The Qualia Research Institute is fundraising $1.5M to carry out its 2026 research program. This is the video of our fundraiser presentation delivered on November 20th 2025 at the 16th floor of San Francisco’s Frontier Tower. We make the case that for cutting-edge consciousness research and suffering reduction initiatives, QRI is a top organization in terms of cost-effectiveness.
In this video, Cube Flipper presents on QRI’s think tank approach to psychedelic research over the past few years, including our work on modeling phenomenology using principles from non-linear optics and the launching of heart.qri.org. Andrés Gómez Emilsson then covers QRI’s current most promising research paradigms, recent empirical findings on characterizing dynamic system changes from pharmacological agents, and the vision for the organization’s strategic plan through 2026.
Endorsements of QRI
Scott Alexander: “I do think QRI is amazing. I’m proud to be here. If you’re going to understand consciousness, you need a very rare combination: being brilliant, erudite, focused — and extremely crazy. QRI sits exactly in that sweet spot. And if anyone is going to do it, they are.”
Shamil Chandaria: “QRI is a creative and first principles consciousness research group. Their original and pioneering approach is opening new territory in the field and is exactly the kind of fresh and insightful research that is needed. I always feel inspired by their ideas and have an intuition it will be these bold ideas that will help to make genuine progress in understanding the nature of consciousness.”
Daniel Ingram: “I flew in basically just to be here. I had this feeling that there was something really important with you all gathering — with this energy — for this incredible work, this foundational, fundamental work that QRI is doing. What absolutely blows my mind is how cleanly mathematics — topology, Fourier transforms, linear algebra, frequencies, phase — maps onto deep meditative and psychedelic experience. I’ve been dreaming of this for decades. To see this actually being done, to see real mathematical formalization applied to consciousness, is a dream come true for me. I really think this is how you reach the mainstream. The mainstream will appreciate this — even if it takes time — and it has to understand this if this work is going to scale. So please support QRI. Please support this work that they are doing.”
Christine Peterson: “It’s been my privilege to watch the Qualia Research Institute from very early on, and I’ve been astounded by the level of creativity in this research program. There is nobody else out there doing this kind of work, and it’s hard to imagine something more important. This is how we are going to learn to quantify consciousness, valence, emotional states — how to eliminate truly intense pain, and how to explore the highest levels of human happiness. What’s extraordinary is that QRI is doing this with a tiny team and an extraordinarily small budget. When you see the quality of this research and hear what the budget is, you honestly wonder how it’s even possible. This organization deserves at least a million dollars a year. They know how to squeeze every penny and generate enormous value. This is the great adventure — and this is the moment to step up.”
Chris Percy: “In the academic world I usually work in, people are lucky to have one or two big ideas a year. Andrés has one or two big ideas every month — and QRI now has an enormous backlog of ideas waiting to be developed.”
Matthew Baggott: “I’ve been interested in and working on psychedelics since the 1980s. When I was an undergrad, I didn’t understand why no one was studying these experiences seriously. What always struck me is that we need people who can do careful self-experimentation, observe very precisely, and then make formal models of what’s going on. That is the way forward. A lot of breakthroughs in science and medicine have come from self-experimentation — it’s overrepresented among Nobel Prize winners. So it’s been an honor and a pleasure to see the work at QRI develop over the months and years. Please give them all the support you can. It’s going to make a difference.”
Balázs Szigeti: “The way I came into psychedelics was through a project called the self-blinding microdose study. It was a citizen-science project, and the results showed that microdosing is not better than placebo. That made me extremely unpopular in psychedelic research. But the moral of the story — and how it relates to QRI — is that the self-blinding microdose study started as this weird, funky citizen-science initiative. It was outside of the system, but it tried to say something about what the system really cares about. And I see QRI as something similar: this weird, eclectic, outside-the-system thing. I’m not sure where it’s going, but it’s going somewhere — and I think it’s going to be awesome. What they are doing is really, really unique, and it is just the way forward for this field.”
What’s happening at QRI: We’re moving our theoretical work (Coupling Kernels, Neural Field Annealing, Valence Structuralism) into practical applications: consciousness engineering, incubating startups, and working on alignment problems. This video shows data-driven empirical validation of the Coupling Kernel paradigm with solid preliminary results. Expect QRI in 2026 to deliver peer reviewed papers validating core research threads and concrete technologies that ease pain, enhance baseline wellbeing, and facilitate access to therapeutic extremes of positive valence. Ideas that were on Qualia Computing back in 2016 arenowappearing in philosophy-of-mindjournals and making waves. This is just the beginning! 🙂
QRI is a nonprofit think tank and R&D lab studying consciousness. We run retreats studying high-energy states (https://heart.qri.org) where we rapidly prototype experiments and tools. Our approach incorporates physics, phenomenology, philosophy of mind, and psychophysics.
Thank you to Taru Hirvonen, Till Holzapfel, Scry and Symmetric Vision for their work on prototypes of our Tactile Visualizer, and to Emil Hall, Taru Hirvonen, and Symmetric Vision for their development efforts on Oscilleditor.
I’m excited to announce QUALIUS, an upcoming post-ASSC retreat on the topic of non-ordinary states of consciousness, taking place July 10–14, 2025, in Ligres, Crete. Organized by the ALIUS and QRI, the retreat will bring together researchers working at the intersection of psychometrics, VR, computational modeling, and contemplative practice. It’s structured around four thematic tracks: measuring subjective effects, studying altered states using virtual reality, integrating lived experience into consciousness research, and formalizing the structure of non-ordinary states. QRI is helping with support for the retreat and by leading the fourth track, contributing our latest tools and frameworks for modeling the fine-grained structure of experience. Our approach emphasizes the phenomenal character of states of consciousness—the texture and structure of experience—over the intentional content, or what the experience is about. Conceptual tools like the Guide to Writing Rigorous Reports of Exotic States of Consciousness and software tools like the QRI’s Tracer Tool give a flavor of our methodology, but we’ll be showcasing more advanced, unpublished systems currently being integrated into active studies.
This post-ASSC 2025 satellite event will serve as an interdisciplinary workshop retreat to advance research on consciousness, altered states, and computational phenomenology. It will integrate perspectives from neuroscience, VR, computational modeling, and philosophy, fostering collaboration among researchers with a shared interest in non-ordinary conscious states. A key focus will be on the measurement of subjective effects in altered states research, exploring innovative experiential approaches using VR to induce and study these phenomena. The workshop will also highlight neurophenomenological methods that bridge first-person experience with third-person data, particularly at the intersections of art and neuroscience. Through focused discussions, cross-disciplinary talks, and collaborative sessions, participants will explore formal models of consciousness, including mathematical frameworks and neural modeling approaches. The workshop aims to establish a long-term research consortium, promoting sustainable partnerships and open collaboration to bridge empirical and theoretical perspectives in the study of altered states. The retreat is designed as a smaller, more intimate gathering of around 35 researchers with a shared interest in altered states of consciousness. Unlike the main conference, which primarily focuses on published work, this retreat will emphasize ongoing and future research, fostering discussions that lead to new collaborations. The aim is to create a space where researchers can connect organically, exchange ideas, and explore potential synergies—whether intellectual, financial, or infrastructural—through a bottom-up approach driven by participant interactions and shared interests. – QUALIUS: ASSC Sattelite Event on Non-Ordinary States of Consciousness
Acknowledgements
Thanks to George Fejer for coming up with this initiative and offering to collaborate with QRI. Thanks to Till Holzapfel for introducing us and suggesting collaboration possibilities (and everyone who recently participated in the QRI Meetup in Amsterdam, many of whom will be joining this event!).
The retreat is made possible by the assembly of an extraordinary team across four research tracks:
Track 1 – Measuring Subjective Effects (organized by Timo Torsten Schmidt and Cyril Costines, see: CIRCE). This track develops open-science strategies for capturing and comparing altered states using validated psychometrics and large-scale data platforms.
Track 2 – Virtual Reality for Altered States (Curated by Keisuke Suzuki, Pawel Motyka, and George Fejer). This track explores how VR and cybernetic feedback systems can induce, modulate, and investigate non-ordinary experiences. Includes contributions from the Viscereality Project.
Track 3 – Lived Experience in Consciousness Research (by Mar Estaralles and Jonas Mago), which explores how introspection, contemplative practice, and lived first-person perspectives can be integrated into rigorous consciousness research.
And QRI collaborators working on Track 4 – Formalizing the Non-Ordinary State Space (full list of collaborators TBA soon). This fourth track focuses on computational and phenomenological modeling of non-ordinary states. We’ll explore how structural features of experience can be visualized, compared, and potentially modulated, and how to integrate these replications into rigorous studies.
We’re grateful to the ALIUS Research Group for setting up this event, ASSC for accepting the retreat as an official satellite event of the conference, and to the broader consciousness research community for cultivating a space where formal theory, lived experience, and empirical investigation can converge.
Introduction: Laser Chess as a Metaphor for the Brain as a Non-Linear Optical Computer
In Laser Chess (a synecdoche for games of this sort), players arrange various kinds of pieces that interact with lasers on a board. Pieces have “optical features” such as mirrors and beam splitters. Some pieces are vulnerable to being hit from some sides, which takes them off the board, and some have sides which don’t interact with light but merely absorb it harmlessly (i.e. shields). You usually have a special piece which must not be hit, aka. the King/Pharaoh/etc. (or your side loses). And at the end of your turn (once you’ve moved one of your pieces) the laser of your color is turned on, and its light comes out of one of your pieces in a certain direction and then travels to wherever it must (according to its own laws of behavior). Usually when your laser hits an unprotected side of a piece (including one of your own pieces), the targeted piece is removed from the board. Your aim is to hit and remove the special piece of your opponent.
Example of a beam splitter optical element (source)
What makes this game conceptually more interesting than Chess isn’t just that its openings haven’t been thoroughly studied (something Bobby Fischer complained about with Chess), but rather that the light’s path depends on all pieces functioning together as a whole, adding a layer of physical embodiment to the game. In other words, Laser Chess is not akin to Chess 960, where the main feature is that there are so many openings that the player needs to rely less on theory and more on fluid visual reasoning. It’s more, at least at the limit, like the difference between a classical and a quantum computer. It has a “holistic layer” that is qualitatively different than the substrate upon which the game normally operates.
In Laser Chess, the “piece layer” is entirely local, in that pieces can only move around in hops that follow local contextual rules. Whereas the “laser layer” is a function of the state of the entire board. The laser layer is holistic in nature because it is a function of the entire board at once. It’s the result of, at the limit, letting the light go back and forth an infinite number of times and let it resolve whatever loop or winding path it may need to go through. You’re looking for the standing wave pattern the light wants to resolve on its own.
Online Laser Chess (source) – the self-own of the blue player is understandable given the counter-intuitive (at first) way the light ends up traveling.
In Laser Chess you move your piece to a position you thought was safe just to be hit by the laser because thepiece itself was what was making that position safe! The beginner player is often startled by the way the game develops, which makes it fun to play for a while. The mechanic is clever and to play you need to think in ways perhaps a bit alien to a strict Chess player. But at the end of the day it’s not that different of a game. You do end up using a lot of calculations (in the traditional Chess sense of “mental motions” you keep track of to study possible game trees), and the laser layer only changes this slightly.
When the laser beam hits one of the mirrors, it will always turn 90 degrees, as shown in the diagrams. The beam always travels along the rows and columns; as long as the pieces are properly positioned in their squares, it will never go off at weird angles. – Khet: The Laser Game Game Rules
In Laser Chess, the behavior of light is not particularly impressive. After all, thinking about the laser layer in terms of simple local rules is usually enough (“advance forward until you hit a surface”, “determine the next move as a function of the type of surface you hit”, etc.). The game is quite “discretized” by design. Tracing a single laser path is indeed easy when the range of motion and possible modes of interaction are precisely constructed to make it easy to play. It’s uncomplicated by design. The calculations needed to predict the path of the light never becomes intractable: the angles are 45°/90° degrees, the surfaces cleanly double, reflect, absorb the light, etc.
Laser Chess, now with weird polygonal pieces and diffraction effects!
But in a more general possible version of Laser Chess the calculations can become easily intractable and far moreinteresting. If we increase the range of angles the pieces can be at relative to each other (or make them polygons) we suddenly enter states that require very long calculations to estimate within a certain margin of error. And if we bring continuous surfaces or are allowed to diffract or refract the light we will start to require using the mathematics that have been developed for optics.
In a generalized Laser Chess, principles for the design of certain pieces could use specific optical properties, like edge diffraction:
If light passes near the edge of a piece (rather than hitting it directly), it could partially bend around the object instead of just stopping. Obstacles wouldn’t provide perfect shadows, allowing some light to “leak” around corners in a predictable but complex way. Example: A knight-like piece could have an “aura of vulnerability” where light grazing its edge still affects pieces behind it.
Instead of treating lasers as infinitely thin lines, beams could diffract when passing through narrow gaps or slits. This would allow for beam broadening, making it possible to hit multiple pieces even if they aren’t in a direct line. Example: If a piece has a slit or small hole, it could scatter the laser into a cone, potentially hitting multiple targets.
And so on. And there is a staggering number of optical properties to select from. From refraction, iridescence, polarization, birefringence, and total internal reflection, each offering unique strategic possibilities. And then there we also have their mutual interactions to consider. Taking all of this into account, a kind of generalized Laser Chess complexity hierarchy arises:
The simplest Laser Chess variants are mostly geometric, with straightforward ray tracing. They benefit from a physical laser or a computer, but don’t require it.
Intermediate complexity comes after adding diffraction, refraction, and wave optics, requiring Fourier transforms and wave equations to analyze the beam behavior. It requires a physical laser or a computer to be played, because mental calculation won’t do.
And high complexity variants come about when you take into account quantum-inspired effects like interference and path integrals, leading to both deterministic and probabilistic gameplay mechanics where players need to take into account complex superpositions and calculate probabilities. It requires either carefully designed cases for computers to be sufficient; physical embodiment might become necessary above a certain complexity.
The Self as King
Let’s start to draw the analogy. Imagine the special piece as your sense of self, the piece that must be protected, while the other pieces represent state variables tuning your world-model. In some configurations, they work together to insulate the King, diffusing energy smoothly across the board. In others, a stray beam sneaks through—an unexpected reflection, a diffraction at just the wrong angle—and suddenly, the self is pierced, destabilized, and reconfigured. The mind plays this game with itself, setting up stable patterns, only to knock them down with a well-placed shot.
The field of consciousness, poetically speaking, is a lattice of light shifting under the pressure of attention, expectation, and the occasional physiological shear. But whether or not the awareness that corresponds to the light is self-aware depends on the precise configuration of this internal light path: some ways of arranging the board allow for a story to be rendered, where a sense of self, alive and at the center of the universe, is interpreted as the experiencer of the scene. Yet the scene is always being experienced holistically even if without a privileged center of aggregation of the light paths. The sense of a separate, divided witness might be a peculiar sleight of hand of this optical system, a kind of enduring optical illusion generated by what is actually real: the optical display.
BaaNLOC
The Brain as a Non-Linear Optical Computer (BaaNLOC) proposes that something like this happens in the brain. The brain’s physical structure – its neural wiring, synaptic connections, and the molecular machinery of neurons – maps onto a set of “optical” properties. These properties shape how electromagnetic waves flow and interact in neural tissue.
Think of a sensory stimulus, within the Laser Chess analogy of the brain’s computational substrate, as akin to a brief blip from a laser. As the stimulus-triggered electrochemical signal propagates through neural circuits, its path is shaped by the brain’s “optical” configuration. Excitatory and inhibitory neurons, tuned to different features, selectively reflect and refract the signal. The liquid crystal matrix encoded in the molecular structure of intracellular proteins might also play a role, perhaps modulating the electromagnetic medium through which the signal must travel.
Where these signals meet, they interfere, their wave properties combining to amplify or cancel each other out. BaaNLOC posits that the large-scale interference pattern and the non-linear emergent topological structure of these interacting waves constitutes the contents of subjective experience.
Attention and expectation act as a steady pressure on this system, stabilizing certain wave patterns over others, like a piece the board influencing the path of the laser. What we perceive and feel emerges from the EM standing waves shaped by this top-down influence.
Psychedelics and BaaNLOC
Psychedelics, in this framework, temporarily alter the optical properties of the brain. Abnormal patterns of signaling elicited by drugs like DMT change how neural waves propagate and interact. The result is a radical reconfiguration of the interference patterns corresponding to conscious experience.
The BaaNLOC paradigm seeks to bridge the brain’s electrodynamics with the phenomenology of subjective experience by framing neural processes in terms of EM wave dynamics and electrostatic field interactions. While the precise mapping between neural activity and optical properties remains an open question (we have some ideas), the process of searching for this correspondence is already generative. The brain’s electrostatic landscape is not uniform; instead, it consists of regions with varying permittivity and permeability, which affect the way EM waves propagate, reflect, and interfere. Axonal myelination influences conduction velocity by altering the dielectric properties of neural pathways, shaping the timing and coherence of signals across brain regions. Dendritic arbor geometry sculpts synaptic summation, forming local electrostatic gradients that influence how waves superpose and propagate. Cortical folding affects field interactions by modulating the spatial configuration of charge distributions, altering the effective permittivity of different regions and creating potential boundaries for wave interference. These parameters suggest that experience may be structured not only by firing patterns but also by the electrostatic properties of the substrate itself. If perception is mediated by standing waves in an EM field shaped by the brain’s own internal dielectric properties, then the phenomenology of experience may correspond to structured resonances within this medium, much like how lenses manipulate light by controlling permittivity gradients. Investigating these interactions could illuminate the connection between the brain’s physical substrate and the emergent contours of conscious experience.
