to examine the deviations from this pattern. I investigated the question: “Which emotions take you to places that are inconsistent with the general trend of stochastically moving towards the central hedonic set-point?”
It turns out that some emotions behave in interesting ways. Some are what we called “hubs”: common stopping points that work as a route between any two colors. For example, “calm” and “tired” are hubs, and they do not give you much information about past or future emotions. Some other emotions behave like ‘gateways’ in the sense that they tend to indicate a jump from a particular color to another. For example, ‘hopeful’ and ‘relieved’ are two ‘gateway’ emotions: they work as stepping stones from blue (depressive) emotions to green (positive) ones.
Some emotions challenge the hedonic treadmill by virtue of predicting unexpectedly long-lasting stays on a given color. For example, the words “blessed”, “blissful” and “loved” were great predictors of long-lasting green emotions. By examining the text of these mood updates we determined that on average the people listing religious and spiritual themes as the cause of their feelings were more likely to stay for longer periods of time in the zone of positive emotions than most other people in the sample. I suppose that people’s spiritual euphoria may hack the pattern of hedonic habituation to some extent in a few lucky ones. I personally do not think that this is a scalable solution for everyone, though, since not everyone is spiritually oriented or has their endogenous opioid system wired up properly for meditation. The outstanding effect sizes we may see in some people who benefit from a particular e.g. meditation technique rarely generalize to everyone else. That said, it is certainly neat to see some evidence of some (spiritual/philosophical) sabotage at the mill.
How can we feel better in the long term?
A few years ago I abandoned hope in the idea that psychological interventions are sufficient to increase our wellbeing (philosophy, spirituality and exposure therapy can only take you so far in making you feel better). So what is next? The trick will be to combine psychological, chemical, electrical and genetic methods together in a balanced and healthy way and forget about relying on a single method. Can we be happy all the time? Let us move on to the subject of wireheading more directly. Given what we have discussed about core affect, emotion dynamics and the resilience of the hedonic set-point, is it possible to wirehead oneself in a non-regrettable way? I think that the answer is yes, but we will need to avoid some crucial dangers…
Wireheading Done Wrong I: Forgetting About the Negative Feedback
Fast and slow euphoria can be reliably triggered by sensorial or chemical methods. However, doing so quickly kick-starts two negative feedback mechanisms.
Current hedonic negative feedback dynamics.
The first one is that the effect is reduced (shown in the image as the little loops with a minus sign) with each use. And the second one is that withdrawing from these euphoric states kindles circuits that do the opposite of what was intended (as shown by the arrows with a positive sign). Too much of something that calms you is going to bring about a long and withdrawn state of constant low-level anxiety. Too much of anything that makes you up-beat and ecstatic is going to induce a long and withdrawn state of low-level depression.
Amphetamines, traditional opioids, barbiturates and empathogens can be ruled out as wise tools for positive hedonic recalibration. They are not comprehensive life enrichers precisely because it is not possible (at least as of 2016) to control the negative feedback mechanism that they kick-start. Simply pushing the button of pleasure and hoping it will all be alright is not an intelligent strategy given our physiological implementation. The onset of this negative feedback often triggers addictive behavior and physiological changes that shape the brain to expect the substance.
The case of spiritual/philosophical euphoria is a lot trickier. It is clear that there is a negative feedback that may be described (more or less) as a sort of philosophical boredom. Psychedelics are capable of changing our brain so as to increase the range of possible valence (i.e. they can enable states of extreme pleasure but also extreme suffering) in a way that sidesteps the need to directly interact with our pleasure centers. I think it is extremely important to figure out the mechanism of action of psychedelic bliss. We will in fact address it in another article. For now it will suffice to say that psychedelic pleasure does not seem to induce cravings or withdrawal. We should take a close look at it because it may be the key to understanding how to produce unlimited positive valence with no negative repercussions. Unfortunately, producing philosophical, spiritual and psychedelic bliss nowadays is still more of an art than a science; these methods are unreliable and can backfire tremendously.
In summary, we might say that if one is oblivious to negative feedback, then meth addiction is an attempt at fast euphoria wireheading, whereas opioid dependence is the result of trying (ineffectively) to obtain boundless slow euphoria. Spiritual euphoria wireheading attempts usually involve activities such as philosophy, meditation, prayer and psychedelic drug use. Even though attempting spiritual euphoria wireheading on oneself is a hell of a lot healthier than doing meth or heroin, it is certainly not free from possible psychological side effects (such as acquiring bizarre beliefs or experiencing events- sometimes profoundly distressing- of spiritual dysphoria and unwanted changes in one’s belief system).
Wireheading Done Wrong II: Seduced by a World of Your Own
One simple approach to wireheading effectively is to remove either one or both of the negative feedback mechanisms shown in the image above. Wiring electrodes into one’s pleasure centers does the trick just fine, since it apparently removes both. It turns out that the mechanism for generating physiological tolerance is bypassed by direct electric (rather than chemical) stimulation to the nucleus accumbens. Bliss obtained this way does not seem to stop pouring nor diminish in greatness over time. Unfortunately this method has profound pitfalls. Most salient of all is that if given the choice, mice (and some but not all people) will continuously self-stimulate this way as frequently and as intensely as possible, neglecting both physiological needs (like food and sleep) and social demands (like feeding one’s children or paying taxes). In the case of humans, people feel compelled to self-stimulate when suffering, but under normal circumstances (if feeling good already) they can hold off from pressing the button in order to carry out other activities. Admittedly this is an improvement over drugs, which make you feel terrible in the long run and in turn make you seek relief with the same method that brought you there. With electrical rather than chemical stimulation we can at least avoid this pitfall. That said, people do not like to have objects implanted in their brain, and our infection-prone future will thank us for not developing an addictive technology that requires a constant stream of ineffective antibiotics to keep it plugged in place. Thankfully future wireheading may be minimally invasive. Attractive alternatives to old-fashioned electrodes include body-powered wireless implants, optogenetics, and genetically encoded magnetic triggers of neural activity.
A much more subtle way to try to improve one’s hedonic set point is by counteracting the activation of the post-pleasure dysphoria only. Anti-depressants of the SSRI variety and the less well-known fast-acting aminoguanidine agmatine help prevent gross kindling of circuits that produce unpleasant sensations. This method may ultimately come down to increasing the amount of noise in the entire system** and thus reducing the survivability of highly-ordered states (such as pain and pleasure) in one’s consciousness. Preventing withdrawal by this method comes at the cost of blunting high-valence states, unfortunately. Prolonged SSRI use often makes people anhedonic and feel like they have lost all zest for life. In contrast, Ibogaine and low-dose opioid antagonists are promising chemical avenues to attack the same problem in a very different way without such side-effects. These compounds work by rebalancing one’s proportion of the various opioid receptor subtypes and in turn driving one’s hedonic capacity upwards (for some reason I don’t understand).
A whole generation of people will probably be “lost” to what I call single euphoria wireheading: let’s say that you have mastered the ability to experience a high level of fast euphoria in a sustainable way. You can in principle stop at any point and come down without feeling like you are missing out. But whenever you do activate the fast euphoria you are about ten times more motivated to go out, explore the world, work on projects and meet great people who also share your newfound interests and values. You may end up choosing to join a community of other people who value living fast and staying hyper-motivated, just as you do now.
Super-symmetric states may maximize valence locally. Whether their continuous instantiation is evolutionarily adaptive is still up unknown.
A World of Your Own: If you can modify the parameters of your own qualia values, you can perceive yourself as being in the best possible world.
Fast euphoria in particular is extremely tricky to program correctly, since it deals so directly with behavioral reinforcement. Many people get hooked on meth + X rather than on just meth: whether X is music, gaming, sex, gambling, porn and/or alcohol, during a meth binge people often end up doing the exact same repetitive but pleasant task for tens of hours. In other words, fast euphoria not only reinforces itself, but it also reinforces whatever activity you do while you experience it, and this is especially the case if the activity is more enjoyable as a result of the fast euphoria. Stimulant addiction, deep brain stimulation and manic states in bipolar sufferers share a core personality-changing effect driven by an excessive interest in a few rewarding activities at the expense of all other interests and responsibilities. It is extremely tricky to rationally use one’s reinforcement system directly in order to recalibrate one’s hedonic tone. Without (as-of-yet-uninvented) safeguards, doing so tends to increase impulsivity in the long term and mess up one’s preference architecture.
We could in principle block the metabolic pathways that lead to changes in one’s motivational system as a response to fast euphoria. If we did this, then people might be able to master side-effect-free hyper-motivation. Does this mean that a straightforward road to Super-Happiness is short-cutting to perpetual motivation?
The main problem is that motivation and one’s implicit notion of our self-in-time interact in unpredictable ways. One of the very mechanisms of action by which something like meth can transform your preference architecture is by forcibly redefining your self-model (cf. Ontological Qualia). Fast euphoria brings one’s attention towards the present moment and present happenings. In high amounts, it brings you face to face with your own presence in the eternal now. From that point of view, it feels as if that very moment is who you are, and one’s normal state of consciousness is re-interpreted as a mere jumping platform at the service of the few and far apart moments of real joy. To have an episode of feeling “truly alive” and returning to typical human conditions can unquestionably be felt as a sort of death -one not of the biological body but of the fleeting self-models that inhabited such sharper and subjectively more worthwhile state-spaces of consciousness.
If one’s implicit self-model is not robust against sudden changes in one’s level of fast euphoria, then one will not be good at surviving and being productive in a social economy. Let us say that person A is able to identify herself with her future self in 2059 and save for retirement, but person A on meth has a very hard time thinking of herself in any other terms than “me, right now, for as long as I can stay in this state of mind, 3 to 9 hours, give or take, depending on whether I redose.” The present moment, the immediate future and the pleasure opportunities available in it can be so salient that they eclipse one’s every other interest. If we do not find a way to prevent this shift in perspective it may be impossible to safeguard rationality when showered with streams of high-grade fast euphoria.
How about sloweuphoria wireheading? I suspect that it is in principle possible to master hyper-relaxation without being incapacitated. In the meantime, trying to slow down too much does seem to reduce one’s productivity by a good margin, so wireheading of the slow euphoria type is not currently advisable. That said, achieving hedonic recalibration by guaranteeing a minimum of slow euphoria is, as I see it, a lot more feasible than doing so through fast euphoria. Slow euphoria does not have the explosive effects on one’s motivational architecture and self-models that fast euphoria does. On the contrary, relaxation can allow us to reconceive of ourselves as beings who inhabit much longer timelines (to really grasp our decades-long lifespan and know how to pace ourselves rather than feeling pressed to identify with our present moment exclusively).
Spiritual euphoria may or may not necessarily imply changes in one’s belief structure. Currently, peak spiritual/philosophical states (including high levels of psychedelia) are a rather different kind of subjective wellbeing than the other two that dominate our everyday life. This bliss is often associated with extreme changes in the quality of one’s conceptualization of reality, which limits its effective incorporation into a rational and economically productive being. Unless, of course… one is producing useful information in those states. More about this further below.
In summary: If a device is ever discovered that allows people to enjoy fast, slow or spiritual euphoria without implicitly influencing their worldview and economic capacity, then that device will probably become a staple of life. Issues of authorship and agency aside, single euphoria wireheading without serious engineering to counter its problems is a road to oblivion from the point of view of evolution. Whether controlled single euphoria wireheading can be adaptive is still up for debate.
Wireheading Done Wrong III: Becoming a Pure Replicator (Even If You Love It)
Look, we are all friends here. We are trying to delay for as long as possible the development of a Singleton (i.e. a state of complete control by one system), while we also try to keep at bay the problem of Moloch*** (i.e. complete lack of control). We are trying to find a sustainable solution against both extremes. In our ideal world, all beings should have the freedom to explore the state-space of consciousness however they want (or live in an Archipelago of societies at the very least). We need to work together on designing the future to avoid evolutionary extremes and safeguard freedom of consciousness. Now, who is the enemy?
The Threat of Pure Replicators
I will define a pure replicator, in the context of agents and minds, to be an intelligence that is indifferent towards the valence of its conscious states and those of others. A pure replicator invests all of its energy and resources into surviving and reproducing, even at the cost of continuous suffering to themselves or others. Its main evolutionary advantage is that it does not need to spend any resources making the world a better place.
If given the choice, please don’t become a pure replicator and throw under the bus all the hard work that people throughout history have put into making the world not an entirely horrible place. Pure replicators may come in many guises. While the term pure replicator may invoke images of cockroaches and viruses in one’s mind, the truth is that your modafinil-fueled income-maximizing coworker may already be on the path of turning into one. Wait, what did you just read?
Considering that the dimension of spiritual euphoria is the most intense (and subjectively profound) source of conscious value, it would be a shame if our society exclusively optimized for linear logico-linguistic “high clarity” states of consciousness. Of all the drugs available, when balancing side effects and overall effectiveness, it is likely that modafinil-like compounds (e.g. custom nootropics) give you the single largest economic edge within this society. Caffeine is already available to everyone, speed slowly kills you and micro-dosed LSD makes you (believe it or not) too creative for most paying jobs. Is it possible to make the interesting and valuable states of consciousness the ones that are economically rewarded? Are we going to let the economic incentives in our society silently maximize the presence of modafinil-like states of consciousness?
There is no known substance that enhances both “clarity” and “spiritual/philosophical euphoria” at the same time. It would be a shame if all the economy cared about was your level of clarity, for that would mean that modafiniljunkiesusers will rule the world. (Oh, wait…). At the limit, such a world may be impervious to conceptual revolutions or caring about valence research. Image Source.
In practice, unless digital AGI pans out or nanotechnology takes over, pure replicators are going to need to interface with human and posthuman markets to gain any power. Although fashionable to think about nowadays, exotic nanotech and/or AI pure replicators may ultimately be far easier to stop than pure replicators that disguise themselves as humans (i.e. people who turn into empty shells of their former selves by embracing hyper-competitive Moloch memes and their associated technologies). As we will see, the nature of future economic selection pressures may be the most important factor in whether or not we are taken over by armies of pure replicators.
Aren’t we all pure replicators already?
Tautologically, natural selection can only produce pure replicators. But this would be to think of the term in an unhelpful way that is not true to the spirit of the idea. This is why we defined pure replicators in terms of indifference towards conscious states. Most animals do indeed care a great deal about the valence of their own consciousness; after all, the motivational power of the pleasure-pain axis is the very reason why evolution recruited conscious valence to begin with. More so, sexual selection happens to have recruited introspection, aesthetics, benevolence and intelligence as fitness-indicators (which explains why we are so keen on advertising these traits). Brian Tomasik calls our times the Age of Spandrelsbecause we live in a period that is reaping the benefits of surplus production (still being below carrying capacity) while silly non-optimal aesthetics inherited from our evolutionary past still survive. Interpersonal love, sexually selected hedonistic social rituals and ingrained prosocial implicit values may be evolutionary spandrels in the context of our economy, but (surprisingly) they are still part of our society. Hence, we today can enjoy watching movies, making love and thinking about philosophy. Our drive to delight in life is powerful enough to distract us from optimal economic participation, and our emotional wellbeing (which affects our economic participation) is still linked to events dealing with our level of pleasure outside work.