You can even do spectral filtering of images with analogue Fourier transforms using optical elements alone. Think about how this optical element could be used right now in your brain to render and manufacture your current reality:
Analogue Fourier transform and filtering of optical signals. (Gif by Hans Chiu – source).
Real-time analog Fourier decomposition of sensory information would be a powerful computational tool, and we propose that the brain’s optical systems leverage this to structure our world-simulation.
In this framework, certain gestalt patterns act as energy sinks, analogous to standing waves at resonant frequencies. These patterns serve as semantic attractors in the brain’s harmonic energy landscape, forming local minima where perceptual content naturally stabilizes. These attractor surfaces are often semi-transparent, refractive, diffractive, or polarizing, vibrating in geometry-dependent ways. “Sacred geometry” corresponds to vibratory patterns that are maximally coherent across multiple layers at once, representing low-energy states in the system’s configuration space. When the world-sheet begins to resemble these structures, it “snaps” into symmetry, as this represents an energy minimum. This aligns with Lehar’s field-theoretic model of perception, where visual processing emerges from extended spatial fields of energy interacting according to lawful dynamics. Given that such self-organizing optical behavior is characteristic of liquid crystals, it is worth considering whether the brain’s substrate exploits liquid-crystalline properties to facilitate these energy-minimizing transformations.
It is within this paradigm that the following idea is situated.
DMT Visuals as Holographic Cel Animation in a Nonlinear Optical Medium
DMT visuals (and to a lesser extent those induced by classic psychedelics in general) might be understood as semi-transparent flat surfaces in a non-linear optical medium, akin to the principles behind cel animation. Source: How It’s Made | Traditional Cel Animation*
Cel animation uses partially transparent layers to render objects in a way that allows them to move independent of each other. In cel animation the features of your world are parsed in a suspiciously anthropomorphic way. If you change a single element in an unnatural way, you find it rather odd. Like it breaks the 4th wall in a way. You can get someone to blink an eye or move their mouth in the absence of any other movement. What kind of physical system would do that? One that was specifically constructed for you as an interface.
Imagine a child flipping through a book of transparent pages, each containing a fragment of a jaguar, a palm, a tribal mask. As the pages overlay, the scene assembles itself — not as a static image, but as a living tableau (somebody please fire the Salesforce marketing department for appropriating such a cool word). Now imagine those transparencies aren’t merely stacked; they are allowed to be at odd angles relative to each other and to the camera:
This is the basic setup. The idea is that on DMT, especially during the come-up at moderate doses (e.g. reaching Magic Eye-level), the sudden appearance of 2D gestalts in 3D (which are then “projected” to a 2.5D visual field) is a key phenomenological feature. The rate of appearance and disappearance of these gestalts is dose-dependent, same as the kind of interactions they come enabled with. From here, we can start to generalize this kind of system to better capture visual (and somatic, as we will see) features of a DMT experience in its full richness and complexity. Just as in the case of Laser Chess, where we began with a basic setup and then explored how non-linear optics would massively complicate the system as we introduce interesting twists, here as well we begin with cel animation planes in a 3D space and add new features until they get us somewhere really interesting.
An important point is that DMT cel-animation-like phenomenology seems to have some hidden rules that are difficult to articulate, let alone characterize in full because it interacts with the structure of our attention and awareness. Unlike actual cel animation, the flat DMT gestalts don’t require a full semi-transparent plane to come along with them – they are “cut” already, and yet somehow can “float” just fine. Importantly, even when you have extended planes and they are, say, rotating, they can often intersect. Or rather, the fact that they overlap in their position in the visual field does not mean that they will interact as if they were occupying the same space. Whether two of these gestalts interact with each other or not depends on how you pay attention to them. There is a certain kind of loose and relaxed approach to attention where they all go through each other, as if entirely insubstantial. There is another kind of way of attending where you force their interaction. If you have seven 2D gestalts floating in your visual field, by virtue of the fact that you only have so many working memory slots / attention streams, it is very difficult to keep them all separate. At the same time, it is also very difficult to bring them all together. More typically, there is a constantly shifting interaction graph between these gestalts, where depending on how emergent attention dynamics of the mind go, clusters of these gestalts end up being simultaneously being payed attention to, and thus blend/unify/compete and constructively/destructively interfere with one another.
One remarkable property of these effects is that 2D gestalts can experience transformations of numerous kinds: shrinking, expanding, shearing, rotating, etc. Each of these planes implicitly drags along a “point of view”. And one of the ways in which they can interact is by “sharing the same point of view”.
Cels as Planes of Focus
One key insight is that the 2D surfaces that make up these cels in the visual field on a moderate dose of DMT seem to be regions where one can “focus all at once”. If you think of your entire visual field as an optical display that can “focus” on different elements on a scene, during normal circumstances it seems that we are constrained to focusing on scenes one plane at a time. Perhaps we have evolved to match as faithfully as possible the optical characteristics of a camera-like system with only one plane of focus, and thus we “swallow in” the optical characteristics of our eyes and tend to treat them as fundamental constraints of our perception. However, on DMT (and to a lesser extent other psychedelics) one can see multiple planes “in focus” at the same time. Each of these gestalts is typically perfectly “in focus” and yet with incompatible “camera parameters” to the other planes. This is what makes, in part, the state feel so unusual: there is a sense in which it feels as if one had multiple additional pairs of eyes with which to observe a scene.
A simple conceptual framework to explain this comes from our work on psychedelic tracers. DMT, in a way, lets sensations build up in one’s visual and somatic field: one can interpret the multiple planes of focus as lingering “focusing events” that stay in the visual field for much longer, accumulating sharply focused points of view in a shared workspace of visual perspectives.
Another overall insight here is that each 2D gestalt in 3D space that works as an animation cel is a kind of handshake between the feed from each of our eyes. Conceptually, our visual cortex is organized into two hierarchical streams with lateral connections. Levels of the hierarchy model different spatial scales, whereas left-vs-right model the eye from which the input is coming from. At a high-level, we could think of each 2D cel animation element as a possible “solution” for stable attractors in this kind of system: a plane through which waves can travel cuts across spatial scales and relative displacements between the image coming from each eye. In other words, the DMT world begins to be populated by possible discrete resonant mode attractors of a network like this:
The Physics of Gestalt Interactions
As the 2D cels accumulate, they interact with one another. As we’ve discussed before, our mind seems to have an energy function where both symmetrical arrangements and semantically recognizable patterns work as energy sinks. The cel animation elements drift around in a way that tries to minimize their energy. How energized a gestalt is manifests in various ways: brightness of the colors, speed of moment, number of geometric transformations applied to it per second, and so on. When “gestalt collectives” get close to each other, they often instantiate novel coupling dynamics and intermingle in energy-minimizing ways.
Holographic Cel Animation
Since each of the cels in a certain sense corresponds to a “plane of focus” for the two eyes, they come with an implicit sense of depth. As strange as it may sound, I think it is both accurate and generative (or at the very least generative!) to think of each cel animation element as a holographic display.
I think this kind of artifact of our minds (i.e. that we get 2D hologram-like interacting hallucinations on DMT) ultimately sheds light on the medium of computation our brain is exploiting for information processing more generally. Our mind computes with entire “pictures” rather than with ones and zeros. And the pictures it computes with are optical/holographic in nature in that they integrate multiple perspectives at once and compress entire complex scenes into manageable lower dimensional projections of them.
Each cel animation unit can be conceptualized as a holographic window into a specific 3D scene. This connects to one of the striking characteristics of these experiences. In the DMT state, this quality manifests as a sense that the visualized content is “not only in your mind” but represents access to information that exists beyond the confines of personal consciousness. The different animated elements appear to be in non-local communication with one another, as if they can “radio each other” across distances. At the very least their update function seems to rely both on local rules and global “all-at-once” holistic updates (much akin to the way the laser path changes holistically after local changes in the location of individual pieces).
This creates the impression that multiple simultaneous narratives or “plots” can unfold at “maximum speed” concurrently. Each element seems capable of filtering out specific signals from a broader field of information, tuning into particular frequencies while ignoring others. The resulting 2.5D/3D interface serves as a shared context where gestalts that communicate through different “radio channels” can nonetheless interact coherently with each other in a shared geometric space.
It won't take long before we'll be able to "reskin reality" in real-time.
I had the chance to try this prototype that combines the #MixedReality view on a Quest device with Stable Diffusion AI and it feels like all the pieces are about to fit together…
The above VR application being developed by Hugues Bruyere at DPT (interesting name!) reminded me of some of the characteristic visual computation that can take place on DMT with long-lasting holographic-like scenes lingering in the visual field. By paying attention to a group of these gestalts all at once, you can sort of “freeze” them in space and then look at them from another angle as a group. You can imagine how doing this recursively could unlock all kinds of novel information processing applications for the visual field.
Visual Recursion
Each cel animation element can have a copy of other cel animation elements seen from a certain perspective within it.
Because each animation cel can display an entire scene in a hologram-like fashion, it often happens that the scenes may reference each other. This is in a way much more general than typical video feedback. It’s video feedback but with arbitrary geometric transformations, holographic displays, and programmable recursive references from one feed to another.
One overarching conceptual framework we think can help explain a lot of the characteristics of conscious computation is the way in which fields with different dimensionalities interact with one another. In particular, we’ve recently explored how depth in the visual field seems to be intimately coupled with somatic sensations (see: What is a bodymind knot? by Cube Flipper, and On Pure Perception by Roger Thisdell). This has led to a broad paradigm of neurocomputation we call “Projective Intelligence“:
The projective intelligence framework offers a conceptual foundation for how to make sense of the holographic cels. Our brains constantly map between visual (2.5D) and tactile (3D) fields through projective transformations, with visual perceptions encoding predictions of tactile sensations. This computational relationship enables the compression of complex 3D information into lower dimensions while highlighting patterns and symmetries (think about how you rotate a cube in space in order to align it with the symmetries of our visual field: a cube contains perfect squares, which becomes apparent when you project it onto 2D in the right way).
In altered states like DMT experiences, these projections multiply and distort, creating the characteristic holographic windows we’re discussing: multiple mappings occur between the same tactile regions and different visual areas. This explains the non-local communication between visual elements, as the visual field creates geometric shortcuts between tactile representations using the visual field. It’s why separated visual elements appear to “radio each other” across distances: they can be referencing the same region of the body!
The recursive qualities of these holographic cels emerge when the “branching factor” of projections increases, creating Indra’s Net-like effects where everything reflects everything else. The binding relationships that arise in those experiences can generate exotic topological spaces: you can wire your visual and somatic field together in such a way that the geodesics of attention find really long loops involving multiple hops between different sensory fields.
In brief, consciousness computes with “entire pictures” which can interact with each other even if they have different dimensionalities – this alone is one of the key reasons I’m bullish on the idea that carefully depicting psychedelic phenomenology will open up new paradigms of computation.
Collective Intelligence Through Transformer-like Semantics
In addition to the geometric holographic properties of these hallucinations, the semantic energy sink also operate in remarkably non-trivial ways. When two DMT patterns interact, they don’t just overlap or blend like watercolors. They transform each other in ways that look suspiciously like large language models updating their attention vectors. A spiral might encounter a lattice, and suddenly both become a spiral-lattice hybrid that preserves certain features while generating entirely new ones. If you’ve played with AI image generators, you’ve seen how combining prompt elements creates unexpected emergent results. DMT visuals work similarly, except they’re computing with synesthetic experiential tokens instead of text prompts. A hyperbolic jewel structure might “attend to” a self-dribbling basketball, extracting specific patterns that transform both objects into something neither could become alone.
Some reports suggest that internalizing modern AI techniques before a DMT trip (e.g. spending a week studying and thinking about the transformer architecture) can power-up the intellectual capacities of “DMT hive-minds”. If your conceptual scheme can only make sense of the complex hallucinations you’re witnessing on ayahuasca through the lens of divine intervention or alien abductions, the scenes that you’re likely to render will be restricted to genre-conforming semantic transformations that minimize narrative free energy. But if you come in prepared to identify what is happening through the lens of non-linear optics and let the emergent subagents (clusters of gestalts that work together as agentive forces) self-organize as an optical machine learning system, you may end up summoning novel (if still very raw and elemental) kinds of conscious superintelligences.
Conclusion: The Gestalt Amphitheater
In ordinary consciousness, we meticulously arrange our perceptual pieces to protect the King (our sense of self) ensuring that the laser of awareness follows predictable, habitual paths. The optical elements of our world-simulation are carefully positioned to maintain the stable fiction that we are unified subjects navigating an objective world.
DMT radically rearranges these pieces, creating optical configurations where “the light of consciousness” reflects, refracts, and diffracts in unexpected ways. The laser no longer follows familiar paths but moves along a superposition of paths through the system in patterns that reveal the constructed nature of the central self and of the simulation as a whole. The King (that precious sense of being a singular perceiver) stands exposed as what it always was: not an ontological primitive but an emergent property of a particular configuration where “attention field lines converge.”
The projective intelligence framework helps us understand this phenomenology. Our brains constantly map between visual (2.5D) and tactile (3D) fields through transformations that encode predictions and compress complex information. In DMT states, these projections multiply and distort, creating “holographic windows” where multiple mappings occur simultaneously. This explains the non-local communication between visual elements: separated gestalts appear to “radio each other” across distances because multiple tactile sensations can use the visual field as a shortcut to resonate with each other and vice versa.
The emergent resonant attractors of the whole system involve many such shortcuts. When the recursive projections find an energy minima they lock in place, at least temporarily: the complex multi-sensory gestalts one can experience in these states capture layers of recursive symmetry as information in sensory fields is reprojected back and forth, each time adapting to the intrinsic dimensionality of the field onto which it is projected. “Sacred geometry” objects on DMT are high-valence high-symmetry attractors of this recursive process.
The DMT state doesn’t “scramble consciousness” (well, not exactly); rather, it reconfigures its optical properties, allowing us to witness the internal machinery that normally remains hidden in our corner of parameter space. These visuals aren’t “hallucinations” in any conventional sense. That would imply they’re distortions of some more fundamental reality. Instead, I think they’re expressions of our brain’s underlying optical architecture when highly energized and fragmented, temporarily freed from the sensory constraints that normally restrict our perceptual algorithms.
By understanding the brain as a kind of non-linear optical computer, and consciousness as a topologically closed standing wave pattern emergent out of this optical system, we may develop more sophisticated models of how the brain generates world simulations. And perhaps one day (soon!) even discover new computational paradigms inspired by the way our minds naturally process information through multiple holographic dimensional interfaces at once. Stay tuned!
*animations made with the help of Claude 3.7, when otherwise not specified.
This post aims to communicate a simple yet powerful idea: if you have a system of coupled oscillators controlled by a coupling kernel, you can use it to not only “tune into resonant modes” of the system, but also as a point of leverage to control the topological structure of the fields interacting with the oscillators.
This might be a way to explain how topological boundaries are mediated by neuronal activity, which in turn can be modulated by drugs/neurotransmitter concentrations, and in this way provide a link between neurochemistry and the topological structure of experience. Two things fall out of this: First, we might have the conceptual tools to link the creation of global topological boundaries (which at QRI we postulate are what separates a moment of experience from the rest of the universe) and neural activity. And second, in turn, we might have the ability to explain as well the way changes in oscillator/neural activity give rise to differently internally structured topologies (which together with a way of interpreting the mapping between topology of a field and its phenomenology) can help us explain things like the phenomenological differences between states of consciousness triggered by the ingestion of drugs as different as DMT and 5-MeO-DMT. In other words, this post is pointing at how we can get topological structure out of oscillatory activity – and thus explain how conscious boundaries (both local and global) are modulated both natively and through neuropharmacological interventions. It’s an algorithmic reduction with potentially very large explanatory power in the realm of consciousness research that only now is becoming conceptually accessible thanks to years of research and development at QRI.
Let’s start with a Big Picture Summary of the framework:
QRI aims to develop a holistic theoretical framework for consciousness. This latest iteration aims to integrate electromagnetic field theories of consciousness, connectome-specific harmonic waves, coupling kernels, and field topology in a way that might be capable of providing both explanatory and predictive power in the realm of phenomenology and its connection to biology. While this is an evolving framework, I see a lot of value in sharing the general idea (the “big picture”) we have at the moment to start informing the community and collaborators about how we’re thinking about unifying frameworks for understanding consciousness at the moment. The core elements of the Big Picture are:
Coupling Kernels as Neural-Global Bridge: The coupling kernel serves as a critical bridge between local neural circuitry and global brain-wide behavior. As demonstrated in Marco Aqil‘s work, when scaling up from neural microcircuits, the power distribution across different system harmonics can be modulated through coupling kernel parameters. This is something we arrived at independently last year in a very empirical and hands-on way, but Marco’s precise mathematical framework provides a solid theoretical foundation for this connection.
Geometric Constraints on Coupling Effects: The underlying geometry of a system fundamentally shapes how coupling kernels manifest their effects: resonant modes accessible through coupling kernels differ significantly between scale-free and geometric networks. Within geometric networks, specific geometries and dimensionalities generate characteristic resonant patterns. Thus, a single “high level” effect like a change in coupling kernel can have a wide range of different effects depending on the type of network/system to which it is applied.
Network Geometry Interactions and Projective Intelligence: A fundamental computational principle emerges from the interaction between networks of different geometries/topologies. This underlies “projective intelligence” (or more broadly, mapping/functional intelligence) – as exemplified by the interaction between the 2D visual field and 3D somatic field.
Topological Solution to the Boundary Problem: The topological solution to the boundary problem elucidates how physically “hard” boundaries with causal significance and holistic behavior could explain the segmentation of consciousness into discrete experiential moments.
Internal Topology and Phenomenology: The internal topological complexity within a globally segmented topological field pocket may determine its phenomenology – specifically, the field’s topological defects might establish the boundary conditions.
5-MeO-DMT and Topological Simplification: 5-MeO-DMT experiences demonstrate phenomenological topological simplification as documented by Cube Flipper and other HEART members.
Coupling Kernels and Field Topology: Coupling kernels applied to electric oscillators can modulate field topology (observable in the vortices and anti-vortices of the magnetic field containing the electric oscillators, which you can see in the simulations below).
DMT vs 5-MeO-DMT Effects: This framework offers an explanation for the characteristic effects of DMT and 5-MeO-DMT: DMT generates competing coherence clusters and multiple simultaneous observer perspectives – interpretable as topological complexification within the pocket. Conversely, 5-MeO-DMT induces simplification where boundaries mutually cancel, ultimately producing experiences characterized by a single large pinwheel and the dissolution of topological defects (as in cessation states).
Paths and Experience: The Path Integral of Perspectives – The final theoretical component suggests that the subjective experience of a topological pocket emerges from “the superposition of all possible paths” within it. The topological simplicity of 5-MeO-DMT states may generate an “all things at once” quality due to the absence of internal boundaries constraining the state. In contrast, DMT’s complex internal topology results in each topological defect functioning as an observer, creating the sensation of multiple entities.
We’re currently developing empirical paradigms to test these frameworks, including psychophysics studies and simulations of brain activity to reconstruct behavior observed through neuroimaging. These ideas are fresh and need a lot of work to be validated and integrated into mainstream science, but we see a path forward and we’re excited to get there.
Now let’s dive into these components and explain them more fully:
0. What’s a Coupling Kernel?
The core concept vis-à-vis QRI was introduced in Cessation states: Computer simulations, phenomenological assessments, and EMF theories (Percy, Gómez-Emilsson, & Fakhri, 2024), where we provided a novel conceptual framework to make sense of meditative cessations (i.e. brief moments at high levels of concentration where “everything disappears”). Coupling kernels was part of the conceptual machinery that allowed us to propose a model for cessations, but it is worth mentioning that it stands on its own as a neat tool that bridges low-level connectivity and high-level resonance in systems of coupled oscillators. The core concept is: in a system of coupled oscillators with a distance function for each pair of oscillators, a coupling kernel is a set of parameters that tells you what the coupling coefficient should be as a function of this distance. I independently arrived at this idea (which others have explored in the past to an extent) during the Canada HEART retreat in order to explain a wide range of phenomenological observations derived from meditative and psychedelic states of consciousness. In particular, we wanted to have a simple algorithmic reduction to be able to explain the divergent effects of DMT and 5-MeO-DMT: the former seems to trigger “competing clusters of coherence” in sensory fields, whereas the latter seems to pull the entire system to a state of global coherence (in a dose-dependent way). Thinking of systems of coupled oscillators, I hypothesized that perhaps DMT induces a sort of alternative coupling kernel (where immediate neighbors want to be as different as possible from each other, whereas neighbors a little further apart want to be similar) while 5-MeO-DMT might instantiate a general “positive kernel” where oscillators all want to be in phase regardless of relative distance. We are in the process of developing empirical paradigms to validate this framework, so please take this with a grain of salt; the paradigm is currently in early developmental stages, but it is nonetheless worth sharing for the reasons I mentioned already (bringing collaborators up to speed and getting the community to start thinking in this new way).
As demonstrated in our work “Towards Computational Simulations of Cessation“, see how a flat “coupling kernel” triggers a global attractor of coherence across the entire system, whereas an alternating negative-positive (Mexican hat-like) kernel produces competing clusters of coherence. This is just a very high-level and abstract demonstration of a change in the dynamic behavior of coupled oscillators by applying a coupling kernel. What we then must do is to see how such a change would impact different systems in the organism as a whole. Source
It is worth mentioning that in all of our simulations we also add a “small world” lever. The way this one is constructed is as follows: at the start of the simulation, for each oscillator we select two other oscillators at random and wire them to it. The lever controls the coupling constant between each oscillator and the two randomly chosen oscillators assigned to it. In graph theory, this kind of network architecture is often called a “small-world network” because the diameter of the graph quickly collapses as you add more random connections (and in our case, the system synchronizes as you add a positive coupling constant in for these connections). In practice, while the distance-based coupling kernel tunes into resonant modes (traveling waves, checkerboard patterns, etc. as we will see below), the small-world coupling constant adds a kind of geometric noise (when negative) and a global phase to which all oscillators can easily synchronize to (when positive). In effect, we suspect that small-world network-like neural wiring might be responsible for things like dysphoric seizures (due to high level of synchrony coupled with geometric irregularity causing intense dissonance) and disruption of consonant traveling waves (e.g. as a way to modulate anxiety). The phenomenology of being hungover or of experiencing benzo withdrawal might have something to do with an overactive negative small world network coupling constant.
1. Coupling Kernels as Neural-Global Bridge
One of the early simulations that I coded would analyze in real time the Discrete Cosine Transform that the effect of coupling kernels have on a 2D system of oscillators. Intuitively, I knew that the shape of the kernel clearly selected for specific resonant modes of the entire system, but seeing in real time how robust this effect was made me think there probably was a deep mathematical reason behind it. Indeed, as you can see in the below animations, the kernel shape can select checkerboard patterns, traveling waves, and even large pinwheels, all of which have characteristic spatial frequencies that are easily noted in the DCT of the plate of oscillators.
The animations above show: coupling kernel for a 2D system of coupled oscillators, shown on the top-left quadrant. Top-right quadrant is the Discrete Cosine Transform of the 2D plate of oscillators. Bottom-left is a temporal low-pass filter on the DCT. Bottom-right is a temporal high-pass filter on the DCT.Source: Internal QRI tool (public release forthcoming)
In November of last year at a QRI work retreat we stumbled upon two key frameworks that directly address these concepts in the research of Marco Aqil. Namely, CHAOSS (Connectome-Harmonic Analysis Of Spatiotemporal Spectra) and Divisive Normalization. In those works we find how the coupling kernel serves as the critical bridge between local neural activity and global brain-wide behavior. This connection emerges from deep mathematical principles explored in the CHAOSS framework. As we scale up from individual neural circuits to larger networks, the distribution of power across different harmonics of the system becomes accessible through modulation of the coupling kernel. CHAOSS reveals how the eigenmodes (in this case corresponding to “connectome harmonics”) of our structural wiring give rise to global patterns of brain activity. When provided appropriate coupling parameters, neural systems resonate with specific structural frequencies, producing macroscopic standing waves that unify and reorganize local activation patterns.
The link between molecular mechanisms and coupling kernels becomes particularly clear through divisive normalization. This canonical neural computation principle describes how a neuron’s response to input is modulated by the activity of surrounding neurons through specific molecular pathways. Different receptor systems (like 5-HT2A and 5-HT1A) can alter these normalization circuits in characteristic ways (perhaps ultimately explaining the implementation-level effects discussed in Serotonin and brain function: a tale of two receptors (2017, Carhart-Harris, Nutt)). When we map this to our coupling kernel framework, we see that changes in divisive normalization directly translate to changes in the coupling kernel’s shape. For instance, 5-HT2A activation might enhance local inhibition while simultaneously strengthening medium-range excitation, creating the alternating positive-negative coupling pattern characteristic of DMT states. Conversely, 5-HT1A activation might promote more uniform positive coupling across distances, explaining 5-MeO-DMT’s tendency toward global coherence. This provides a concrete mechanistic bridge from receptor activation to field topology: receptor binding → altered divisive normalization → modified coupling kernel → changed field topology. It’s a beautiful example of how a relatively simple molecular change can propagate through multiple scales to create profound alterations in consciousness.
In the CHAOSS framework, each brain region and pathway is represented as a node and edge on a distance-weighted graph. The framework applies spatiotemporal graph filters that act as coupling kernels, encoding how each node influences and is influenced by its neighbors across multiple time scales. By systematically adjusting parameters for excitatory and inhibitory interactions, we can effectively “scan” the connectome’s harmonic space: certain configurations produce stable resonance, others generate traveling waves or chaotic patterns, and some configurations may induce boundary-dissolving states that might prevent the formation of gestalts, and so on. The point being that it can be rigorously shown that in a system of coupled oscillators, a spatial (or temporal) coupling kernel can effectively “tune into” global resonant modes of the entire system.
At the very lowest-level, Marco’s work on Divisive Normalization suggests that there is a mode of canonical neural computation, where the response from a population of neurons to a given input signal is mediated by the surrounding context, a circuit that involves neurons that respond to different neurotransmitter systems. In particular, here we have a bridge that links the very low-level neural circuits to the coupling kernels, which in turn excites specific harmonic resonant modes of the entire system. In other words, the coupling kernel is a sort of intermediate “meso-level” structure that provides system-wide dynamic control of resonance and can be derived as a function of the balance between different neuronal populations that respond to specific neurotransmitters (learn more).
The result of encountering this research is that we now have a crisp conceptual explanation for how coupling kernels might arise (and be controlled by) low-level circuitry, and also why (in a mathematically rigorous way) such kernels can tune into global resonant modes. It therefore starts to look like there is a potentially highly rigorous link between the insights that come from QRI’s Think Tank “taking phenomenology seriously” approach and the current leading academic theories of how drugs affect perception.
2. Geometric Constraints on Coupling Effects
With the above said, the human organism is really complex, and so it is natural to ask: where exactly does the coupling kernel apply to? As argued recently we propose that it would be highly parsimonious if the coupling kernel applied to a range of systems at the same time: the visual cortex, the auditory cortex, the somatosensory cortex, the peripheral nervous system, and even the vasculature. Here the conceptual framework would say that a given drug might change the way low-level circuitry results in divisive normalization with specific constants, and that this change is applied to a wide range of systems. When you take LSD you get a characteristic “vibrational pattern” that might be present in, say, both the vascular system and the visual cortex at the same time. The underlying change is very simple, but the resulting effect is system-dependent due to the characteristic geometry and topology of each subsystem that is affected.
I think that a key insight we ought to work with is that the geometry of the system on which a coupling kernel operates fundamentally determines its high-level effects. A particularly striking example of how geometry shapes coupling kernel effects can be seen in the contrast between the visual cortex and the vasculature system. The visual cortex, organized as a hierarchical geometric network with distinct layers and columnar organization, responds to coupling kernels in ways that reflect its structural hierarchy. When a DMT-like kernel (alternating positive-negative coupling constants) is applied, it generates competing clusters of coherence at different scales of the hierarchy. This manifests phenomenologically as the characteristic layered, fractal-like visual patterns reported in DMT experiences, where similar motifs appear nested at multiple scales. In contrast, a 5-MeO-DMT-like kernel (uniformly positive coupling) drives the hierarchical network toward global synchronization, potentially contributing to the reported dissolution of visual structure in 5-MeO-DMT experiences.
Simulation comparing coupling kernels across a hierarchical network of feature-selective layers (16×16 to 2×2), showing how different coupling coefficients between and within layers affect pattern formation. The DMT-like kernel (-1.0 near-neighbor coupling) generates competing checkerboard patterns at multiple spatial frequencies, while the 5-MeO-DMT-like kernel (positive coupling coefficients) drives convergence toward larger coherent patches. These distinct coupling dynamics mirror how these compounds might modulate hierarchical neural architectures like the visual cortex. Source: Internal QRI tool (public release forthcoming)
The vasculature system, on the other hand, exemplifies a scale-free network with its branching architecture. Here, the same coupling kernels produce markedly different effects. In the vasculature, a DMT-like kernel would tend to create competing clusters of coherence primarily at bifurcation points, where vessels branch. This could explain some of the characteristic bodily sensations reported during DMT experiences, such as the feeling of energy concentrating at specific points in the body. When a 5-MeO-DMT-like kernel is applied to this scale-free network, it drives the entire system toward global phase synchronization, potentially contributing to the reports of profound bodily dissolution and unity experiences (cf. when you experience a dysphoric 5-MeO-DMT response oftentimes this can be traced to a mostly coherent but slightly off pattern of flow, where “energy” strongly aggregates in a specific point, cf. Arataki’s Guide to 5-MeO-DMT).
Simulation comparing different coupling kernels (DMT-like vs 5-MeO-DMT-like) applied to a 1.5D fractal branching network, showing how modified coupling parameters affect phase coherence and signal propagation. The DMT-like kernel produces competing clusters of coherence at bifurcation points, while the 5-MeO-DMT kernel drives the system toward global phase synchronization – patterns that could explain how these compounds differently affect branching biological systems like the vasculature or peripheral nervous system. Source: Internal QRI tool (public release forthcoming)
This framework helps explain how a single pharmacological intervention, by modifying coupling kernels through changes in divisive normalization, can produce such diverse phenomenological effects across different biological systems. The geometry of each system acts as a filter, transforming the same basic change in coupling parameters into system-specific resonant patterns. This provides a unified explanation for how psychedelics can simultaneously affect visual perception, bodily sensation, and cognitive processes, while maintaining characteristic differences between compounds based on their specific coupling kernel signatures.
The notion of a continuous graph-based system dissolves traditional distinctions between regional oscillator networks and global wave phenomena into a single multifaceted gem of coupled states. By shaping coupling kernels, we effectively tune into specific connectome harmonics, instantiating global resonant modes that underlie everything from coherent sensory integration to altered states of consciousness.
3. Network Geometry Interactions and Projective Intelligence
A fundamental computational principle emerges from the interaction between networks of different geometries and topologies. This principle underlies what we might call “projective intelligence” or more broadly, mapping/functional intelligence. The interaction between the 2D visual field and 3D somatic field provides a prime example of this principle in action.
Consider how we understand a complex three-dimensional object like a teapot. Our visual system receives a 2D projection, but we comprehend the object’s full 3D structure through an intricate dance between visual and somatic representations. As we observe the teapot from different angles, our visual system detects various symmetries and patterns in the 2D projections: perhaps the circular rim of the spout, the elliptical body, the handle’s curve. These 2D patterns, processed through the visual cortex’s hierarchical geometric network, generate characteristic resonant modes. Simultaneously, our somatic system maintains a 3D spatial representation where we can “map” these detected symmetries. The brain effectively “paints” the symmetries found in the 2D visual field onto the 3D somatic representation, creating a rich multi-modal representation of the object.
This process involves multiple parallel mappings between sensory fields, each governed by its own coupling kernel. The visual field might have one kernel that helps identify continuous contours, while another kernel in the somatic field maintains spatial relationships. These kernels can synchronize or “meet in resonance” when the mappings between fields align correctly, giving rise to stable multimodal representations. When we grasp the teapot, for instance, the tactile feedback generates somatic resonant modes that match our visually-derived expectations, reinforcing our understanding of the object’s structure (many thanks to Wystan, Roger, Cube Flipper, and Arataki for many discussions on this topic and their original contributions thereof – the fact that visual sensations devoid of somatic coupling have a very different quality in particular was a brilliant observation by Roger that fomented a lot of insights in our sphere).
The necessity of interfacing between spaces of different dimensionality (e.g. 3D somatic space and 2.5D visual space) creates interesting constraints. In systems exhibiting resonant modes emergent from coupled oscillator wiring, energy minimization occurs precisely where waves achieve low-energy configurations in both interfacing spaces simultaneously. This requires finding both an optimal projection between spaces and appropriate coupling kernels that allow the resulting space to behave as if it were unified.
Remarkably, this framework suggests that our cognitive ability to understand complex objects and spaces emerges from the brain’s capacity to maintain multiple concurrent mappings between sensory fields of different dimensionalities. Each mapping can be thought of as a kind of “cross-modal resonance bridge,” where coupling kernels in different sensory domains synchronize to create stable, coherent representations. When this level of coherence is achieved, the waves cannot detect the underlying projective dynamic: there simply is no “internal distinction” to be found in an otherwise complex system that typically maintains many differences between the spaces it maps. At the limit, the perfect alignment between the various mappings and coupling kernels of all sensory fields is what we hypothesize explains meditative cessations.
This multiple-mapping approach might explain phenomena like the McGurk effect, where visual and auditory information integrate to create a unified perception, or the rubber hand illusion, where visual and tactile fields can be realigned to incorporate external objects into our body schema. In each case, coupling kernels in different sensory domains synchronize to create new stable configurations that bridge dimensional and modal gaps.
The framework also provides insight into how psychedelics might affect these cross-modal mappings. DMT, for instance, might introduce competing clusters of coherence across different sensory domains, leading to novel and sometimes conflicting cross-modal associations. In contrast, 5-MeO-DMT might drive all mappings toward global synchronization, along which characteristic system-wide synchronization effects manifest, potentially explaining the reported dissolution of distinctions between sensory modalities and the experience of unified consciousness.
Understanding consciousness as a system of interacting dimensionally-distinct fields, each with their own coupling kernels that can synchronize and resonate with each other, offers a powerful new way to think about both ordinary perception and altered states. It suggests that our rich experiential world emerges from the brain’s ability to maintain and synchronize multiple parallel mappings between sensory domains of different dimensionalities, creating a unified experience from fundamentally distinct representational spaces.