In contrast, the intelligent agents of the future may not be constrained to using the pleasure-pain axis to implement goal-oriented behaviors. One could envision scenarios like Robin Hanson’s Age of EM in which the most productive (and abundant) minds do 99.9999% of the work, and this work is boring 99.9999% of the time. These minds may work while in near-neutral states of consciousness that have either negligibly positive or even outright negative valence. The employees of this massive workforce are those individuals who are willing to do whatever they are told for 0.00001% vacation time and the opportunity to stay alive and multiply (in this case by copying the minds in digital servers). The employers may themselves not be particularly happy because they are also competing against other companies that cut down on costs as much as possible. If smiling does not increase one’s productivity at one’s job but it does waste precious calories and units of attention, then smiling will be abolished for purely economic reasons. In this scenario everyone is either employed and miserable (relative to our current standards), or unemployed and dying of starvation. We can thank those entities who were willing to completely sacrifice their own psychological depth (and freedom to explore the state-space of consciousness) for the sake of merely existing. The world now fails to produce any actual value in the form of meaningful states of consciousness and is over-saturated with modafinil-like consciousness.
Singleton and Moloch end-of-times scenarios tend to look pretty terrible because the worlds they present don’t seem to contain reasons for anyone to care about valence.
A desirable Singleton should at the very least care about states of high-valence and avoid negative valence states as much as possible. In a future article we will discuss some ideas for how to design an economic system based on cooperation that increases our chances of having ecologies of sustainable conscious entities who have the following properties: (1) they are free to explore the state-space of consciousness, (2) are social, and (3) have access to practically unlimited positive valence. But what if we are headed towards a perpetual Moloch (failure of cooperation) scenario?
Surviving in the Sundown of the Age of Spandrels
‘[I]n Time any being that is spontaneous and alive will wither and die like an old joke.’
What would be a list of desirable traits that we want to have after acquiring complete control over our individual pleasure-pain axis? David Pearce doesn’t get tired of pointing out that the future does not belong to anti-natalists. Their compassionate genes will be weeded out of the gene pool, and it will be their own compassionate sentimental fault. Similarly, full-blown single euphoria wireheading (as discussed above) is destined for oblivion unless it also happens to give you marketable skills.
We want to be able to both feel good and at the same time remain economically competitive (or we are going to be crowded out by pure replicators). Here is a list of traits that would help us have lives worth living without sacrificing our economic value:
Always in a positive valence state (i.e. remaining above hedonic zero).
Faithful/good enough internal simulation of one’s environment (both physical and social).
Free to explore at will the known state-space of consciousness.
Capable of producing socially-useful information.
Free from unconscious bonds and protected against mind control.
Capable of exiting attractor states (affective, cognitive, social e.g. thought loops).
Able to make others happier in ways they did not know were possible.
Trans/Post-human negative feedback mechanisms. It is a virtuous cycle that delivers hearty amounts of euphoria but with no craving as a result. What’s reinforced is the flow between the types of euphoria rather than each kind on its own.
The first trait matters for ethical reasons: one needs to guarantee that the entities you bring into existence will always be happy to be alive. One should never compromise on the wellbeing of the beings one designs and gives birth to. If someone does, then we are again off to the races against pure replicators willing to suffer for a chance to exist.
The second trait is a requirement to survive in a physical world and a social economy (for obvious reasons).
The third trait is motivated by both ethical and practical reasons: as I understand it, having the ability to explore the known state-space of consciousness guarantees that you yourself can benefit from whatever awesome things people have made and discovered already. It guarantees that each individual will be able to experience the most valuable states (as judged by themselves at the time) without a preconceived notion of which states are the most ideal before experimenting on their own.
Being capable of experiencing any state of consciousness already discovered and understood will hopefully also turn out to be economically desirable. In order to be of relevance in the market of information about the state-space of consciousness you yourself will need to be an explorer and be up to date with what is in vogue. This opens up the possibility of a full-fledged qualia economy: when people have spare resources and are interested in new states of consciousness, anyone good at mining the state-space for precious gems will have an economic advantage.
In principle the whole economy may eventually be entirely based on exploring the state-space of consciousness and trading information about the most valuable contents discovered doing so. The traits 4 through 7 are intended to address the complications that arise from the need to have social competence to survive in such an economy.
Society may ultimately converge into a system in which people are constantly in hyper-valuable states and the only way to become powerful is to invent new ways to improve upon the already highly-optimal state-spaces people are free to roam all the time. In this economy, people would also be motivated to help others succeed: Everyone benefits from making discoveries since every discovered state is made accessible to everyone.
How could we implement a conscious mind with these attributes? The task is indeed extremely demanding, and billions of dollars in R&D will have to be invested before we have a silver-bullet genetic intervention that takes us in that direction. In the next centuries we are likely to see hundreds of thousands of researchers experimenting with various cocktails, implants and genetic vectors hacking themselves in order to reliably improve their hedonic tone while also increasing their economic value.
In order to have any chance at living in such a society we need to make sure we won’t be overrun by pure replicators in any of their gazillion different guises. To do so, we need to make sure we do not fall prey to any of the wireheading mistakes outlined above. And we also need to make sure that we can give back to the world more than we take, so that the world is happy to have us around.
Wireheading Done Right: Stay Positive Without Going Insane
To remain economically relevant and subvert the rise of pure replicators, it is quintessential that one’s capacity to explore the state-space of consciousness is a marketable skill. Your imagination (if we choose to call it that way), should therefore work at an acceptable depth and pace from the point of view of the current economy of social relationships.
Be like my friends Leona and Link. They have a balanced routine of many varieties of experiential wellbeing and euphoria. They are hyper-motivated in the morning (fast euphoria), go crazy creative and spiritual in the afternoon (spiritual euphoria), and go to sleep in delightful oceans of cool sensations (slow euphoria). They are genetically engineered to live the good life without getting stuck in bad loops.
The diagram above illustrates the main idea: we want to rewire our reward architecture in such a way that as each kind of euphoria is instantiated a different one becomes more accessible.
For example, we may want to wirehead ourselves in such a way that our ability to experience fast euphoria is gated by slow euphoria. Until you have not “satiated” your psychological need for resting you will not be allowed to feel hyper-motivated. Our desires are already state-specific, but the current network of transition probabilities between emotions facilitates the reinforcement of toxic local attractors (also called “death spirals” like states of depression or generalized anxiety). By re-engineering the network of transition probabilities between emotions and extracting out the dysphoric components we might be able to guarantee a continuous flow between functionally and phenomenologically distinct modes of wellbeing. Wireheading done right consists of having wonderful experiences all the time, but in such a way that you never feel compelled to stay where you are for too long. In addition, a good wireheading procedure should also allow you to keep learning useful information about the state-space of consciousness. Wireheading should not imply the end of learning. In brief, we suggest that we should change our brains so that by feeling great in a certain way you temporarily reduce the response to that particular kind of euphoria but also make it easier to enjoy some other kind. One would thus be incentivized to keep moving, and to never give up or to get stuck in loops.