4. Topological Solution to the Boundary Problem
Here’s where the framework really starts to come together: if we identify fields of physics with fields of qualia (a field-based version of panpsychism), then the boundaries between subjects could be topological in nature. Specifically, where magnetic field lines “loop around” to form closed pockets, we might find individual moments of experience. These pockets aren’t arbitrary or observer-dependent: they’re ontologically real features of the electromagnetic field that naturally segment conscious experience (note: I will leave aside for the time being the discussion about the ontological reality of the EM field, but suffice to say that even if the EM field is an abstraction atop the more fundamental ontology of reality, we believe topological segmentation could then apply to that deeper reality).
This provides a compelling solution to the boundary problem: what stops phenomenal binding from expanding indefinitely? The answer lies in the topology of the field itself. When field lines close into loops, they create genuine physical boundaries that can persist and evolve as unified wholes. These boundaries are frame-invariant (preserving properties under coordinate transformations), support weak emergence without requiring strong emergence, and explain how conscious systems can exert downward causation on their constituent parts through resonance effects.
5. Electromagnetic Field Topology and its Modulation
To demonstrate how coupling kernels create and control these field boundaries, we’ve developed three key simulations showing electric oscillators embedded in magnetic fields. By visualizing the resulting field configurations across different geometries – 2D grids, circular arrangements, and branching structures – we can directly observe how coupling kernels shape field topology.
When we apply a DMT-like kernel (alternating positive-negative coupling constants at different distances), we see an explosion of topological complexity in which multiple vortices and anti-vortices emerge, creating a diverse patterns of nested field structures. The same kernel creates characteristic patterns in each geometry, but always tends toward complexification. In contrast, applying a 5-MeO-DMT-like kernel (uniformly positive coupling) causes these complex structures to simplify dramatically, often collapsing into a single large vortex or even completely smooth field lines.
Coupled oscillators in a 2D space whose phase is interpreted as electric oscillations are embeded in a magnetic field whose topology becomes mediated by the coupling kernel. Source: Internal QRI tool (public release forthcoming)
[Note: These are still 2D simulations – a full 3D electromagnetic simulation is in development and will likely reveal even richer topological dynamics. However, even these simplified models provide striking evidence for how coupling kernels can control field topology.]
6. 5-MeO-DMT and Topological Simplification
The remarkable alignment between our theoretical predictions and actual psychedelic experiences becomes clear when we examine 5-MeO-DMT states. As documented in Cube Flipper’s “5-MeO-DMT: A Crash Course in Phenomenal Field Topology” (2024), these experiences frequently involve the systematic disentangling or annihilation of local field perturbations (“topological defects”) over time. Subjects report a progressive dissolution of boundaries and eventual sense of absolute unity or “oneness.” Significantly, recent EEG analysis of 5-MeO-DMT experiences also reveal remarkable topological properties, which we’re currently trying to derive from a 3D model of the brain in light of altered coupled kernels.
This phenomenology maps really well onto what our electromagnetic simulations predict: a 5-MeO-DMT-like coupling kernel transforms networks of swirling singularities into simplified field configurations. The effect isn’t limited to any particular neural subsystem: it appears to drive global topological simplification across multiple scales and geometries, explaining both the intensity and the consistency of the experience across subjects. In turn, a lot of the characteristic phenomenological features of 5-MeO-DMT might find their core generator as the interaction between a very positive coupling kernel and the interesting relationships between different sensory fields as they try to map onto each other to minimize dissonance. At the peak of a breakthrough experience, typically this culminates in what appears as a global multimodal coherent state, where presumably all the sensory fields have found a mapping to each other such that the waves in each look exactly the same: the recipe for a zero informational state of consciousness. A whiteout.
What’s particularly fascinating is that this framework suggests normal waking consciousness might represent a sweet spot of topological complexity. It carries enough structure to maintain a stable sense of self and world, but not so little as to dissolve completely (as in 5-MeO-DMT states). Each topological defect could be thought of as a kind of “perspectival anchor” in the field. As these defects systematically dissolve under 5-MeO-DMT, we would expect exactly what subjects report: a progressive loss of distinct perspectives culminating in a state of pure unity. Perhaps sleep and dreaming could be also interpreted through this lens: during periods of wakefulness we slowly but surely accumulate topological defects; sleep and dreaming might be a process of topological simplification where the topological defects aggregate and cancel out. Notice next time you find yourself in a hypnagogic state how it feels like to “let go of the central grasping to experience” and the subsequent fast “unraveling” of the field of experience. Much more to say about this in the future (a topological simplification theory of sleep).
7. Coupling Kernels and Field Topology
The mechanism by which coupling kernels control field topology reveals something really deep, abstract, and yet applied about consciousness: the same mathematical object (the coupling kernel) can simultaneously modulate both neural dynamics and electromagnetic field structure. This isn’t just correlation: we are talking about a direct causal chain from molecular interaction to conscious experience and back. Precisely the sort of structure we want in order to both ground the topological boundary problem solution in neurophysiology and avoid epiphenomenalism (since the field topology feeds back into neural activity, cf. local field potentials).
Consider how this works: when we apply a coupling kernel to a network of electric oscillators, we’re not just changing their relative phases. We’re alsosculptingthe magnetic field they generate. Each oscillator contributes to the local magnetic field, and the coupling kernel determines how these contributions interfere. Positive coupling between nearby oscillators tends to align their fields, creating smooth, continuous field lines. Negative coupling creates discontinuities and vortices. The resulting field topology emerges from these collective interactions, yet acts back on the system as a unified whole through electromagnetic induction.
What’s particularly elegant about this mechanism is its scale-invariance. Whether we’re looking at ion channels in a single neuron or large-scale brain networks, the same principles apply. The coupling kernel acts as a kind of “field-shaping operator” that can be applied at any scale where electromagnetic interactions matter. This helps explain why psychedelics, which presumably modify coupling kernels through receptor activation, can have such profound and coherent effects across multiple levels of brain organization.
8. DMT vs 5-MeO-DMT Effects
With this mechanism in hand, we can now understand the radically different effects of DMT and 5-MeO-DMT in a new light. The key insight is that these compounds don’t just change what we experience. They transform the very structure of the field that gives rise to bound experiences.
DMT appears to implement a coupling kernel with a characteristic Mexican-hat profile: strong negative coupling at short distances combined with positive coupling at medium distances. When applied to neural networks, this creates competing clusters of coherence. But more fundamentally, it generates a field topology rich in stable vortices and anti-vortices. Each of these topological features acts as a semi-independent center of field organization – a kind of local “observer” within the larger field.
This helps explain one of the most striking aspects of DMT experiences: the encounter with apparently autonomous entities or beings. If each major topological defect in the field functions as a distinct locus of observation, then the DMT state literally creates multiple valid perspectives within the same field of consciousness. The geometric patterns commonly reported might reflect the larger-scale organization of these topological features – the way they naturally arrange themselves in space according to electromagnetic field dynamics.
The bizarre yet consistent nature of DMT entity encounters takes on new meaning in this framework. These entities often seem to exist in spaces with impossible geometries, yet interact with each other and the observer in systematic ways. This is exactly what we’d expect if they represent stable topological features in a complexified electromagnetic field: they would follow precise mathematical rules while potentially violating our usual intuitions about space and perspective. Even our notion of a central observer and object of observation; the DMT space has many overlapping “points of view” derived from the complex topology of the field.
These insights stand in stark contrast to 5-MeO-DMT’s effects, but they emerge from the same underlying mechanism. They also suggest new research directions. For instance, we might be able to predict specific patterns of field organization under different compounds by analyzing their receptor binding profiles in terms of their implied coupling kernels. This could eventually allow us to engineer specific consciousness-altering effects by designing molecules (or drug cocktails) that implement particular coupling kernel shapes.
9. Paths and Experience: The Path Integral of Perspectives
Think about it: we’re used to consciousness having a kind of “screen” quality, where everything is presented to a singular point of view. But this is just one possible configuration(!). On DMT, for instance, experiencers often report accessing topological extrema instantaneously, as if consciousness could compress or tunnel through its own geometry to find patterns and symmetries. This suggests our usual centered experience might be more of a special case – perhaps we’re too attached (literally, in terms of field topology) to a central vortex that geometrizes experience in a familiar way.
When we consider the full range of possible field topologies, things get wonderfully weird (but also kind of eerie to be honest). The “screen of consciousness” starts looking like just one possible way to organize the field, corresponding to a particular kind of stable vortex configuration. But there are so many other possibilities! The path integral approach lets us understand how a completely “centerless” state could still be conscious – it’s just integrating over all possible perspectives simultaneously, without privileging any particular viewpoint.
This framework helps explain why 5-MeO-DMT can produce states of “pure consciousness” without content – when the field topology simplifies enough, the path integral becomes trivial. There’s literally nothing to distinguish one perspective from another. In a perfectly symmetrical manifold, all points of view are exactly the same. This ultimately ties in to the powerful valence effects of 5-MeO-DMT, seen through the lens of a field-theoretic version of the Symmetry Theory of Valence (Johnson 2016). We’re currently developing valence functions for field topologies, though we don’t yet have concrete results worth showing (but writeup about it forthcoming). Conversely, if this framework is accurate, then DMT’s complex topology creates many local extrema, each serving as a kind of perspectival anchor point, leading to the sensation of multiple observers or entities. This would be predicted to have generically highly mixed valence, with at times highly dissonant states and at times highly consonant states, yet always rich in internal divisions and complex symmetries rather than the “point of view collapse” characteristic of 5-MeO-DMT.
Our electromagnetic field visualizations make this particularly concrete. When we observe the magnetic field configurations in our simulations, we’re essentially seeing snapshots of the space over which these path integrals are computed. In the DMT-like states, the field is rich with vortices and anti-vortices – each one representing a potential perspective from which to “view” the field. The path integral must account for all possible paths through this complex topology, including paths that connect different vortices. This creates a kind of “quantum tunneling of perspective” (I know how this sounds, but bear with me) where consciousness can leap between different viewpoints, perhaps explaining the characteristically bizarre spatial experiences reported on DMT. In contrast, when we apply the 5-MeO-DMT-like kernel, we watch these vortices collapse and merge. The topology simplifies until there’s just one global structure – or sometimes none at all. At this point, the path integral becomes trivial because all paths through the field are essentially equivalent. There’s no longer any meaningful distinction between different perspectives because the field has achieved a kind of perfect symmetry.
Conclusion: A Network of Insights
This theoretical framework – connecting coupling kernels, field topology, and conscious experience – emerged from years of collaborative work and inspiration. While the specific insights about coupling kernels and their effects on field topology are my contributions, they stand atop a mountain of brilliant work by the extended QRI family.
I’m deeply grateful to Chris Percy for his rigorous development of these ideas, particularly in understanding their philosophical implications in the context of the current literature of consciousness studies, Michael Johnson for years of fruitful collaboration (and his great contribution to the field via the Symmetry Theory of Valence and formalization of Neural Annealing), as well as really helpful QRI advisors like Shamil Chandaria, Robin Carhart-Harris, and Luca Turin. Also special thanks to the great long-time doers in QRI like Hunter Meyer, Marcin Kowrygo, Margareta Wassinge and Anders Amelin (RIP). Cube Flipper’s phenomenological investigations of 5-MeO-DMT have been invaluable, as have the insights from Roger Thisdell, Wystan Bryan-Scott, Asher Arataki, and others. Everyone on the HEART team’s dedication to careful exploration has provided crucial empirical grounding for these theoretical developments.
I’m also excited about ongoing work with our academic collaborators (to be announced soon – we’re currently designing studies to test these ideas rigorously). In particular I want to thank Till Holzapfel for his awesome research and collaborations (and help with the QRI Amsterdam meetup!), Taru Hirvonen for her visual intuitions and work, Emil Hall for his amazing programming and conceptual development help, Symmetric Vision for his incredible visual work and intuitions, Ethan Kuntz for his insights on spectral graph theory, Scry for his retreat replications, and Marco Aqil for his ground-breaking research (and for giving a presentation at the recent Amsterdam meetup), and many more people who have recently been delightful and helpful for the mission (special shoutout to Alfredo Parra). This emerging research program promises to put these theoretical insights to empirical test, and we’re working at a team to bridge phenomenology and hard neuroscience. It’s happening! 🙂
Also, none of this would have been possible without the broader QRI community and its supporters – a group of fearless consciousness researchers willing to take both mathematical rigor and subjective experience seriously. Together, we’re building a new science of consciousness that respects both the precision of physics and the richness of lived experience.
The path ahead is clear (well, at least in my head): we need to develop more sophisticated simulations of field topology, particularly in three dimensions, and devise clever ways to test these ideas experimentally through psychophysics and microphenomenology. The coupling kernel paradigm offers a concrete mathematical handle on consciousness – one that might let us not just understand but eventually engineer specific states of consciousness. It’s an exciting time to be working on this hard problem!
Thanks for coming along on this wild ride through field topology, psychedelic states, and the mathematics of consciousness. Stay tuned – there’s much more to come!
Just as a fire uniformly raises the temperature throughout a building, causing diverse but interconnected effects (metal beams expanding, wood supports burning, windows cracking from thermal stress, smoke rising through air currents) psychedelics might work through a single fundamental mechanism that ripples through all neural systems. This isn’t just theoretical elegance without grounding; it’s a powerful explanatory framework that could help us understand why substances like DMT and 5-MeO-DMT produce distinct but internally consistent effects across visual, auditory, cognitive, and somatic domains. A single change in coupling dynamics might explain why these compounds have such distinct but internally consistent effects: DMT creates rapidly alternating color/anti-color visual patterns and oscillating somatic sensations, whereas 5-MeO-DMT tends towards a state of global coherence.
As demonstrated in our work “Towards Computational Simulations of Cessation“, see how a flat “coupling kernel” triggers a global attractor of coherence across the entire system, whereas an alternating negative-positive (Mexican hat-like) kernel produces competing clusters of coherence. This is just a very high-level and abstract demonstration of a change in the dynamic behavior of coupled oscillators by applying a coupling kernel. What we then must do is to see how such a change would impact different systems in the organism as a whole. Source
The key insight is that psychedelics may modify the coupling kernels between oscillating neural systems throughout the body. Think of coupling kernels as the “rules of interaction” between neighboring neural oscillators. When these rules change, the effects cascade through different neural architectures (from the hierarchical layers of the visual cortex to the branching networks of the peripheral nervous system) producing the kaleidoscopic zoo of psychedelic effects we observe.
Simulation comparing coupling kernels across a hierarchical network of feature-selective layers (16×16 to 2×2), showing how different coupling coefficients between and within layers affect pattern formation. The DMT-like kernel (-1.0 near-neighbor coupling) generates competing checkerboard patterns at multiple spatial frequencies, while the 5-MeO-DMT-like kernel (positive coupling coefficients) drives convergence toward larger coherent patches. These distinct coupling dynamics mirror how these compounds might modulate hierarchical neural architectures like the visual cortex. Source: Internal QRI tool (public release forthcoming)
We’re excited to announce that we’ll be hosting a meeting in Amsterdam to explore this paradigm-shifting framework. This gathering will bring together researchers studying psychedelics from multiple angles – from phenomenology to neuroscience – to discuss how coupling kernels might serve as a bridge between subjective experience and neural mechanisms. Recent work on divisive normalization has shown how local neural responses are regulated by their surrounding activity, providing a potential mechanistic basis for how psychedelics modify these coupling patterns. By understanding psychedelic states through the lens of coupling kernels, we may finally have a mathematical framework that unifies the seemingly disparate effects of these compounds, much like how understanding heat transfer helps us predict how a fire will affect an entire building – from its structural integrity to its airflow patterns.
Simulation comparing different coupling kernels (DMT-like vs 5-MeO-DMT-like) applied to a 1.5D fractal branching network, showing how modified coupling parameters affect phase coherence and signal propagation. The DMT-like kernel produces competing clusters of coherence at bifurcation points, while the 5-MeO-DMT kernel drives the system toward global phase synchronization – patterns that could explain how these compounds differently affect branching biological systems like the vasculature or peripheral nervous system. Source: Internal QRI tool (public release forthcoming)
Event Details & Amsterdam Visit
The meetup will be held on the 25th of January (location: Generator Amsterdam – event page; time: 1-8PM), featuring presentations from myself and Marco Aqil, whose groundbreaking work on divisive normalization and graph neural fields provides a compelling neuroscientific foundation for the Coupling Kernels paradigm. Marco’s research demonstrates how spatial coupling dynamics can bridge microscopic neural activity and macroscopic brain-wide effects: a perfect complement to our phenomenological investigations.
Additionally, I’ll be in Amsterdam throughout the last third of January and available to meet with academics, artists, recreational metaphysicians, and qualia researchers. If you’re interested in deep discussions about consciousness, psychedelic states, and mathematical frameworks for understanding subjective experience, please reach out.
Much love and may your New Year be filled with awesome and inspiring experiences as well as solid paradigm-building enterprises!
So picture yourself on a random Saturday in the Bay Area. A couple of friends of yours have been dying to try magic mushrooms and know that you are an experienced tripper. They have done weed and MDMA a couple of times, and one of them once had 2 grams of mushrooms with you years ago (probably over a decade now, though you prefer not to count). The other, his boyfriend, has never tried a psychedelic. They are both professionals in the AI world, working either on cutting-edge language models or hardware accelerators. So you decide that a fruitful endeavor would be to watch AI-generated content and see how our relatively AI-informed tripping minds interpret what we see. It’s a neat experiment, right? Anyone can do it. But chances are that explicit “watch parties” with friends would be the most effective.
It’s a remarkably simple setup, really. All you have to do is to get together with friends into AI and/or consciousness, each consume between 1 and 2 grams of mushrooms, and then spend the next 5 hours watching this video:
You will ideally also play the music that comes with the video in a good speaker system and with a great large-screen TV. Why is this a significant experiment, or activity?
Look, I want to avoid the perception that this is simply coming from a sort of “oh mushrooms are trippy, AI art is trippy, if we add them together we will get extra trippy!” heuristic. I mean, there is some logic to this, and in many circumstances it really makes sense. But, guys, we’re doing sophisticated science here! Let me explain.
We have an AI system that is trying to minimize the difference between a prompt and the images it is generating. It is trying to make every part of the image as unexpected as possible given every other part of the picture and the prompt. But on magic mushrooms you parse images differently. How these models ultimately draw inferences is still hotly debated, and it wouldn’t be absurd to find out that some clues are more perceptible in such an altered state.
We decided to simply experience the most generic and reproducible setup possible and so we stuck to watching that video, so it becomes a kind of standard candle for discussion.
I should mention that the other two participants took 2 grams. One of them all at once (soaked in lemon and with ginger juice as a chaser to avoid nausea) and the other took one gram and then about 50 minutes later the second gram. I took half a gram to test the waters (as I sometimes respond really strongly to mushrooms in particular) and had a gram (most likely about 0.8-0.9g) also 50 minutes after the first dose, when it became apparent that I was having a more typical response by then.
The other two participants were very grateful for the experience overall, but they both stated that they thought it was too intense, and they wish they had taken 1 or 1.5g instead. For me the dose was right on target, which I suppose amounted to 1.3-1.4g or so.
The Experience
The video and the music turned out to be perfect. I had a blast. I really couldn’t think of anything more interesting to do on a random Saturday afternoon. First of all, the dose was strong enough for me to have really noticeable effects worth pointing out, but not strong enough that I would get completely side-tracked by internal tangents or worries. I was really energized but euphoric and able to keep it together all of the time, having a lot of familiarity with this territory. Second, I think that the input was really useful for the experience to go well. The images continued to be entertaining and grounding, even. And the music created a vibe of “we made it! we are humanity in the future and we figured out how to solve the climate crisis, AI, and pandemics, and we’re all living a never ending party exploring consciousness”. So at least this created really excellent conditions for my experience.
But most importantly, the task of “look at these images and try to point out things about how the model works that you wouldn’t normally be able to see” was enormously engrossing. Having a deep personal interest in how the mind works and how this differs from how computers work also provided great mental software to play with during this activity.
I will start out by pointing out the most obvious difference in how the experience of watching the video is on 1.3g of mushrooms relative to normal. The biggest difference is in how sensitive one is to randomness in the animation. This is something you can point out literally at any moment of the 11 hour long video (yeah, I know, it’s a shorter loop, which we watched probably around 3.5 times altogether). The change introduced by the zoom makes the algorithm re-paint each region locally in a way that minimizes surprise (modulo the prompt) with its surroundings. And while the local change in color and low-level shape are typically well-coordinated with changes in the region, they are largely random and desynchronized relative to low-level changes elsewhere in the image. This could have been different. For instance, if the model had more non-local update rules, where each local change needs to be made in coordination with changes elsewhere (or at different scales!) then we would be seeing (and noticing in the psychedelic state!) many more correlations in how the video evolves. Instead, we get a setup that almost sort of maximizes the individual brightness of each local change precisely because it occurs in relative isolation, and thus stands out. In a way, looking at this video while on mushrooms makes the experience very “pointillistic”.
Relaxation of Beliefs vs. Expanded Repertoire of Harmonic Modes
Now, the standard explanation for why on a psychedelic we would experience these local changes as brighter than when one is sober is that the state sensitizes you to low-level sensory signals over the perceptual priors we rely on to compress our experience and highlight only what’s out of line. In other words, this is the story where top-down priors are loosened and thus allowing for bottom-up sensations to drive the state more directly than they usually would.
But I think that we can enrich this explanation with a more gear-level account. Namely, if we think, simplistically, that each state of consciousness is decently approximated by a superposition of harmonic resonant modes in each of our sensory channels as well as globally, then psilocybin’s role would be to increase the amplitude of these resonant modes and especially that of higher frequency ones. In turn, the typical landscape of harmonic coupling gets overwhelmed by the non-linearities emergent in the new regime, which give rise to a wide repertoire of possible ways for harmonics to (fleetingly) couple together. As a consequence, we have a wider (but unreliable!) set of building blocks (as resonant modes coupled together to form gestalts) with which to make sense of sensory information. In other words, it’s not (only) that the “perceptual filters” are down, as both Huxley and perhaps standard predictive processing explanations would have you believe, but there is also an enrichment of internal resonant modes that can function as more complex priors useful for perceptual processing.
What this means in practice is that you will be overfitting your sensory input a larger fraction of the time. The garden full of overgrown grass and leaves can look like a complex network of hypercubes on DMT or on a high dose of mushrooms. This is obviously not because that shape is really latent in the stimuli. Rather, that among the non-linear resonant modes that you now internally have available to sample from in order to fit together the information coming from the senses there is an entirely new class of non-Euclidean and also higher dimensional gestalt configurations. In a way, they are the possible data-structures for ordering large bundles of local binding connections into coherent structures with long-range correlations. But in this case, it is overwhelmingly likely that you are overfitting on the data: the grass and the leaves are a source of partially structured randomness that the normal visual system correctly interprets as stochastic whereas the tripping brain over-thinks it far beyond the necessary.
That said, as with psychedelic cryptography more broadly, I do very much believe that it is possible to create input that specifically looks ordered in the right way on a psychedelic but not sober. For instance, a case where indeed the movement of dots in a screen are very well approximated by certain projection of a hypercube on a hyperbolic plane, so that on a psychedelic you actually tap into one of those possible “solitons” of the mind and correctly represent it. Here one would be finding a specific visual task where its model complexity is indeed adequate for a psychedelic but not for the normal visual system. I would in particular, expect that psychedelic states of mind would work really well as kind of a “reverse fractal diffusion” system, where you can “click” into fractals hidden in the screen that were noised in some way. I.e. where the possible fractal gestalts that become available on psychedelics turn out to be a great approximation for the image in a way that generalizes.
Now, given the way in which our brain might use superposition of harmonic modes as one of its primary ways of modulating the contents of the world simulation, then we could _define_ randomness _relative_ to this system. In particular, it might be a good approximation for us to think of randomness as the degree to which the input is “incompressible with harmonic modes”. After all, JPEG is quite a good image compressor for humans. In other words, while some number theoretic properties are certainly not random (if anything, they are superdeterministic, in that they are true in all possible universes), they are random from the point of view of the human visual (tactile, etc.) system. Looking for patterns in prime numbers is so trippy because they are deterministic and yet an adversarial case for our pattern-detection system (don’t get me started on looking for patterns in Pi). So that which cannot be compressed as an interaction between harmonic resonant modes stands out as inexplicable from a subjective point of view, even if there is a real pattern underneath that is simply poorly compressible with harmonic modes.
So one story says that the relative strength of our priors to our sensory input is flipped over. The other story says that the inner repertoire of representations increases and that as a consequence you will be more prone to interpret randomness as a pattern simply due to having more categories of patterns to sample from. How are these stories connected?
Here is what I think.
The Annealing Process
First of all, I think the dynamics are key (cf. mettannealing). A whole psychedelic experience can be seen as an annealing process and we need to be aware of this to make sense of each stage of the trip (Psychedelic Information Theory, Neural Field Annealing). I think that psychedelics inherently activate some low-level cellular-automata-like reaction-diffusion-like processes that make your experience buzz all throughout and causes many of the pre-existing correlations learned by your system to break down. At first, in desynchronized ways. During this phase, the video looked like it was undergoing a process of defabrication. The elements were more disconnected from each other, sort of drifting apart into their own island realities. And the parsing of the scene was highly pointillistic.
Then, I think that as these low-level patterns begin to coordinate with each other, they start to form groups and clusters where they form networks of resonance. In this phase the experience is characterized by the evolution of signals, where different parts of your experience are trying to connect with one another, sending waves to each other and adjusting their mutual shape in order to be able to send and receive signals more efficiently. Here many parts of the video worked as makeshift transmission fields for patterns to communicate with each other.
Then you have a long period where the common themes on the “surviving” patterns of the ecosystem are dancing with each other. Once the pieces of the puzzle are set in place, then you explore their many possible configurations and interactions. But at this point you aren’t making entirely new pieces. So during this phase, the video emphasized the complex relationships between the parts. In essence, the main archetypes that you arrived at during the process of deconstruction go as far as they can in cooperating with one another to make the experience as great as possible (in this case).
And finally you have a comedown and a subtle long-tail, both characterized by the loss of access to the memory of the process (if not somehow encoded in clever ways or recorded in audio or writing) except for a recurring sort of revising of the main emotionally impactful takeaways of the experience.
So I would say that both stories are part of the picture. In that the first story explains the start of this annealing process, where you become sensitized to low-level sensory inputs. But then as the canvas of patterns gets painted and you have the start of competition for attention and connection, you actually explore a wide range of new primitives that can be used to make sense of very complex relationships (which risks overfitting, but might also be legitimately necessary for some categories of insights or realizations). In other words, there is a phase of the process where the evolutionary dynamics generate a layered ecosystem of resonant modes, and these in turn enrich the range of model complexities you can afford to use to represent sensory data.
Now, importantly, the video precisely lacks many of the long-range correlations that are more characteristic of the psychedelic state. This actually, in my estimation, made the experience somewhat more DMT-like, in that the low-level detail always attracted a lot of the attention, as opposed to being more centered on the intermediate-sized gestalts.
The state I was in during the peak of the experience would hallucinate a lot of long-range correlations that I really don’t think are present in the video as such. It was as if the lack of global coordination between the low-level patterns left my pattern-detection systems really hungry, and with the enriched repertoire of possible models, they would find really implausible but technically accurate fits. For instance, here the visual system was really trying its best to reconstruct the pattern of light in the grid as a meaningful optical effect coming from some symmetrical prisms rather than admit that it is random:
In this case, I think my visual system was really using all of the available complexity in the repertoire of resonant couplings on hand and legitimately “thought” that it was a good fit of the data. And of course if there were reasons for those new priors to be there (like that the movie was constructed with them in mind) then they would be picking up on real signals. Here, I’m pretty sure, it was a case of overfitting.
It is worth noting that the valence of the consciousmodel ultimately matters just as much, if not more, than that of the sensory input per se. I actually think that this video wasn’t particularly valence-maximizing. I think for that you would benefit from carefully curated videos with soft harmonic resonance coupling in really elegant ways. This video instead was rather sort of maximizing a certain kind of visual interestingness, in that it compellingly creates the illusion of a structured generator behind the scene even when it is smoke and mirrors, and is rich enough to grip you without being so rich that you miss out on detail.
Lensing
There’s one important exception to the absence of long-range correlations in the video. And that is when “lensing” effects take place.
When you have a pattern that repeats over a long distance, then the little “update waves” that the pattern emits do tend to have the habit of entering into coherence. When the pattern curves, then the waves can in a way become concentrated, and as such, function as a kind of “lens” (cf. Reverse Grassfire Algorithm). When this happens, the image does pulse and vibrate in coherent ways, which is especially nice while on a psychedelic. So I really cherished the moments when lensing would happen in this video.
Another way of looking at these lensing effects comes from thinking of the model as a series of non-linear activation layers for receptive fields of increasing abstraction. In this case, we can actually expect interesting lensing effects, because a coherent wavefront might make a large-enough area look similar enough in order to trigger the detection of a broader gestalt. So in a way, we could say that this model does have some degree of psychedelia inherent in it, though it is far from optimized. Lensing-aware and lensing-optimized networks should be doable.
Importantly, because lensing _is_ present in both the visual field on psychedelics and in this model, there is an especially strong effect from symmetrical alignments in this video and the state we were in, making us say “oh my god” when strong lensing would happen. That said, this non-linear amplification of waves that results in large-scale coordination of gestalts could be greatly enhanced in the model by adding correlated changes across the scene. I’d even predict that the “interaction length” variable of a model like this that has adjustable long-range correlations would be a good proxy for the “degree of trippiness” of the imagery.
A Geometric Deep Learning-Inspired Model of Psychedelic Action
This takes me to another key way in which the video isn’t exactly as psychedelic as it could be. This involves a brief discussion about geometric deep learning. One of the main insights of this field is a way to make sense of how neural networks overcome the curse of dimensionality. In other words, why is it that a model with so many parameters doesn’t automatically just massively overfit the data? And why does the model converge so fast, relative to what you’d expect given the complexity of the patterns it figures out how to detect?
Here the idea is that the way in which we construct neural networks actually has in-built assumptions that significantly reduce the state-space that they are exploring. In particular, two key assumptions are built-in: symmetries in the input, and scale-separation in the outputs.
The symmetries in the input deal with the type of space the data comes from. When you’re in 2D Euclidean spaces, then rotation, translation, and reflection might all count as the symmetries of your space (cf. Klein’s conception of geometry). And it turns out that a key principle behind choosing the right neural networks for a given task is that the in-built symmetries it assumes correspond to the symmetries of the space it is actually sampling from. Thus, convolutional neural networks are a good fit for datasets where you want to enforce translational invariance (a cat is a cat, no matter if it is on the left or the right part of the screen) but not a good fit when the specific location of a pattern actually matters for its classification. Nevertheless, we can say that one of the fascinating things about psychedelic states is that you do seem to experience new exotic geometric primitives. Indeed, a computational interpretation of, say, a hyperbolic spinning wheel on DMT, is that you are applying a _space prior_ over a region of your experience such that the symmetries of that space are enforced in that region. Thus, psychedelic symmetries are, in a deep way, geometric priors over sensory input. But this only really makes sense once you zoom out of traditional deep learning principle and take into account the insights of geometric deep learning (cf. the inventor’s paradox).
The second in-built assumption that comes from how we build neural networks is scale-separation. Here the key is to realize that many of our networks have “pooling” layers where low-level details are aggregated across a region. This way of treating the data gives rise to an implicit assumption about how the information is structured. And that is that patterns of a given size are expected to interact with patterns of roughly the same size. Importantly, too, that categories exist at a certain scale, meaning, that concepts like “a face” encapsulate lower-level features together (nose, eyes, mouth) that are spatially contained _within_. In other words, the way we make sense of visual data using these networks assumes that there is a very specific, highly local, way by which low-level features are put together to form higher level features.
An example of a dataset that would violate this scale-separation assumption would be one where faces need the high frequency elements of eyes to be a certain distance away from the rest of the features. Here the gestalt that one needs to learn to recognize incorporates low-level features into higher level features in an anomalous (highly distributed) way. Then again, this is something that future neural network architectures can play with. Namely, _relaxing_ the degree of scale-separation that is enforced.
Put together, we now have a picture of psychedelic effects in terms familiar to geometric deep learning. Namely, we are sampling geometric priors from an expanded repertoire of possible symmetries (!). In this way, psychedelics could be thought of as relaxing geometric (typically Euclidean) priors in favor of a long-tail of (hyperbolic and higher dimensional) priors. In parallel, we observe that the degree to which long-range correlations are detected and experienced on psychedelics is greatly amplified, especially if they can be compressed as harmonic waves at a different scale. Importantly, there is more coupling between scales on psychedelics, giving rise to a relaxation of the scale-separation priors our system typically works with. Thus, I reckon we can see the psychedelic state precisely as one where scale-separation constraints are relaxed (!). Meaning that, the psychedelic state has broader geometric priors and less scale-separation in its assumptions about the structure of sensory data. A more universal, albeit slower and maladaptive in our current environment, form of qualia computation.
The verdict?
In many ways, the video we saw was fascinating. The constant stream of novelty was endlessly stimulating. In many other ways, it was maximally boring: it precisely lacked the sublime long-range correlations that make psychedelics so delightful. But when they did happen (via lensing effects) they were especially glorious. It became apparent how a much more interesting video to watch will become viable when a broader set of geometric and scale-separation priors are explored in models like these. But on the whole, I thought it was a delightful experience. And my friends were, in their words, quite pleased. A wholesome Saturday evening in the Bay I’ll always remember fondly.
I am delighted to say that I will be delivering a workshop at Vibe Camp on Saturday the 17th of June:
Time: 7:00 PM – 9:00 PM
Location: Fire Circle
Title: Explore the State-Space of Consciousness with QRI – GET YOUR VIBE CAMP RECORDER (scent)
Description: Come to learn useful techniques to navigate the state-space of consciousness and pick up your VCR (Vibe Camp Recorder), a scent created in honor of this event, which will “record” this day forever in your memory. It is both pleasant and very distinctive, so that every time you smell it again you will vividly remember this day.
Thank you Hunter for designing this sticker. cf. Scents by QRI.
I will be arriving on the 19th of June and staying until the 26th. If you see me, don’t be shy! Please say hi.
#PS23 will be a moment in time. People will say “were you there?” It is a celebration of MAPS’ and the field’s accomplishments. #Excited
— Robin Carhart-Harris (@RCarhartHarris) June 7, 2023
We are going to host a QRI Meetup (cf. London, Valenciaga) on the 23rd or 24th, place TBD but near the conference. Please reach out if you want to volunteer. Stay tuned 🙂
PhilaDelic 2023
I will be delivering the following talk. Please come say hi!