Naturally one may be skeptical that perpetual (but varied) bliss is at all possible. After all, shouldn’t we be already there if such states were actually evolutionarily advantageous? The problem is that the high-valence states we can experience evolved to increase our inclusive fitness in the ancestral environment, and not in an economy based on gradients of bliss. Experiences are calorically expensive; in the African Savannah it may cost too many calories to keep people in novelty-producing hyperthymic states (even if one is kept psychologically balanced) relative to the potential benefits of having our brains working at the minimal acceptable capacity. In today’s environment we have a surplus of calories which can be put to good use, i.e. to explore the state-space of consciousness and have a chance at discovering socially (and hedonically) valuable states. Exploring consciousness may thus not only be aligned with real value (cf. valence realism) but it might also turn out to be a good, rational time investment if you live in an experience-oriented economy. We are not particularly calorie-constrained nowadays; our states of consciousness should be enriched to reflect this fact.
Link and Leona (whom you may recognize from a previous article) are two successful wireheads who are now happier than ever. They chose to have the following feedback network for their valence: fast makes it easier to feel spiritual, spiritual makes it easier to feel slow, and slow makes it easier to feel fast. Their primary state of consciousness cycles over a period of 24 hours. Here is their routine: They wake up and experience intense zest for life and work at full capacity making others happy and having fun. Then they go crazy creative in the afternoon, usually spending that time alone or with friends, and explore (and share) strange but always awesome psychedelic-like states of consciousness. Finally, at night they just relax to the max (the healthy and genetically encoded phenomenological equivalent of shooting heroin). They report having more agency than before, since now they feel that there is time to do everything they want, and moving from one activity to the next is easy and spontaneous. This kind of wireheading allows them to avoid loops, drops in motivation or impoverished creativity and introspection. The only thing they had to accept was that “hey, you don’t need to have all of the euphorias at once all the time”. By enjoying them one at a time you can guarantee a healthy mind, a healthy social life and a healthy economic output.
Positive Wireheading at the Evolutionary Limit
One of the main insights of evolutionary game theory is that strategies that have the best shot at being dominant for long periods of time have three properties: (1) they do well on average against other strong strategies, (2) do well against themselves, and (3) have an immune system against custom anti-strategies. This last condition may be skipped if we are not going to play for too long, but in the long run it is absolutely necessary. Custom anti-strategies may themselves be terrible against other strong strategies and even against themselves, so you may not realize they exist at first. For a while your strategy may be dominating the space with no signs of anything changing. But then you may start noticing that a tiny population of contrarians are beginning to grow exponentially. In no time you are defeated and the world breaks into chaos (since the contrarians may not be good at holding power). A classical illustration of this phenomenon comes from the evolutionary setup of the Iterated Prisoner’s Dilemma. Here we can find some strategies that satisfy (1) and (2) but do not have a good immune system against free-loading strategies. The strategy always-defect is surprisingly effective in an ecosystem dominated by always-cooperate. Likewise the Pavlov strategy can exploit the vulnerabilities of tit-for-tat-with-forgiveness, (though improved versions can counter it). Over time we see sporadical population booms and busts caused by cycles of cooperative eras collapsing under parasitic breakthroughs.
I posit that an ecology of wirehead minds that dedicate themselves to explore (“mine”) the state-space of consciousness can be economically powerful if other people are willing to pay for the information about how to instantiate the high-valence qualia discovered during these explorations. A large group of cooperators that help each other explore the state-space of consciousness satisfies condition (2) from the previous paragraph. But in order to satisfy condition (1) we need an environment in which knowledge about consciousness is marketable. The Super-Shulgin Academies (i.e. rational psychonautic collectives) of the future may concentrate all the qualia research talent in the world and reap the highest economic benefits while producing the largest amount of value, but they will only be able to do so if the surrounding society values their output. A society of pure replicators has no use for Super-Shulgin Academies, let alone Manhattan Projects of Consciousness (i.e. global concerted efforts to find and recruit benevolence-enhancing states of consciousness). But given the moral and hedonistic pursuits of our fellow humans we may still have a chance: making people happier than they currently are is a trillion-dollar industry nowadays, and Super-Shulgin Academies may capitalize on this demand by selling valence-enhancing technologies to the masses.
With regards to (3) we may happen to be lucky this time: Knowing all there is to know about the state-space of consciousness is the best way to prevent oneself from being outsmarted. Super-Shulgin Academies would invest heavily in researching ways to defend themselves against pure replicators. As part of its immune system, a Super-Shulgin Academy should only admit benevolent individuals as researchers. Benevolence, perhaps, is best implemented at the level of ontological qualia: someone who believes that we are all the same consciousness is a lot less dangerous to others than someone who is solipsistic or self-centered. “Technology is destructive only in the hands of people who do not realize they are one and the same process as the universe.” (Alan Watts). Rational agency and super-sentience in the hands of Open Individualists (i.e. people who believe that we are all the same subject of experience) could eventually allow us to bring about a good qualia and valence-centric Singleton.
But to bootstrap our way there we need to make sure that the organization would not die out even in an economy that isn’t already completely focused on consciousness (i.e. to fulfill condition 1).
We are very lucky to live in the Age of Spandrels. We take for granted the fact that people around us like to watch movies, go to sports events, read novels, get drunk, listen to music, have sex, etc. without realizing they could be investing all of that energy in figuring out how to make clones. We don’t usually realize that people’s atavistic inefficient hedonism is in fact our saving grace. (As an aside, I hope I am not inspiring anyone to go wild into the arts and do silly non-optimal things. My readership is capable of much more than that. Let us do silly non-optimal things in the most optimal way possible, by which I mean, let’s try to ensure that future beings care about valence and consciousness.) We should be thankful that we still have residual sexually-selected preferences for experientially rich lifestyles over pure and efficient dullness.
Wiki-consciousness. The state-space of consciousness library is accessible to everyone free of charge.
As long as we make intelligent use of today’s collective interest in exploring consciousness (in all of its guises e.g. art, philosophy, drugs) we still have a chance to create a sustainable economy of well-rounded wireheads that is worth living. The wirehead psychonaut collective would obtain most of its economic power via the revenue coming from the discoveries made during the systematic exploration of the state-space of consciousness. If the public consumes these discoveries, then the strategy may be perfectly self-sustaining. The process itself would be beneficial, as we would discover new ways to make people happy, bring the radical freedom to inhabit any known state of consciousness and increase our understanding of the universe.
One can even imagine that if Super-Shulgin Academies become the most powerful economic forces in the world, they may choose to create a massive “wiki-consciousness”: a library of all known states of consciousness completely accessible to anyone free of charge. Why would they do this given that their power comes from being able to sell this information? On the one hand it stabilizes people’s ability to gain power over each other (since the only way to gain power in such an economy is to sell information about the state-space). This incentivizes people to actually find something new and valuable for everyone if they are aiming to become more powerful. And on the other hand, making the information freely available would also increase the quality of prospective members of the psychonaut collective due to widespread consciousness literacy.
If we play our cards right we may still have a chance of avoiding the pure replicators, Molochs and Singletons that lurk ahead in our forward light-cone. But to do so we need to stay grounded and avoid the pitfalls here discussed.
If we are to have a chance at surviving with a good quality of life in the sundown of the Age of Spandrels we will need to preemptively outcompete pure replicators. To do so we must avoid wireheading traps and take seriously future economic selection pressures, as they will determine who or what survives at the evolutionary limit. It is imperative that we take advantage of the current collective demand for valence and information about consciousness to fund ambitious consciousness research programs. Such programs will capitalize on this demand and kick-start a valence-centric market. In turn, scientific breakthroughs in this area may increase the percentage of the economy that is dedicated to exploring consciousness, which may reduce the opportunities for pure replicators to participate in the economy.
We need to act fast: if the economic demand for valence technologies disappears (or is low enough), we will find ourselves in a world in which exploring the state-space of consciousness is not profitable and pure replicators win.
Only when sexual choice favored the reportability of our subjective experiences- with the emergence of the mental clearing-house we call consciousness- did our strangely promiscuous introspection abilities emerge, such that we seem to have instant conscious access to such a range of impressions, ideas, and feelings. This may explain why philosophical writing about consciousness so often sounds like love poetry- philosophers of mind, like lovesick teenagers, dwell upon the redness of the rose, the emotional urgency of music, the soft warmth of skin, and the existential loneliness of the self. The philosophers wonder why such subjective experiences exist, given that they seem irrelevant to our survival prospects, while the lovesick teenagers know perfectly well that their romantic success depends, in part, on making a credible show of aesthetic sensitivity to their own conscious pleasures.
– The Mating Mind: How Sexual Choice Shaped the Evolution of Human Nature (pg. 365) by Geoffrey F. Miller
A Darwinian Set and Setting
According to The Mating Mind, human sexual selection favors particular fitness-indicating traits, both physical and mental. In the context of mental traits, we have verbal and introspective abilities, agreeableness, conscientiousness, openness to experience, low neuroticism and extroversion. No matter how verbally capable and introspective a given person is, unless that is balanced with some degree of agreeableness, conscientiousness, etc. the person will not be all that attractive. But, when all else is being held equal, stronger verbal and introspective abilities are favored. Teenagers, arguably, know this best of all: courtship is intensely verbal.
Our minds evolved in a Darwinian environment. If people like Miller are right in thinking that language evolved as a fitness indicator, we are right to expect that the way we think and verbalize is biased to be impressive to the members of the opposite sex during courtship. Powerful introspective abilities, as it were, can make one’s language seem deeper, more romantic, and even at an entirely different level than that of one’s peers. In this backdrop of sexual choices and judgements, it is not surprising that humans would develop ever-increasing verbal and introspective capacities. At some point everyday life could not present sufficient opportunities for people, especially males, to show off their own abilities. And as these abilities increased over time, culture was forced to invent handicaps so that people could display their top capabilities. Over time, elaborate and competitive handicaps were integrated into the culture. Even verbal and introspective abilities at the top of the scale can still be compared side by side by using carefully selected handicaps: for example, poetry is exactly that; rhyme, rhythm and meter make it easier for the best poets to show off their excellent abilities. The handicaps adjust to the maximum level of competence in the population.
The space of handicaps that are used to show off traits that are reliable indicators of fitness is very large. From Greek Symposiums to modern day Frat Parties, Western civilization has embraced a niche subculture that uses chemical handicaps as a means to display verbal, social and creative skills. If you can philosophize after drinking a gallon of wine, or stay capable of managing the playlist after 16 cheap cans of beer, you are showing off your biological robustness. Clearly, many of our ancestors were capable of impressing potential sexual mates with a mixture of booze, loud music and stunning philosophical conversations.
One could argue that psychedelics have come to disrupt our traditional games of handicaps. “Sure you can drink a bottle of tequila and sing in a band, but can you take three hits of acid and tell me what your experience reveals about the intrinsic nature of consciousness?” Psychedelics are, in a way, a cultural hyper-stimulus that presents the most difficult and interesting handicap currently in existence for verbal and introspective abilities.
Cultures can have an allergic reaction to the states of consciousness that these agents can disclose; people are afraid that psychedelic users will discover something that they themselves don’t know. Notably, psychedelicists have been both demonized and deified since the 60s. Sure, these researchers became extremely open minded, and in many ways weird. But, above all, they became extremely interesting people. And interesting people who challenge the current games of status can cause cultural allergic reactions.
Every acid head and psychedelic researcher has a pet theory of what these compounds are really doing in one’s mind. Many of these folk theories about the effects of psychedelics involve ontologies that currently have little scientific support (such as souls, thought fields, spirit worlds, archetypes, alien conspiracies, and so on). Although we cannot rule out explanations of this sort out of hand, the ontologies themselves are so abstract and poorly defined that we cannot accept them as useful forms of reductions. That said, their future versions will be more interesting. It is likely that committed, rational, spiritual psychedelic users will formalize models of this sort at some point. Rather than talking about a “spirit world,” they will talk about “mind-independent extra-dimensional space that consciousness can access in altered states” and then go on to define the differential equations that govern consciousness’s interactions with this space. When this happens, we will be in a much better position to assess the validity of these models, test the reality of those spaces, and perhaps even recruit the extra-dimensional inhabitants of these worlds for computational tasks.
Psychedelic experiences drastically increase people’s introspection, capacity for deep aesthetic appreciation, while at the same time increasing their ability to entertain unusual ideas. Insofar as the selection pressures of our introspective abilities have been heavily biased towards courtship ability, it is not surprising that people tend to immediately cast self-enhancing, life-affirming and magical narratives into their interpretations of their personal psychedelic experiences. After all, having a very interesting story to tell is highly praised during courtship. Are people’s psychedelic narratives a modern day form of the peacock’s tail? While psychedelic talk does not yet form part of any mainstream game of courtship, I envision this changing in the next decades. Undoubtedly, the most insightful, sound, and scientifically rigorous members of the Super-Shulgin Academy will attract attention, status, resources and… desirable mates.
What is the deep structure of psychedelic experiences?
Psychedelics seem to have a generalized effect on one’s consciousness. At minimum, we could talk of experience amplification. Without delving into specifics, psychedelics introduce spontaneous activity into our consciousness that our mind is compelled to integrate somehow. Our state of consciousness changes dynamically as our mind adjusts itself to the incoming stimulation. The result is tightly dependent on the interplay between our brain anatomy, motivational system and the actual changes to the micro-structure of consciousness induced by LSD.
As John Lilly noted in light of his psychedelic experiences: “in the province of the mind, what one believes to be true is true or becomes true, within certain limits to be found experientially and experimentally. These limits are further beliefs to be transcended. In the mind, there are no limits…”.* While there are reasons not to take this literally, we have grounds for claiming that a large number of limits on our experience are placed there by our deeply held beliefs and attitudes. The space of possible LSD experiences that a single individual can experience is much larger than what said individual will typically be able to explore in practice. Many limits are imposed by his or her beliefs and background assumptions, rather than by physiology per se. Social cognition is a profound attractor in psychedelic experiences. “What will I say about this? What would this person think about this experience? etc.” are captivating thoughts. However, they occupy valuable mental space. And the thick mental judgements that people naturally focus on come with large conceptual and emotional baggage that taints the experience. Meditators, philosophers and scientists are more likely to set aside some time during their explorations to delve more deeply into what the energy introduced by LSD can produce in one’s consciousness.
After extreme training and tens (or hundreds) of trips, dedicated psychonauts will discover qualities that all of the trips share. Most people will likely experience a variant of Lilly’s realization that whatever you believe can be perceived as true during psychedelic experiences. Lilly emphasized the limitless quality of the mind, but one must wonder: If one can experience as true anything conceivable, are we not, then, limited by what we can conceive? No matter how much time one spends with an open mind waiting for new and interesting ideas to take shape, one cannot know the nature of what one has not yet even conceived of.
It may be true that we will always find fundamental limits that cannot be overcome. There are fundamental physiological constraints to the possible configurations of our consciousness, and arguably, chemical agents, while capable of expanding the space of possibilities, will not automatically give access to all possible states of consciousness. As future research is likely to show, 2C-B and LSD probably facilitate slightly different kinds of thoughts and experiences. Thus the limits of our mind are at least to a large extent the result of our physiology. Memes and meditation can only go so far.