Talk Abstract: The paradigm of Neural Annealing developed at the Qualia Research Institute (QRI) by Andrés Gómez Emilsson and Michael E. Johnson has a lot of explanatory power in the context of meditation and exotic states of consciousness such as those induced by psychedelic agents. The theory posits that there is a sense in which each state of consciousness has an associated level of energy, that there are specific energy sinks and sources in the nervous system, and that internal representations can be modified (and indeed “internal stress” released) with an appropriate heating and cooling schedule (aka. neural annealing). More recently, the theory has been enriched with “non-linear wave computing“, which might be capable of formalizing the concept of a (phenomenal) “vibe” for internal representations. Of special interest for the scientific community studying psychedelics and meditation is the recent QRI model of Neural Field Annealing, which combines Hebbian learning with Neural Annealing in order to explain why “highly annealed brains” can instantiate harmonic field behavior (such as the Jhanas). In this talk Andrés will provide an overview of the theory, share empirical findings, and discuss its testability based on its unique predictions.
The first time I discussed this approach to the boundary problem was for a presentation I was going to give at The Science of Consciousness 2020 (see: Qualia Computing at: TSC 2020, IPS 2020, unSCruz 2020, and Ephemerisle 2020). Alas, COVID happened. Now, thanks to the amazing Chris Percy, who joined QRI as a visiting scholar in 2022 and has been killing it as a collaborator, we have a thoroughly researched paper we can point to for this solution. Please send us feedback, cite it, and join the conversation. I believe this is one of the most significant contributions of QRI to philosophy of mind to date, and I hope high-quality engagement with it by physicists will only make it better. Thank you!
Abstract:
The boundary problem is related to the binding problem, part of a family of puzzles and phenomenal experiences that theories of consciousness (ToC) must either explain or eliminate. By comparison with the phenomenal binding problem, the boundary problem has received very little scholarly attention since first framed in detail by Rosengard in 1998, despite discussion by Chalmers in his widely cited 2016 work on the combination problem. However, any ToC that addresses the binding problem must also address the boundary problem. The binding problem asks how a unified first person perspective (1PP) can bind experiences across multiple physically distinct activities, whether billions of individual neurons firing or some other underlying phenomenon. To a first approximation, the boundary problem asks why we experience hard boundaries around those unified 1PPs and why the boundaries operate at their apparent spatiotemporal scale. We review recent discussion of the boundary problem, identifying several promising avenues but none that yet address all aspects of the problem. We set out five specific boundary problems to aid precision in future efforts. We also examine electromagnetic (EM) field theories in detail, given their previous success with the binding problem, and introduce a feature with the necessary characteristics to address the boundary problem at a conceptual level. Topological segmentation can, in principle, create exactly the hard boundaries desired, enclosing holistic, frame-invariant units capable of effecting downward causality. The conclusion outlines a programme for testing this concept, describing how it might also differentiate between competing EM ToCs.
QRI’s Consciousness Art Contests: Immerse, Innovate, and Inspire
Congratulations to the winners of QRI’s Art Contests! (contest announcement). Many thanks to all of the participants! You guys did really great! We will share all of the submissions for which the artists gave us permission to post in the near future; and in my opinion, there were simply too many amazing submissions that didn’t get a prize. We asked the community for awesome content, and they delivered!
In 2015 I wrote a blogpost in Qualia Computing titled "How to Secretly Communicate with People on LSD" where I introduced the idea of Psychedelic Cryptography.
This is the idea of using encoding schemes to hide messages by using the unique information processing advantages of… https://t.co/ECvIBO1IdH
— Andrés Gómez Emilsson (@algekalipso) June 2, 2023
Psychedelic Epistemology: The Think Tank Approach
I want to express gratitude to the panel of judges who diligently worked to evaluate each of the submissions along key dimensions in agreement with the contest specifications. To provide a little background about the panel, I should mention that since early 2020 QRI has been periodically hosting a “Phenomenology Club” by invitation only which gathers top scientists, philosophers, artists, meditators, and psychonauts. We usually choose a particular topic to discuss (e.g. comparing specific kinds of pains or pleasures), or otherwise interview someone with extensive experience with a particular facet of consciousness. For example, we once interviewed three people all of whom have tried taking 5-MeO-DMT in high doses every day for at least a month (i.e. Leo Gura isn’t the only one who has done this!). Really, we are able to do this because QRI has functioned as a beacon to attract highly experienced rational psychonauts and people seriously interested about the nature of consciousness since ~2017. It is out of this pool of world-class phenomenologists from which the panel of judges was formed. The panel includes people who have had over 1,000 high-dose experiences with LSD, psilocybin, DMT, 5-MeO-DMT, dissociatives, and a vast experience with meditative practices like the Jhanas and the process of insight. More so, in order to evaluate the PsyCrypto submission, some of the judges took psilocybin mushrooms and ayahuasca in a place where it is legal to do so. They all gathered to look at and discuss the submissions sober, then while on mushrooms, then sober again, then while on ayahuasca, and then sober again, and only then they were told about the “encryption key” the contestants submitted, and then they had yet another chance to look at them on either mushrooms or ayahuasca while knowing what it is that they were supposed to see. Most of the judges reported that the winning submissions did in fact work. So I am fairly confident that they do.
Similarly, for the Replications contest, the judges looked at the submissions before, during, and after mushrooms and ayahuasca so that they would have a very fresh impression of what these states are like in order to make accurate and technically precise judgements. Hence the detailed and object-level feedback for the top 10 submissions we were able to provide.
Importantly, at QRI we believe that this is the kind of “facing up to the empirical facts” of psychedelic states of consciousness that will actually advance the science of consciousness (aka. the “think tank approach“). This approach stands in stark contrast with, just to give an example: giving surveys to drug-naïve individuals (exclusion criteria incl. “lifetime prevalence of hallucinogens or MDMA use >20 times”) and having them blindly try either LSD or “candy flipping” [MDMA + LSD], a methodology that apparently allows you to conclude that MDMA doesn’t add anything noteworthy to the experience:
As a simple metaphor, imagine what would it take to make genuine progress in the science of electromagnetism. Would you approach the problem of figuring out how magnets work by putting people who have never seen magnets in a room to play with them for a few minutes and then asking them to fill out a questionnaire about their experience? Or… would it perhaps be more fruitful to gather a team of top mathematicians and visual artists who are very experienced magnet-users and allow them to play with them in any way they want, talk extensively with one another, and generate models, predictions, and visualizations of the phenomenon at hand? Which approach do you think would have better chances of arriving at a derivation of Maxwell’s Equations?
Well, you probably know my answer to that question, as QRI is “Psychedelic Think Tank Approach Central”, and we are damn proud of it 🙂
See: 5-MeO-DMT vs. N,N-DMT: The 9 Lenses (video), which is the sort of content that could only ever be generated with a Think Tank Approach to exotic states of consciousness.
It’s amazing to me how people feel, at times, in a hurry to try to explain away anything interesting involving psychedelics with catch-all ideas like “it’s just slower processing” or “it’s just the result of messing with feedback, nothing to see here” (cf. Need For Closure Scale).
The winners of the PsyCrypto contest used the lowest hanging fruit idea for how to do PsyCrypto. It’s amazing that it works, and it does show a computational advantage that isn’t present in normal states of consciousness. And this isn’t trivial! In fact tracers in general affect how you think at a deep level, allowing for thoughts and feelings that never overlap in everyday life to actually show up together in your experiential field at once. This lingering effect increases the internal cross-pollination of information categories in one’s mind. This allows you to make completely new connections in your mind; hooking tracers with field computing is computationally non-trivial. More on this later.
But… also there is a plethora of more sophisticated approaches. I won’t say much more right now, but essentially PsyCrypto can be done in entirely different ways than using tracers. This includes things like pareidolia, color gradients, and detection of movement. And it is these novel approaches that will show the even more interesting computational advantages to the state.
We ain’t seen nothing yet. We’re at the dawn of a new era 🙂
Now, in the wake of our announcement of the PsyCrypto winners, as I very much anticipated, I got an email from Vice:
Dear Andrés,
I’m a science reporter for VICE. Great to be in touch.I’m reaching out about the results of the Qualia Research Institute’s Psychedelic Cryptography Contest, which is a story we’d love to share with our readers.
I was hoping you could answer a few questions about the contest. I wrote them out here in case it’s more convenient to respond over email, but I’m also available for a phone or Zoom call anytime before 3:30pm Eastern Daylight Time today if that works better. Thanks so much and hope to connect.
1. First, I’d love to know what inspired this contest. What are you and your colleagues at QRI hoping to learn and achieve with the Psychedelic Cryptography Contest?
2. On the page announcing the results, you note that “only three submissions seemed to have any promising psychedelic cryptography effects” and that “to decode these pieces you do require a substantial level of tracers.” Why were these three submissions so much more effective than the rest of entries to this contest? Were they the only ones to use the “first classic PsyCrypto encoding method” that is described in your recent blog post, or was there another reason they stood out from the rest?
3. You note that these PsyCrypto experiments can open up new avenues of research in the fields of neuroscience and consciousness. What are some of the open questions in these fields that you think PsyCrypto encoding could help to constrain or resolve?
4. Last, do you and your colleagues QRI have any plans to build on these findings about PsyCrypto with other future studies, contests, or related projects?
Much appreciated! Best, XXXX
Sent June 6 at 9:05 AM
And my response:
Dear XXXX,
Awesome! Science reporter? It sounds like we’re getting an upgrade 🙂 QRI, that is. Mom, I’m on Vice!
Ok, forgive that. I’m just very stoked about the warm reception that PsyCrypto has been getting in the last couple of days. We made it into the front page of Hacker News and I’ve been receiving emails from neuroscientists and artists. […]. So I’m in a good mood 🙂
[…]
I’m more than happy to answer your questions here.
1. I first came up with the idea of PsyCrypto over 10 years ago, while in grad school. I was throwing into the air some spinning glow sticks in the darkness and noticing the patterns that would arise from their trajectory in space. I realized that the lighting conditions were ideal for me to actually make sense of their movement, and wondered if it would be in fact easier to see that path while on psychedelics, given their well-known tracer effects. I immediately coded up some experiments to hide letters using that idea and gave the code to some friends, who then reported some mild but noticeable improved ability to read them while on LSD. After that, I brainstormed a number of alternative encoding methods, coined the term Psychedelic Cryptography, and a couple of years later wrote the Qualia Computing article you saw.
Now, this didn’t happen in a vacuum. Already in 2011 I was a fan of David Pearce and his philosophy of mind (see physicalism.com). In essence, his view is that consciousness evolved because it has information processing advantages. In particular, phenomenal binding, he believes, is not a classical phenomenon. It is in fact enormously computationally beneficial, as we can learn from disorders of consciousness where binding partially breaks down.
So even then I was actively in the lookout for ways to demonstrate how consciousness actually confers an information processing advantage. And psychedelics, to me, felt like very fertile territory to explore this idea. In essence, people have reported all sorts of information processing benefits from psychedelics (e.g. the classic study of Harman and Fadiman of psychedelics for problem solving). But this is still controversial, so to me PsyCrypto is a way to show the undeniable benefits (and tradeoffs!) in terms of information processing that different states of consciousness confer.
The more PsyCrypto encoding schemes are identified and developed, the more this research direction is advanced. It is the emerging field of “Qualia Computing”. Namely, the study of the ways in which consciousness is computationally non-trivial. 🙂
We believe that the contest furthers this mission, and that opening up the project to a broader audience, with prizes and recognition for winning, can drastically accelerate this research direction.
2. The top three submissions were the only ones that worked at all according to our team of expect phenomenologists. They tried really, really hard to find messages in every submission while on mushrooms and ayahuasca (at places where these substances are perfectly legal) and none of the other submissions had anything worth commenting on (sorry!). I think many people misunderstood the task, tried something random without checking if it works first, or simply crossed their fingers and hoped.that their images would look different enough on psychedelics to contain new and meaningful information. But alas, no. Only the three winners had anything resembling PsyCrypto in them. And to top it off, they were also very aesthetically pleasing. So they are, in my mind, real rockstars 🙂
I do expect a dramatic improvement in the quality of submissions next time we run this contest, though.
Very importantly, based on recent work at QRI, I am convinced that there are at least 3-4 completely new and mind-blowing ways to achieve PsyCrypto that do not use tracers at all. The tracers are, in a way, the trivial case. The new PsyCrypto encoding schemes are… Far more surprising and non-trivial. We will publish more information about them in the near future.
3. Yes, absolutely. In essence, I believe that novel PsyCrypto encoding schemes are a window into the actual information processing algorithms of the visual system. At the risk of sounding fringe, I am not impressed with the current mainstream neuroscience models of how psychedelics work or how they alter visual perception. Yes, one can see tunnels and 2D symmetrical tessellations while on psychedelics. But actually… One can *also* experience hyperbolic honeycombs, 4D projective transformations, and fast spatiotemporal Fourier transforms of non-linear resonance. I am sorry, but no current neuroscientific theory *predicts* this. So we are currently in what David Pearce calls the pre-Galilean era for theories of consciousness. Like the (apocryphal) story of the priests not wanting to look through the telescope of Galileo because “the Bible already tells you the truth about the heavens”, similarly right now most theories of how the visual system work are not taking into account the facts of what happens on, say, DMT. Don’t ever let the theory dictate the facts! Instead, let the facts dictate the theory (see: my presentation about psychedelic epistemology).
Therefore we think that by developing encryption schemes that use *phenomenological facts* such as hyperbolic geometry on DMT (https://youtu.be/loCBvaj4eSg) we will radically transform the conversation about how consciousness works and what its information processing properties are. Once you show that those geometries can be used for information processing, and that humans in the right state of consciousness display such advantages, then it becomes undeniable that they are in fact using such exotic geometry for computation. I believe this will set the trajectory of the history of consciousness in very unexpected ways. Indeed, superintelligence won’t be achieved with AI, but with consciousness engineering.
4. Yes. Now, please note that PsyCrypto and in fact psychedelic phenomenology research is only a part of what the Qualia Research Institute does. We have serious work in philosophy of mind, ethics, valence, neurotechnology, and neuroscience, to name a few. We are extremely prolific given our shoestring budget, tiny number of members, and relatively low profile in academia. But I am confident that as we keep producing world class outputs in all of these fields, QRI will become far more influential and mainstream 🙂
Ultimately, my mission is to prevent all future suffering (see my TEDx talk) and figure out how to enable all sentient beings to experience long-term sustainable blissful states at will. This mission is enormously ambitious, but hey, that’s what I want to do with this one life I have. And so is the mission of the other members of QRI. Let’s get to work! 🙂
Thank you! And please let me know if I can clarify anything.
Infinite bliss!
Sent via email June 6 at 4:30PM
And given this, I really thought that the resulting Vice post was actually really stellar. Thank you! 🙂
We titled the series Qualia Mastery – Building Your Toolkit for Navigating the State-Space of Consciousness.
Qualia Mastery, a concept I introduced in a review of a Jhana meditation retreat, is, in a nutshell, the self-organizing vector that cultivates the tools and practices needed to achieve the following three goals:
1) Explore the state-space of consciousness because you want to know it for yourself
2) Study it from many points of view because you want to understand it intellectually at a deep level
3) Intend to apply it for the benefit of all beings
May this be of benefit to you and all sentient beings! And also, have fun!
The Qualia Research Institute (QRI) is excited to announce the launch of three Non-Ordinary States of Consciousness (NSCs) Art Contests: Immerse, Innovate, and Inspire with submissions accepted until 5/17/2023. Examples of non-ordinary states of consciousness are psychedelic experiences, meditative experiences like the jhanas, and near-death experiences.
Our objective is to highlight the reciprocal relationship between art and consciousness research, enabling artists to create lifelike representations of non-ordinary states of consciousness, and contribute to the development of consciousness studies and psychedelic science.
About the Qualia Research Institute
The Qualia Research Institute is a non-profit organization dedicated to advancing our understanding of consciousness. Its mission is to:
Develop a precise mathematical language for describing subjective experience
Map out the full range of possible conscious experiences
Build technologies to improve the lives of sentient beings
Replication Contest (Immerse): Entries will be judged based on transparent and interpretable qualities that accurately capture the low-level subjective effects experienced in non-ordinary states of consciousness.
Psychedelic Cryptography Contest (Innovate): Artists are invited to create encodings of sensory information that are only meaningful when experienced on psychedelics in order to show the specific information-processing advantages of those states.
For the sake of transparency and to benefit the community as a whole, QRI reserves the right to publish the winning submissions made by contestants on its website. Artists retain their intellectual property rights, allowing them control over their artwork’s use and distribution. However, QRI would appreciate permission to showcase participants’ art on our website or use it in potential research publications with proper citations and links to the artists’ work.
Disclaimer
We understand that the replication contest may not capture the full complexity and nuances of psychedelic experiences, and that there are concerns about the potential harm associated with the use of psychedelics. Participation in these contests does not require the use of psychedelics, and we encourage all participants to prioritize their safety and well-being.
We welcome feedback and suggestions for future contests at hello@qri.org. We look forward to exploring these topics responsibly and respectfully.
Replication Contest
The Replication Contest seeks to celebrate the artistic capabilities of participants in accurately depicting and interpreting the low-level subjective effects experienced in non-ordinary states of consciousness (NSCs), with a particular emphasis on (1) valence effects and (2) geometric transformations.