In addition to physiological limits, the structure of the state-space of qualia is itself a constraint on what can and cannot be experienced. To the extent that psychedelic states enable the exploration of a larger space of possible experiences, we are more likely while on psychedelics to find states of consciousness that demonstrate fundamental limits imposed by the structure of the state-space of qualia. In normal everyday experience we can see that yellow and blue cannot be mixed (phenomenologically), while yellow and red can (and thus deliver orange). This being a constraint of the state-space of qualia itself is not at all evident, but it is a good candidate and many introspective individuals agree. On psychedelic states one can detect many other rules like that, except that they operate on much higher-dimensional and synesthetic spaces (E.g. “Some feelings of roughness and tinges of triangle orange can mix well, while some spiky mongrels and blue halos simply won’t touch no matter how much I try.” – 150 micrograms of LSD).
One of the objectives of Qualia Computing is to define the state space of possible experiences and the interdependencies between them. While normal everyday states of consciousness are important datapoints, I predict that the bulk of the most useful information will come from studying the behavior and mechanics of consciousness in radically altered states. To this end, however, we should focus on simple explanations that can be generalized to all psychedelic experiences.
Starting Background Assumptions
For the purpose of this article I will assume that direct realism, in all of its guises, is wrong. That is, I will assume that any mind-independent object can only be experienced indirectly. What we experience is not the object (or beings) themselves, but a qualia-furnished representation entirely contained within one’s mind (this is often called the simulationist account of perception). Furthermore, I will also assume that the behavior of the universe can be fully described with the Standard Model of physics (or a future version of it).
In what is to follow I will propose, as a first approximation, an algorithmic reduction of psychedelic states; I will propose a set of changes in our consciousness that (1) is as simple and assumption-free as possible, and (2) can be used to reconstruct as many psychedelic effects as possible.
Two Kinds of Reduction
The word reduction in the context of philosophy of science has a lot of historical and conceptual baggage. In the context of this article, I will use the word in the following sense: We say that a property of a given phenomenon X reduces to Y if we can fully explain X’s property by referencing Y’s properties. X can be a physical phenomenon, a mathematical construct or even an experience. Y is an ontology with interaction rules, which allow the pieces of said ontology to interact with one another. We do not commit to the idea that Y itself needs to be the fundamental (or true) ontology of X. But we do want to make sure that Y is at least more fundamental than X in some appropriate sense. So what kind of ontologies can Y have? In the context of philosophy of mind, reductions usually attempt to account for not only the behavior of consciousness but also for its underlying nature. Thus, functionalism is both a reduction program as well as a philosophical take on what the mind fundamentally is.
Thankfully, we do not need to commit to any ontology in order to advance a particular style of reduction. Reductions are useful regardless: they reduce the amount of information needed to describe a phenomenon, and if accurate, they can also make useful predictions. Finally, these reductions can provide hints for how to bridge different areas of science; by identifying isomorphisms or even further reductions, entire fields can cross-pollinate once their respective reductions are compatible (such as biology and chemistry or chemistry and physics).
For most intents and purposes, science relies on a particular kind of reduction that we can call atomistic reduction. This style of reduction focuses on explaining macroscopic phenomena by modeling it as the emergent structure of many particles interacting with one another at a much finer level of resolution. Even though this style of reduction is usually fruitful (e.g. thermodynamics), it can be counter-productive to assume in some situations. An extreme case would be the quantum computer. If states of superposition help a computer find an answer, it will be hard to explain the behavior of said superposition by postulating that it actually reduces to little particles interacting using simple rules. The model could in principle be worked out, but at the cost of very high complexity. It would be much easier to start with a quantum-mechanical ontology that allows the superposition of wavefunctions! Then what is left is to reduce the rest of the computer to quantum mechanics (which is possible, given that particle models and quantum mechanical models usually converge at the macroscopic limit).
It is tempting to try to reduce the properties of the mind (including psychedelic states) using an atomistic reduction. Unfortunately, the phenomenal binding problem adds a complication to this reduction. Rather than discussing (right now) whether an atomistic (and thus classical) account will ultimately be capable of modeling conscious experience, we will side-step this problem by using a different style of reduction. We will focus only on the algorithmic level of analysis.
Without assuming a fundamental ontology (atoms, fields, wavefunctions, etc.) we can still make a lot of progress. We can restrict ourselves to identifying what we call an algorithmic reduction: find a set of procedures, state-spaces, shapes and overall main effects out of which you can reconstruct as much of the observed behavior as possible.
In reality, every reduction is, at least in part, an algorithmic reduction. By specifying a particular ontology such as “particles”, we restrict the shape of our possible reductions. By keeping the reduction at the algorithmic level, we allow arbitrary ontologies to be the final explanations (then depending on actual empirical measurements). The main criteria for success still includes (1) the overall complexity of the model, and (2) the explanatory power of the model. In other words, how easily and precisely does the model reconstruct the behavior of our experiences?
A Zoo of Psychedelic Effects
PsychonautWiki has a detailed and fascinating taxonomy of reported psychedelic visual effects. One could argue that all of these countless effects are completely unique. As a philosopher might put it, these effects may ultimately be qualitatively irreducible to one another. But what are the chances that a simple molecule would happen to trigger a whole zoo of unrelated effects? As a form of reduction, nothing is achieved by stating that every effect is its own unique phenomenon.
Four Principal Operators: A Simple Algorithmic Model of Psychedelic States
In trying to account for the strange effects of psychedelics, we will aim to propose as few main effects as possible and then use these effects, and their interactions, to derive all of the remaining effects. By doing this, we will be algorithmically reducing the complex phenomena found in psychedelic states. In turn, this will allow us to increase our understanding of the source of information processing benefits provided by psychedelic states, and to derive new and exciting applications of such states. Additionally, by identifying a good algorithmic reduction, we might be able to refine the states themselves, to amplify their benefits while minimizing the drawbacks.
The model we will treat for now has four main effects, and with those four effects we will attempt to reconstruct the rest. These effects are:
Symmetric drifting. What would Giulio Tononi think about this? Source.
Control interruption is the simplest and most universal psychedelic effect. It enables the buildup of qualia in one’s consciousness. People say that psychedelics are intense, deep, bright, etc. Every experience, whether a thought, a smell or an emotion, seems to be both stronger and longer-lasting on psychedelics.
Things seem more lively, and this is not because a switch is suddenly turned on and your experience of the current input is amplified. Rather, one seems to be experiencing a gentle overlap of many previous frames (and feature bundles) of one’s experience. In medium to high doses, this can give rise to solid frame stacking. In turn, the buildup of sensation creates complex patterns of interference:
In order for a perceptual system to transition from a linear to a nonlinear state, negative feedback control must be subverted. If control is entirely removed then perception becomes totally unconstrained, leaving a system that is quickly overloaded with too much information. If control is placed in a state where it is partially removed or in a toggled superposition where it is alternately in control and not in control over the period of a rapid oscillation, then the constraints of linear sensory throughput will bifurcate into a nonlinear spectrum of multi-stable output with signal complexity correlating to the functional interruption of control. Common entheogenic wisdom states that you must relinquish control and submit to the experience to get the most out of psychedelics. Holding onto control causes negative experiences and amplifies anxiety; letting go of control and embracing unconstrained perception is a central psychedelic tenet. This demonstrates that psychedelics directly subvert feedback control over linear perception to promote states of unconstrained consciousness.