Valence effects focus on demonstrating how the shape of the experience can reveal whether a person is having a clean and blissful experience or a mixed affect experience. The transition between feeling normal and feeling blissful might involve changes to the shape of the visual experience. Rather than focusing on the semantic content (e.g. seeing an angel) here the point is to visualize the texture, shape, and dynamics that bring about this change (e.g. harmonizing flow by reducing turbulence).
Geometric transformations such as rotations, reflections, glides, affine transformations, and so on often feature in psychedelic experiences. Can this be rendered in a realistic way? We suggest that you consider how symmetry and geometry are two sides of the same coin in order to better appreciate this quality of psychedelic experiences. When the geometry of phenomenal space changes, so do the symmetries within it. Can this be expressed artistically in an accurate way?
To participate, artists should create a piece of art that embodies the subjective effects they have researched or encountered during NSCs, emphasizing the two highlighted areas.
Familiarize yourself with the concept of algorithmic reduction (cf. our glossary), where the complex zoo of effects is interpreted as emerging out of a few core effects interacting with each other. See also the different subjective effects cataloged at effectindex.com, and draw inspiration from the QRI videos on psychedelic epistemology and the tracer tool. Additionally, explore the r/replications subreddit to see some remarkable replications.
Example ways to explore (1) and (2)
Showcase how more smooth, symmetrical, regular, and soft visual features express pleasant qualities of the experience (cf. valence structuralism, Michael Johnson’s Symmetry Theory of Valence).
Visualize an annealing process where the video contains blinking lights driven by metronomes that can sync up with each other until the whole scene is shining in a coherent way (cf. Neural Annealing).
Show how bouba vs. kiki imagery highlight different emotional tones during a psychedelic experience (cf. CDNS in Quantifying Bliss), where spiky feelings tend to be harsh and disquieting, whereas bubbly and round features tend to be calming and welcoming (extra points if these features emerge out of some kind of annealing process, or if you find counterexamples to this general pattern).
Visualize how wallpaper symmetry groups transform textures into repeating patterns.
Show waves interacting with each other in order to construct psychedelic interference patterns (cf. non-linear wave computing)
Use hyperbolic minimal surfaces in order to exemplify how sensations aggregate on DMT.
Show how the Reverse-Grassfire Algorithm can create 3D crystals (cf. Harmonic Gestalt).
Show a 2D Euclidean grid becoming hyperbolic by adding additional nodes and edges in order to demonstrate a change of geometry (cf. world-sheet).
Model the the experience of achieving a DMT breakthrough level experience using a physical instability (such as Kelvin-Helmholtz).
These are just some suggestions and there are many other ways of connecting technical descriptions of the phenomenology of NSE and visual replications. It helps if you can ground the effects visualized on paradigms and explanations presented by QRI, but it is not necessary to win the contest. What matters is that you can create realistic yet interpretable visualizations that hint at the underlying processes that are generating these experiences. What we are after is insight. In other words, we want to be able to discover new, meaningful, and non-trivial explanations for why NSEs manifest in the way they do. Hence, being able to describe how the replication effects are achieved is highly beneficial.
Entries will be judged based on the number and precision of replicated subjective effects, with special attention given to valence effects and geometric transformations.
The Psychedelic Cryptography Contest invites artists to create unique encodings of sensory information that are only meaningful when experienced on psychedelics. The goal is to challenge participants to develop innovative methods of encoding sensory information in such a way that an encoded secret is only apparent on a NSC. The contest encourages the exploration of how sensory information can be modulated and presented in a way that reveals hidden patterns or messages when experienced under the influence of psychedelics.
Entries will be judged based on the difficulty of the encryption method used and the clarity of the message or pattern when experienced on psychedelics.
The Inspirational Piece Contest seeks to highlight the powerful connection between art and consciousness research by encouraging artists to create pieces that exemplify this relationship. The focus of this contest is on originality, creativity, inspiration, impact, quality, and execution. Artworks submitted for this contest should evoke a sense of wonder and curiosity about the nature of consciousness and the vast landscape of possible experiences.
Entries will be judged based on originality, creativity, inspiration, impact, quality, and execution, with winners determined by a public poll.
Participants can submit their entry in the form of a video or image.
The submission should be original and created specifically for the contest.
Participants can submit up to three entries per contest.
Submissions will be accepted starting on March 17th 2023 and must be submitted by May 17th 2023. Winners will be announced on June 1st 2023.
We encourage artists from the psychedelic and visionary art communities to participate and explore the connection between art and consciousness research. Good luck to all participants!
QRI’s Resources for Technical and Artistic Inspiration
Why it’s helpful: This article presents 8 models of art: 4 common ones, and 4 that connect it to consciousness studies. The overall frameworks of 8 models might help us arrive at methods to create innovative aesthetic qualia from first principles. We think that artists participating in any of the contests might benefit from the vocabulary introduced in these models to create innovative and meaningful pieces that explore the relationship between art and consciousness research. In particular, taking into account the energy parameter, efficient state-space exploration, annealing effects, and the vision of a meta-aesthetic all provide a unique lens for how psychedelics and art are so connected.
Why it’s helpful: This article discusses possible methods of communication that can be understood primarily by individuals under the influence of LSD and other tracer-inducing psychoactives. This may serve as inspiration for artists to think about novel ways to encode information or create unique experiences tailored to specific states of consciousness.
Why it’s helpful: This article provides a detailed analysis of how the visual effects of psychedelics might be understood and replicated using algorithmic processes. It can serve as a foundation for artists attempting to replicate the visual aspects of non-ordinary states of consciousness in their artwork, or as inspiration to propose alternative algorithmic reductions that capture effects that are currently unaccounted for.
Why it’s helpful: This article explores the connection between the subjective effects of DMT experiences and hyperbolic geometry, various possible algorithmic reductions to explain this connection, as well as detailing the progression of an experience through the DMT levels. Artists participating in the Replication Contest may find inspiration and insights into replicating specific visual patterns and structures often encountered in DMT experiences.
Why it’s helpful: The Psychophysics Toolkit and accompanying article are collections of resources and tools designed to help researchers and artists explore the intersection of perception, consciousness, and the physical world. It includes a variety of resources and interface tools that can aid artists in understanding the principles of psychophysics used to measure subjective experience and applying them to their work. This can be particularly useful for participants in all three contests, as it can provide insights into the ways that sensory information is processed during both ordinary and non-ordinary states of consciousness, and how this can be utilized in creating innovative and impactful art pieces.
Why it’s helpful: This video introduces new epistemological frameworks for studying and understanding non-ordinary states of consciousness induced by psychedelic substances. By incorporating these paradigms into their creative process, artists can develop a deeper understanding of the nature of these experiences and their potential implications for human knowledge. This enhanced understanding can help artists create innovative and thought-provoking pieces that capture the essence of exotic states of consciousness.
Why it’s helpful: This article provides a detailed explanation of the concept of phenomenal time and how it relates to the structure of conscious experiences. Understanding this concept could help artists in the contest to better represent the perception of time in non-ordinary states of consciousness and incorporate these insights into their artwork.
Why it’s helpful: This article explores the concept of wireheading and how it could be applied responsibly to maximize pleasure without causing psychological harm. Artists participating in the contest might find this article helpful in inspiring their work, particularly in the Inspirational Piece Contest, by envisioning a future where technology is used to enhance well-being and explore the state-space of consciousness responsibly.
Why it’s helpful: This video explores the concept of state-space neighborhoods, where specific aspects of conscious experiences are clustered together. By understanding the structure and dynamics of these neighborhoods, artists can create pieces that more accurately represent the nuances of different non-ordinary states of consciousness, leading to a more immersive and impactful experience for the audience.
Why it’s helpful: This article provides a comparative analysis of the experiences induced by 5-MeO-DMT and N,N-DMT. By understanding the unique characteristics of each substance’s effects, artists can draw inspiration for their artwork and more accurately replicate specific psychedelic experiences in the Replication Contest.
Acknowledgements
We would like to express our profound gratitude to the donors of the Qualia Research Institute. Your unwavering support has been invaluable in making our work possible. Your investment in our research has not only inspired a growing number of individuals to take our approach to consciousness research seriously but has also led to an expansion in our collaborations. As a result, we have seen the integration of our insights into the work of others, building upon the foundation we have established thus far.
First and foremost, we would like to extend our appreciation to Loka Vision for inspiring the contest. Their dedication to the Psychedelic/Visionary Art community, as demonstrated through their Psychedelic Replication Masterclass, has shown us the immense potential this community holds in furthering our understanding of consciousness.
Thank you Andrés Gómez Emilsson for offering technical insights that will enable artists to create life-like replications of the low-level subjective effects experienced on NSCs and incepting the idea of psychedelic cryptography as a viable field of research.
A thank you goes to Josie Kins of effectindex.com for their open-source approach to developing psychedelic art through generative AI, as well as their support of and feedback on the Replication contest and insights into the visionary/psychedelic art community.
Additional thanks to Scry, Marcin, gydravlik.eth, PsyNFT, and Ferociously Amused for their invaluable feedback on the contest and their contributions to our understanding of the visionary/psychedelic art community and thank you Maggie and Anders Wassinge for your unwaivering support.
[Epistemic status: work in progress that is highly speculative but which I have reason to think has explanatory power – the content comes from this talk I gave at the Oxford Psychedelic Society a couple of weeks ago, which was then summarized/turned into a Twitter thread by Hunter Meyer]
QRI’s ‘Good Vibes Theory’ (GVT) is a speculative proposal for a physics of consciousness. This theory aims to establish an ontological foundation for a future rigorous science of good vibes. 🧵🧵🧵 #psychedelicthermodynamics #goodvibestheory
Two groups will make the most use of GVT; one is the “vibe engineers,” who are grounded in creating good vibes technically, and the mystics, who want to connect good vibes to deep insights and truths of wisdom traditions.
There is a deep connection between the shape of things and the way they vibrate. Different shapes have different energies, as their curvature, complexity, and surface area increase.
Internal representations act as energy sinks that absorb and channel ambient energy. They are often symmetrical and have semantic meaning, which makes them effective energy sinks. These representations also radiate energy and have energizing effects *to other representations*.
In physics, the Hamiltonian of a system is a measure of the system’s total energy. Similarly, the Hamiltonian of Consciousness would formulate how to add up all the energy of each component of a bound experience created by a system to get the total energy of that experience.
QRI proposes a new framework, “Psychedelic thermodynamics”, which offers a novel perspective on energy flow in consciousness.
In this framework, one system’s energy sink is another system’s energy source. The energy flows from sensory input to consciousness, where it’s transformed into internal representations or “solitons” and released through motor actions or field radiation.
The quality of conscious experience is shaped by the energy radiated from internal representations known as gestalts, which interact with each other to produce the texture and valence of the experience. The shape of the gestalts determines the vibe they radiate (cf. valence structuralism).
The “vibes” of our experiences are determined by the interaction of our internal representations, and dissonance can arise from being out of phase with input, incompatibility with noise, being intrinsically misshaped, or dissonance with other representations.
Psychedelic Thermodynamics suggests that the valence of a psychedelic experience can be modulated by inputs to the extent that they are in tune with the background noise and there are no misshapen or incompatible inputs leading to dissonance and negative valence.
Input valence effects are therefore the result of how external stimuli interact with internal representations in conscious experience. The degree of coherence between the input and the background noise, as well as the shape and resonance of the internal representation, determine an input’s valence effects.
The Flower of Life from sacred geometry can be steel-manned (within indirect realism) as a powerful metaphor for how experience is constructed. It may have deeper metaphorical relevance in physics than previously realized in light of Feynman and Wheeler’s “one-electron universe” where reality is an interference pattern of one electron bouncing back and forth in time.
The iterative way in which the Flower of Life is constructed takes on a new potential metaphorical meaning that can be used as a lens to understand the fundamental nature of reality.
There may be just one electron in the entire universe. It is because when an electron and an anti-electron interact, they merge and cancel out, producing a photon.
Mathematically, the interaction of an electron moving back in time is the same as an anti-electron, called a positron. As a result, there is only one type of observer in the universe, and it is bouncing back and forth in time, interfering with itself.
According to physics, quantum mechanics is mathematically equivalent whether it is thought of as fields or a superposition of all possible paths.
The Schrodinger equation, which describes the behavior of quantum mechanical systems, gives the same answers whether solving the field or taking one electron or one photon and making it go through every possible path and then superimposing all those paths simultaneously.
The behavior of an electron is the sum total of all possibilities. The field and the one electron can be thought of as the same, a matter of perspective. The field is a superposition of paths, while the electron is a smooth field evolving according to the Schrodinger equation.
The field usually segments into pockets, and the topology of the magnetic field changes through a process known as magnetic reconnection, which has real-world implications, like solar flares and coronal mass ejections in the sun.
A possible solution to the “boundary problem” (how is it that we are not all just one bound experience? why are we separate moments of experience?) is that the thing that creates a boundary around an individual’s experience is a topological pocket, and within it, there is a field.
The question then arises, what does it feel like to be that field in the topological pocket?
The field is equivalent to all possible paths within it. Thus, to be a pocket in the field might feel exactly like every point in that field, knowing about every other point. This interaction between all points within the field gives rise to the entirety of the shape.
The experience of being the one electron in the topological pocket would be precisely the superposition of all possible points of view that exist within it. It aligns with what mystics have talked about for a long time – the screen of consciousness is not fundamental, but emergent.
The screen of consciousness is a special case that requires the field to be shaped in a peculiar way so that “it seems like there is a screen from every possible trajectory within the topological pocket of the field”.
Symmetry, meaning “invariance upon transformation”, can entail that many different paths look the same. As a consequence, in some situations making the pocket perfectly symmetrical (via e.g. neural annealing) can collapse the dimensionality of the experience.
As a powerful metaphor, the symmetrical nature of electron orbitals might offer insights into the experience of altered states of consciousness, such as those induced by high doses of LSD.
Under LSD, symmetrification of self within a pocket collapses multiple points of view, leading to a collective wavefront. Points within the pocket sense the field and advance as a collective wavefront, blurring the line between a point and a wave.
Some states emit coherent waves of awareness in resonant patterns, with inherent trade-offs between location and frequency due to the Heisenberg Uncertainty Principle.
The symmetrical structures on DMT function as “witnesses of the scene”. Hence, with each pattern of resonance that gets organized in a symmetrical way, you add a new “reference frame” for the experience.
With a physics of consciousness, we should be able to look at trippy DMT replication images, understand their non-trivial meaningful content, and interpret the reason for the existence of the patterns and structures within them.
DMT induces resonant and coherent states of consciousness that emit waves of awareness that are in phase and which seem to be subjectively equivalent to many points simultaneously sensing the (inner) environment.
These patterns on DMT are not just “3D patterns in the visual field”; they are far deeper and more coherent, with each cluster of coherence functioning as a coherent witness that is measuring its environment (art by Symbolika).
Understanding this we can reason about highly coherent states of consciousness like those induced by psychedelics, meditation, and other ecstatic/annealing methods in terms of a network of coherence, where each frequency at which the hierarchy is coherent with one another may tell us a lot about them.
The witness is a coherent wavefront of awareness that is interacting or embedded within your consciousness. As a consequence, it is possible to describe a state of consciousness as a network of coherence.
States where the physics of consciousness is evident, include DMT’s Symmetry Hotel, where every two-dimensional surface looks like a coherent symmetry group, and Crystal Worlds, which are between Magic Eye and the Waiting Room.
In the Crystal Worlds, the witnesses are three-dimensional, and there is a question of whether they are external or internal entities. However, they are coherent witnesses of awareness that are interacting or embedded within your consciousness and their inherently 3D “point of view” has geometric effects on the unfolding of the experience.
Coherence can help us understand the zoo of possible self-organizing principles that arise on something like DMT. The network of coherence can crystallize in various shapes, including low-level features or high-level features, fractally coherent, or hyperbolic networks (also Symbolika below). Many scale-specific network geometries are possible.
On DMT, as soon as there are coherent symmetrical structures there will be mirror rooms.
Each surface emits a coherent wavefront of awareness that reflects off of the other surfaces, and this behavior is reminiscent of light in that a coherent witness bounces off of itself in the various surfaces. This may explain why “mirror room experiences” on DMT are incredibly common.
Coherence has a remarkable effect on consciousness that mirrors its effect on light. When mirrors become parallel, the subject and object collapse with perfect symmetry. Every alignment feels like a union because the witness and the witnessed collapse.
DMT induces resonant and coherent states of consciousness that emit waves of awareness, and each cluster of coherence functions as a coherent witness that is measuring its environment.
Understanding the physics of consciousness on DMT can help us understand the network of coherence, the zoo of possible self-organizing principles that arise, and the common experiences such as the mirror room experiences.
The present depiction is an intuitive and conceptual overview, while a formal and scientifically rigorous formulation is currently under development. Nonetheless, we are enthusiastic about its capacity to provide comprehensive explanations and develop its practical applications.
QRI’s GVT and Psychedelic Thermodynamics are ambitious proposals, but they are exciting ones that could open up new avenues of exploration in the field of consciousness.
If you are as excited as we are about the direction consciousness research is headed, please consider learning more at qri.org
You can find the full presentation on GVT here. Thank you @kfshinozuka and Ali-Reza Omidvar and the rest of the folks at @OxPsySoc for hosting this event:
The casual QRI enjoyer may get the impression that this video encapsulates our current understanding of the phenomenology of DMT. The dedicated QRI reader/watcher, however, knows that we are light-years ahead in our understanding relative to where we were at the time. So I figured that this would be a good opportunity to highlight some of the DMT-specific insights that we have presented since that video came out. But before I do so, let me briefly discuss why this work is actually advancing our understanding (unlike most psychedelic phenomenology work out there) and then summarize some of the core points presented in that video so that we are all on the same page before moving on to the new models:
Introduction: What’s Useful Phenomenology?