– Control Interrupt Model of Psychedelic Action, PIT
Control interruption explains a large variety of effects, including the increase in the raw intensity (and amount) of experience, as well as the longer lasting positive afterimages (and thus tracers). Here we show a simple example of this effect. Consider the “original stimuli” to be what one experiences under a sober state. Likewise, consider the 9 squares to be different states of consciousness brought up by various psychotropic combinations.
Stimuli with tracers
The 9 gifs you see above are simulations of control interruption using a simple feedback model (which we will describe in detail in a later article). The x-axis has different “echo strengths” while the y-axis has varying feedback strengths. These are two of the model parameters. Notice that the lower right corner is a credible rendition of something that people describe as moments of eternity. These are experiences where time seems to stop due to an over-saturation of regular and ordered qualia.
When considering the following effects, don’t forget that control interruption is also going on all the time. The stranger the psychedelic effect, the more intense it is.
Drifting is responsible for breathing walls, animated plants, feelings of boundary dissolution, merging and melting, and so on. Small amounts of drifting usually involve individual feature detachments from perceptual objects (such as the color and shape of a chair becoming dissociated). Medium amounts of drifting make textures flow constantly. If one’s experience was made of tiny magnetic gears that are usually aligned in a coherent way, drifting would result from increasing the overall energy of the system. Thus, the visual system is constantly descending to “more aligned local states” while incoming energy is constantly adding noise and destroying all of the alignment progress made.
A particularly salient aspect of drifting is that features and locally-bound fragments of experience can drift in any direction in 3D. Pieces of the wall don’t only drift left and right, but also forwards and backwards.
On high doses of psychedelics or synergistic combinations of dissociatives and psychedelics (e.g. LSD + nitrous, 2C-B + ketamine, etc.), drifting can become all-encompassing. A critical point is crossed when one loses the capacity to define a mainframeof experience (the dominating orientation-giving island of locally bound experience that we use as a reference point). When this happens, one feels like one cannot tell left from right, or up from down. One simply experiences a constant chaotic flow of experience. In some cases one can even spot interesting instabilities that resemble actual physical instabilities found in fluid mechanics (such as the Kelvin–Helmholtz instability).
Drifting does not occur in isolation, and its mechanics are dependent on the particular set and setting in which the psychedelic experience is developing. From a computational point of view, drifting can be useful because it allows a quick exploration of the state-space of possible local binding configurations between the phenomenal objects present in one’s experience. Indeed, not only does red fail to mix with green, but many of the synesthetic qualia varieties present in a scene with constant drifting will refuse to touch each other. Drifting feels like there is some sort of psychedelic energy (somewhat reminiscent of anxiety, but not restricted to body feelings) that overheats certain parts of one’s conscious experience, and in turn disassembles the local connections there.
Enhanced Pattern Recognition: This effect refers to the transient (but often powerful) lowering of the detection threshold for previously experienced patterns and known ontologies (e.g. animals, plants, people, etc.). Psychedelics, in other words, temporarily increase one’s degree of apophenia. Another name given to this effect is eidetic hallucinations. From a Bayesian point of view, the effect could be described thus: psychedelics intensify the effect of our priors. As explained in Getting Closer to Digital LSD, Google’s deep belief neural network inceptionist technique works by finding bundles of features that trigger high-level neurons (such as face-detectors, object-detectors, etc) at sub-threshold levels (e.g. “this almost looks like a frog”) and then modifying the picture so that the network more strongly detects those same high level features. This particular algorithm can be understood in terms of the pharmacological action of psychedelics: one can have breakthroughs of eidetic hallucinations by impairing the inhibitory control coming from the cortex.
In a sense we could say that while tracers are the result of “simple cell control interruption”, eidetic hallucinations are the result of “complex cell control interruption.” The former allows the build-up of colors, edges and simple shapes, while the latter amplifies the features that trigger high-level percepts such as faces and objects.
The way one directs attention during a psychedelic trip influences the way eidetic hallucinations evolve over time. For this reason any psychedelic replication movie will probably require human input (in the form of eye-tracking) in order to incorporate human saliency preferences and interests into an evolving virtual psychedelic trip simulated with the Inceptionist Method.
Lower Symmetry Detection and Propagation Thresholds:Finally, this is perhaps the most interesting and scientifically salient effect of psychedelics. The first three effects are not particularly difficult to square with standard neuroscience. This fourth effect, while not incompatible with connectionist accounts, does suggest a series of research questions that may hint at an entirely new paradigm for understanding consciousness.
I have not seen anyone in the literature specifically identify this effect in all of its generality. The lowering of the symmetry detection threshold really has to be experienced to be believed. I claim that this effect manifests in all psychedelic experiences to a greater or lesser extent, and that many effects can in fact be explained by simply applying this effect iteratively.
Psychedelics make it easier to find similarities between any two given phenomenal objects. When applied to perception, this effect can be described as a lowering of the symmetry detection threshold. This effect is extremely general and symmetry should not be taken to exclusively refer to geometric symmetry.
How symmetries manifest depends on the set and setting. Researchers interested in verifying and exploring the quantitative and subjective properties of this effect will probably have to focus first on a narrow domain; the effect happens in all experiential modalities.
For now, let us focus on the case of visual experience. In this domain, the effect is what PsychonautWiki calls Symmetrical Texture Repetition:
Symmetry detection can be (and typically is) recursively applied to previously detected symmetry bundles. A given symmetry bundle is a set of n-dimensional symmetry planes (lines, hyperplanes, etc.) for which the qualities of the experience surrounding this bundle obey the symmetry constraints imposed by these planes. The planes can create mirror, rotational or oblique symmetry. Each symmetry bundle is capable of establishing a merging relationship with another symmetry bundle. These relationships are fleeting, but they influence the evolution of the relative position of each plane of symmetry. When x symmetry planes are in a merging relationship, one’s mind tries to re-arrange them (often using drifting) to create a symmetrical arrangement of these x symmetry planes. To do so, the mind detects one (or several) more symmetry planes, along which the previously-existing symmetry planes are made to conform, to organize in a symmetrical way (mirror, rotational, translational or otherwise). There is an irresistible subjective pull towards those higher levels of symmetry. The direction of highest symmetry and meta-symmetry feels blissful, interesting, mind-expanding, and awe-producing.
If one meditates in a sensorially-minimized room during a psychedelic experience while being aware that one’s symmetry detection threshold has been lowered by the substance, one can recursively re-apply this effect to produce all kinds of complex mathematical structures in one’s mind.
In the future, perhaps at a Super-Shulgin Academy, people will explore and compare the various states of consciousness that exhibit peak symmetry. These states would be the result of iteratively applying symmetry detection, amplification and re-arrangement. We would see fractals, tessellations, graphs and higher dimensional projections. Which one of these experiences contains the highest degree of inter-connectivity? And if psychedelic symmetry is somehow related to conscious bliss, which experience of symmetry is human peak bliss?
The pictures above all illustrate possible peak symmetry states one can achieve by combining psychedelics and meditation. The pictures illustrate only the core structure of symmetries that are present in these states of consciousness. What is being reflected is the very raw “feels” of each patch of your experiential field. Thus these pictures really miss the actual raw feelings of the whole experience. They do show, however, a rough outline of symmetrical relationships possible in one of these experiences.
Since control interruption is also co-occurrent with the psychedelic symmetry effect, previously-detected symmetries tend to linger for long periods of time. For this reason, the kinds of symmetries one can detect at a given point in time is a function of the symmetries that are currently being highlighted. And thanks to drifting and pattern recognition enhancement, there is some wiggle room for your mind to re-arrange the location of the symmetries experienced. The four effects together enable, at times, a smooth iterative integration of so many symmetries that one’s consciousness becomes symmetrically interconnected to an unbelievable degree.
What may innocently start as a simple two-sided mirror symmetry can end up producing complex arrangements of self-reflecting mirrors showing glimpses of higher and higher dimensional symmetries. Studying the mathematical properties of the allowed symmetries is a research project that has only just begun. I hope one day dedicated mathematicians describe in full the class of possible high-order symmetries that humans can experience in these states.
Anecdotally, each of the 17 possible wallpaper symmetry groups can be instantiated with this effect. In other words, psychedelic states lower the symmetry detection threshold for all of the mathematically available symmetrical tessellations.
All of the 17 2-dimensional wallpaper groups can be experienced with symmetry planes detected, amplified and re-arranged during a psychedelic experience.
Revising the symmetrical texture repetition of grass shown above, we can now discover that the picture displays the wallpaper symmetry found in the lower left circle above:
In very high doses, the symmetry completion is so strong that at any point one risks confusing left and right, and thus losing grasp of one’s orientation in space and time. Depersonalization is, at times, the result of the information that is lost when there is intense symmetry completion going on. One’s self-models become symmetrical too quickly, and one finds it hard to articulate a grounded point of view.
The Micro-Structure of Consciousness
At Qualia Computing we explore models of consciousness that acknowledge the micro-structure of consciousness. Experiences are not just higher-order mental operations applied to propositional content. Rather, an instant of experience contains numerous low-level textural properties. This is true for every sensory modality, and I would argue, even for the what-its-likeness of thought itself. Even just thinking about a mathematical idea (ex. “the intersection of two arbitrary sets”) is done by interacting with a background of raw feels, and these raw feels determine our attitudes and interactions with the ideas we are trying to abstract (some people, for example, experience emotional distress when trying out mathematical problems, and this is not because certain mathematical spaces are inherently unpleasant or anxiety-inducing).
In the case of vision, the micro-structure of consciousness is capable of supporting at least the following low-level features: color, color gradients, points, edges, oriented movement, and acceleration. A full conversation about the range of visual features that we are capable of experiencing is a discussion for another time. But for the time being, it will suffice to point out that (static) models of peripheral vision only need 5 summary statistics. With only five summary stats you can create textures that a human will find impossible to distinguish in peripheral vision.
These so-called mongrels are texturalmetamers (equivalence classes of subjectively indistinguishable input patterns). The state-space of perceivable visual textures is the space of possible mongrels, and that is an example of the sort of micro-structure we are looking for. Unlike the cozy high-definition space inscribed in the fovea, most of the information found in our sensory modalities comes in the form of textures that are mappable to state-spaces of summary statistics.
Psychedelic symmetry detection and amplification operates on the inner structure of mongrels. The fact that the mongrels are the objects becoming symmetric is something that can elude introspection until someone points it out. It happens right in front of any tripper’s eyes and yet people don’t seem to report it very often (if at all). This may be a result of the fact that the fine-grained structure of consciousness is rarely a topic of conversation, and that we usually describe what we see in the fovea (unless we have no other option). Our words usually refer to whole percepts or, at best, the simplest raw values of experience (such as the hue of colors or the presence of edges). And yet, the structure of our mongrels is quite obvious once symmetry propagation has conformed a large patch of your experience to have a tessellated identical mongrel repeating across it.
How Are these Components Related to Each Other?
The Kaleidoscopic technique to induce qualia annealing relies on a combination of drifting and symmetry detection in order to resolve implicit inconsistencies within one’s own memory gestalts. As we live and grow our experienced evidence base, we accumulate memories and impressions of many worldviews. Each worldview is, in a way, a response to all of the previous ones (or at least the memorable ones) and the current situation and the problems one is facing. Thanks to the four effects here described, a person can utilize a psychedelic state to increase the probability of the systematic co-occurrence of (usually) mutually-exclusive gestalts (worldviews) and thus enable their mutual awareness. And with mutual awareness, the symmetry detection and amplification effect creates (somehow forcefully) a unified phenomenal object that incorporates the inconsistent views into an unbiased (or less biased) point of view. One can achieve a higher order of memetic and affective integration.
Given the symmetry detection and amplification property of psychedelics, one can reasonably argue that psychedelic states may be able to reveal the properties of the micro-structure of consciousness. Timothy Leary, among others, described LSD as a sort of microscope for one’s psyche. The very word psychedelic means mind-manifest (the manifestation of one’s mind). Given the four components of these experiences, the fact that psychedelics work as some sort of microscope should not be surprising. Symmetry detection and control interruption multiply the amount of raw experience, while pattern recognition shows you what you are expecting (your priors become evident) and drifting makes the fleeting synesthetic effects malleable and easier to move around. People generally agree that psychedelics can show you subtle aspects of your own mind with stark clarity. But can they reveal the intrinsic properties of the nature of qualia at the most fundamental level?
The way to achieve this may be to create a fractal structure of symmetries in such a way that any tiny part of one’s experience can get reflected throughout the entirety of the phenomenal structure. One can then use eidetic hallucinations (or further symmetry detection) to focus and stabilize the fractal structure. Thus one would multiply the surface area of all of one’s attention into countless replicas of the micro-structure of a given part of one’s experience. A fractal kaleidoscopic mirror amplifier chamber is exactly what I imagine when I think about how to analyze the fine-grained structure of consciousness. And it so happens that meditation plus psychedelics can allow you to (fleetingly) build just that.
Psychedelic Introspectoscope (fractal kaleidoscope of generalized symmetries) to amplify arbitrary qualia values (such as particular emotions, phenomenal colors, synesthetic inter-junctions, etc.)
Any subtle qualia space can be multiplied countless times in such a way that all of one’s experience becomes a coherent interlocking structure that can be perceived all at once. If one wants to study, for example, the possible interactions between two hues of color, one can amplify the boundary between two regions that make the desired contrast of hues and make the entire fractal structure amplify this boundary hundreds of times.
Arguably, if one discovers that certain qualia values cannot be mixed in the introspectoscope (such as blue and yellow), one may still not know if these are fundamental constraints, or if they are the result of our connectome structure. If, on the other hand, two qualia values can mix in the introspectoscope, then we would know that they are not fundamentally mutually exclusive. Thus we would find out relational properties of the very state-space of qualia.
Reducing All Effects
Can we derive all psychedelic effects using the four components discussed above? While this is not yet possible, I trust that further work will show how most of the weird (and weirder) effects of psychedelics may be reduced to relatively simple (but not always atomistic) algorithms applied to the micro-structure of consciousness. I anticipate that we will discover that high doses actually produce entirely new effects (for example, what happens on 400 micrograms of LSD often include qualitative jumps from what happens at 150 micrograms). To note, ontological qualia and other subtle aspects of consciousness may resist reduction for still many more decades to come.
**An Introspectoscope is a hypothetical apparatus that enables a person to study the deep structure of his or her own consciousness. The concept comes from a paper in the making by Andrew Y. Lee. Obviously this comes with significant challenges. Some challenges come from the fact that we are trying to analyze something very small, and other challenges come from the fact we are trying to analyze qualia. Additionally, there are unique challenges that come from analyzing microscopic qualia qua microscopic qualia. I suggest that we use methods that amplify the micro-structure by taking advantage of fractal states: recursive and scale-free symmetry planes can amplify anything minute to a prominent place in the entire consciousness.