At QRI we have put a lot of effort into characterizing what it means to describe an exotic state of consciousness in a way that is actually useful (see our guide for how to write good trip reports). Here are some key points:
Most people who try to make sense of the DMT-induced state of consciousness focus on the intentional content (the narrative) of the experience, which isn’t actually that helpful (consider how both a mescaline trip and a DMT trip can give rise to a hallucination about e.g. “meeting a dragon in another dimension”, yet the texture of such experiences will be very different!). Many others obsess over the question of whether what one experiences on DMT has a reality outside your brain or not (cf. Andrew Zuckerman has made it easy for you to test a DMT prime factorization experiment, were you to be so inclined). While interesting, I don’t think these approaches really advance our understanding very much; they in fact leave an enormous amount of low-hanging fruit uncollected.
Instead, a more fruitful approach is to focus on describing what we call the phenomenal character of the experience (yes, the dragon is important, but please also tell us how the scales on the skin of the dragon were arranged, whether they followed any wallpaper symmetry group, what their flicker frequency was, what patterns of local binding they expressed, and so on). The overwhelming majority of trip reports you can find in the literature and online don’t even try to do this. They are just quite content with a narrative account and superficial descriptions of the sensorial components of the experience (“I saw a lot of orange triangles”). But some psychonauts do try to rise to the challenge of describing the phenomenal character of the experience. Two examples are:
Junk Bond Trader‘s My DMT Year series, which does an excellent job articulating the tactile component of DMT experiences.
A step above doing this is where we find people such as Josikins (of Subjective Effect Index fame) who spend copious amounts of time trying to systematically catalogue exotic phenomenology by carefully describing and then labeling each effect with a concept handle. See also DMT-Nexus‘ systematic Hyperspace Lexicon which is perhaps a bit of a hybrid between focusing on intentional content and phenomenal character.
What’s missing here, however, is that the output ends up being a zoo of effects. Presumably, however, DMT and other psychedelics don’t have that many direct effects. Rather, they probably affect the properties of the nervous system in specific ways that in turn, downstream, give rise to a complex variety of effects. In other words, to really understand what’s going on, one should try to find a minimal set of core effects such that by combining them you get the complexity that we observe. Here is where we find people like Steven Lehar (see The Grand Illusion) and James L. Kent (see Psychedelic Information Theory). They are really experienced psychonauts who then go on to use their subject-matter expertise (cognitive science and signal processing, respectively) to explain the characteristics of the exotic states of consciousness they have experienced. They have both produced really excellent work with significant explanatory power.
At QRI we do something like that, but on a higher level. Namely, the exploration is integrated with philosophy of mind, neuroscience, and neurotechnology. What makes QRI’s psychedelic theory different than what you will see in academia is that:
We know of and take seriously a vastly larger experience base to work with (compared to e.g. some labs where you are not even allowed to discuss your own experiences with your colleagues!)
We use the framework of algorithmic reduction (and other key QRI paradigms) to try to simplify the complexity in terms of a minimal set of effects interacting with one another
We have a crisp philosophy of mind that allows us to make modular progress on specific questions rather than being crippled by the “hard problem of consciousness” (e.g. solving the boundary problem or the translation problem can be done without having to solve everything else at once)
In other words, we actually pay attention to the details of experience no matter how weird they may be (did you know that seeing a hyperbolic honeycomb while on DMT can make your visual field “glitch”? Why does that happen?). We don’t let the theory define the facts and instead let the facts define the theory. And we try to tie it all together in light of what we know about how the nervous system works.
Example of a *structural* feature of experience: the fractal dimension of phenomenal objects. Empirically, the Hausdorff dimension of DMT phenomenal objects increases with the dose. (Ps. be careful not to look at objects with a high Hausdorff dimension while on DMT, such as cauliflowers – don’t ask me why, just don’t).
The Hyperbolic Geometry of DMT Experiences
The original article (slides; ELI5) upon which the video is based is over 8,000 words long and a lot of material is covered in it. Here I will merely highlight some of the key arguments, concepts, and talking points.
To a first approximation, the article does three things:
(1) provide detailed phenomenology focused on the structural and dynamic features that arise at each dose.
(2) postulate possible algorithmic reductions to explain the emergence of such structural and dynamic features.
(3) speculate on the information-processing properties of the state in question.
We point out that the reason why it is so difficult to recall the DMT experiences is that they take place in a phenomenal world with different geometry. Hence, what you do remember is whatever can exist both here and there! That said, you can modify the phenomenal objects you experienced as you come down in order to impress on them hints about what they were like up there.
Provide 17 reasons why DMT experiences are highly suggestive of hyperbolic geometry (from the presence of saddles in DMT psychedelic replications to the explicit accounts of Ralph Abraham who said his DMT experiences were distinctly non-Euclidean).
(1) Phenomenology:
Threshold (1-4mg): Crisp and high-resolution experience without obvious hallucinations. Intensified colors and sharper edges.
Chrysanthemum (4-8mg): The surfaces become fully saturated with wallpaper symmetry groups and then overflow, leading to a hyperbolization of such surfaces. At this level, the mind will still try to embed these constructs in 3D Euclidean space, so in practice you will see kale-like surfaces, saddles, helixes, corners, twists, etc. This often manifests as what looks like the blossoming of a flower or unwrapping of a present in the center of your attention.
Magic Eye (8-12mg): The Chrysanthemum becomes so curved that it can be used to render arbitrary 3D scenes of all sorts (e.g. ice cream shops, apparel, play pens, kitchen counters, etc.). We can think of this as a dynamic and animated depth map, which we call the world-sheet. If you pay attention, you will realize that the texture of the world-sheet is in fact made out of a widely contorted Chrysanthemum, with similarities to autostereograms (aka. Magic Eye visual illusions).
Waiting Room (12-25mg): The curved world-sheet fully saturates 3D space; qualia continues to build to the point the that it simply does not fit 3D Euclidean space. Thus there is a forced hyperbolization of 3D phenomenal space, which also comes along a powerful multi-modal synchronization (cf. Kinesioöptic). This, in turn, makes the hallucinated world so engrossing that you lose contact with your surroundings. Often manifests as a hyper-realistic dome or series of interconnected rooms and exotic architectural structures with countless twists and turns.
Breakthrough (25mg+): The curvature and density of qualia is so extreme that the very topology of the worldsheet can change (e.g. via bifurcations and reconnections). One experiences radically exotic geometries of experience. There may be more than one geodesic between two given points, leading to markedly bizarre pseudo-acoustic properties. Sense of entering a sort of “interdimensional highway” that stitches together widely diverse and seemingly contradictory realities at once. (Today I would add that at this dose different regions of the experience may exhibit different pseudo-time arrows, and thus may have hybrid temporal qualities, as discussed here).
Amnesia (40mg+; depends): Not much to say here.
DMT objects, DMT space expansion, and DMT entities are described in terms of the unique features of each level.
(2) Algorithmic Reductions:
Control Interruption + Symmetry detection = Change in Metric: This algorithmic reduction combines the two core psychedelic effects of tracers (here discussed in light of Kent’s control interrupt model of psychedelic action) and lowering the symmetry detection threshold. The first one can be thought of as making the decay of qualia over time slower, and so the homeostatic level of qualia in one’s world-simulation reachers a higher level than normal. In turn, the rate at which “distances are being measured” with symmetry detection also changes. These two effects combined may give rise a network of distances between phenomenal objects that has a hyperbolic metric.
Dynamic System Account: Energy Sources, Sinks and Invariants: This algorithmic reduction bears a lot of similarities with predictive processing, except that it works at the algorithmic rather than computational level of abstraction.
We define the “Hamiltonian of Consciousness” (aka. the “temperature parameter”) as the sum total of the intensity-weighted qualia in an experience. It is noted that on DMT many energy invariants get activated: intense color can morph into acceleration which can morph into curvature and so on, as if they were trading a common currency (a unified “energy of consciousness” property).
Energy Sources: attention works as an energy source and on DMT this becomes intensified (almost as if the voltage of attention increased). Thus whatever you pay attention to becomes energized (brighter, faster, more curved, etc.).
Energy Sinks: The two main energy sinks are symmetry (not unlike how a soap bubble radiates out its energy until it settles as a perfect sphere) and semantic content (i.e. recognition). Essentially, when a part of the world-sheet starts to look symmetrical, it will “snap into symmetry” because that’s an energy minima in the neighborhood of configuration-space. And when parts of it start to resemble something you have seen or thought about before, it will snap into that configuration. We call the latter kind “Bayesian energy sinks” because they implement our perceptual priors.
On DMT the homeostatic balance between energy sources and sinks favors a much higher level of energy. Since curvature contributes to the Hamiltonian, most of the highly-energized states of mind are highly curved. This model wonderfully explains two aspects of tripping: first, it accounts for why what one ends up experiencing is a bizarre hybrid of symmetrical and semantic structures (e.g. faces with extra eyes, boats with point symmetry along extra degrees of freedom, etc.). And second, it explains why there are discontinuities between levels. This is because when you overwhelm the energy sinks the configuration of the world-sheet becomes less recognizable, and in turn this further blocks the ability to shed off the energy into Bayesian sinks. As a consequence, the balance between semantic content and symmetries favors symmetries on higher doses (since we lack the capacity to “recognize” semantically meaningful shapes in highly energized world-sheets).
Hyperbolic Micro-structure of Consciousness: This algorithmic reduction focuses on the low-level microstructure of experience. It postulates that the material properties of the world-sheet at the microscopic level are such that by energizing it one experiences a sort of thermal expansion and deformation on the parts of the world-sheet one pays attention to.
We note that these three algorithmic reductions might be complementary rather than mutually exclusive.
(3) Information Processing Properties:
We point out that these exotic states of consciousness may allow us to experience from the inside mathematical shapes for which mathematicians have so far had enormous difficulty visualizing and making sense of. In particular, knot complements (i.e. the space around a knot deformed so that the knot becomes the boundary at infinity), higher dimensional objects, and irreducibly complex (“prime”) shapes native to hyperbolic geometry can be encountered and interacted with. We speculate that perhaps someday breakthroughs in higher math might in fact primarily come from consciousness research centers.
Furthermore, the video includes some extra insights not present in the original article:
We add two more levels (which live at the interface between levels already discussed):
Between Threshold and Chrysanthemum there is a thin layer we call Symmetry Hotel where you still see the “real” world around you but every surface is fully saturated with wallpaper symmetry groups. Empirically, at this level the surfaces one sees on DMT can be tessellated with any of the 17 wallpaper symmetry groups and their combinations. Essentially, if you increase the energy parameter any more, then you will start to see some hyperbolization of the 2D surfaces and unlock the Chrysanthemum.
Between Magic Eye and Waiting Room there is a thin layer we call Crystal Worlds. It’s analogous to the Symmetry Hotel but one spatial dimension higher. Namely, the space around you becomes fully saturated with Euclidean space groups. If the energy parameter is raised any higher, then you will start to see a hyperbolization of (3D) space itself and unlock Waiting Room phenomenology.
In addition to the Hamiltonian of Consciousness (i.e. the temperature parameter) there is also a really important feature of experience: information content or complexity.
These two features define a state-space we call the Energy X Complexity landscape.
In order to provide an algorithmic reduction for the complexity of experience, we suggest that it is the result of feedback dynamics. This allows us to import an ontology of attractor states, which includes fixed points, limit cycles, chaos, and noise-drive spatial structures.
Note: In the presentation I highly recommended watching Space-Time Dynamics in Video Feedback to get a feel for this ontology. Today I would also recommend playing with the suitably psychedelic feedback-based phone app called Fraksl.
If you want to anneal a blissful state, starting in a minimally complex state and “going up” without moving right (i.e. getting caught up in any complexity) would be ideal.
For discovering and investigating mathematically interesting and exotic phenomena, aiming towards the upper center region would be ideal. This is where the machine elves show you absolutely mind-boggling irreducibly complex synesthetic patterns of qualia for which we have no names.
For processing stored inner tension or trauma, it might be necessary to go to the middle right region in order to induce entropic disintegration of patterns and then come back via the low-complexity region to anneal a harmonious state.
We concluded the presentation by suggesting that a way forward for science to investigate DMT-like states of consciousness would be to plan legal retreats with physicists, mathematicians, electrical engineers, and visual artists so that the models here presented could be explored, tested, and further developed out in the open.
More Recent DMT Insights
The descriptions shown below merely scratch the surface. Think of them as pointers rather than the insights themselves. For the videos in particular, even if you don’t have the time to see them in full, I nonetheless recommend clicking on them and reading their descriptions (rather than merely the excerpts pasted below). Of course there really isn’t a good substitute for watching the entire video if you want the detailed explanation.
This essay proposes a novel way of testing the independent reality of DMT entities: one could in principle determine that the brain state is being influenced by an external force by looking for the dynamic signatures of injection pulling in neuroimaging data.
This article describes 9 key differences between the phenomenology of DMT and 5-MeO-DMT: (1) Space vs. Form: 5-MeO is more space-like than DMT. (2) Crystals vs. Quasi-Crystals: 5-MeO generates more perfectly repeating rhythms and hallucinations than DMT. (3) Non-Attachment vs. Attachment: 5-MeO seems to enable detachment from the craving of both existence and non-existence, whereas DMT enhances the craving. (4) Underfitting vs. Overfitting: 5-MeO reduces one’s model complexity whereas DMT radically increases it. (5) Fixed Points and Limit Cycles vs. Chaotic Attractors: 5-MeO’s effect on feedback leads to stable and predictable attractors while DMT’s attractors are inherently chaotic. (6) Modulation of Lateral Inhibition: 5-MeO may reduce lateral inhibition while DMT may enhance it. (7) Diffuse Attention vs. Focused Attention: 5-MeO diffuses attention uniformly over large regions of one’s experiential field, while DMT seems to focus it. (8) Big Chunks and Tiny Chunks vs. A Power Law of Chunks: 5-MeO creates a few huge phases of experience (as in phases of matter) with a few remaining specks, while DMT produces a more organic power law distribution of chunk sizes. (9) Integration vs. Fragmentation: 5-MeO seems to give rise to “neural integration” involving the entrainment of any two arbitrary subnetworks (even when they usually do not talk to each other), while DMT fragments communication between most networks but massively enhances it between some specific kinds of networks.
This is the first attempt at quantitatively and qualitatively measuring the tracer characteristics of DMT hallucinations (try it yourself!). Preliminary findings suggest that DMT is special relative to other psychedelics in the following ways. First, it has pronounced tracer effects. Second, they flicker at a much higher frequency than other drugs (~30 Hz relative to ~15-20 for LSD and ~12 for 2C-B). Third, there are both strobe and replay effects galore. Fourth, there is a color pulsing effect at a very high frequency (also around 30 Hz). Unlike 5-MeO-DMT, which gives rise to monochromatic tracers, on DMT the color of the tracers alternates between their positive and negative afterimages.
This explains why it is so hard to not take at face value the reality of the hallucinations on DMT. When we take psychedelics, we learn what “channels” of information become distorted and which ones can be trusted. It turns out that DMT can mess with many more channels relative to other psychedelics (such as LSD, mescaline, or 2C-B). In particular, DMT is exceptional in the degree of (1) cross-modal coherence that it induces, (2) heat, giving rise to a very high temperature parameter of experience, and (3) realistic tactile hallucinations. These three features combined might go a long way in explaining why DMT feels so real. Namely, that you can experience detailed tactile feelings like “crossing a veil” or “being invaded by energetic bugs” or “being operated on” that are coherent with the information you are receiving from other senses and are felt with a level of intensity much greater than the feelings one is used to in everyday life. This synergizes to create a very realistic feeling of touching parallel realities.
From the description: We suggest that a remarkably fruitful strategy for pointing at a whole family of psychedelic effects comes in the form of “field operators” that change the qualitative properties of our experiential fields. I provide a detailed description of what we call the “world-sheet” of experience and how it encodes emotional and semantic content in its very structure. The world-sheet can have tension, relaxation, different types of resonance and buzzing entrainment, twisting, curling, divergence (with vortices and anti-vortices in the attention field-lines), dissonance, consonance, noise, release, curvature, holographic properties, and dimensionality. I explain that in a psychedelic state, you explore higher up regions in the “Hamiltonian of the field”, meaning that you instantiate field configurations with higher levels of energy. There, we observer interesting trade-offs between the hyperbolicity of the field and its dimensionality. It can instantiate fractals of many sorts (in polar, cartesian, and other coordinate systems) by multi-scale entrainment. Time loops and moments of eternity result from this process iterated over all sensory modalities. The field contains meta-data implicitly encoded in its periphery which you can use for tacit information processing. Semantic content and preferences are encoded in terms of the patterns of attraction and repulsion of the attention-field lines.
This writeup does a lot of things. While the focus is on application (i.e. how to heal trauma with psychedelics), it also lays out a very significant amount of novel psychedelic theory. Excerpt: A lot of psychedelic phenomenology suggests that there is a duality between the vibe of the state and the geometric layout of the multi-modal hallucinations. In other words, each phenomenal object has a corresponding way of vibrating, and this is experienced as a holistic signature of such objects. (cf. Resonance and vibration of [phenomenal] objects). (See also: Hearing the shape of a drum). In the context of this presentation, the most important idea of this slide is that the duality between standing wave patterns and the vibe of the experience showcases how symmetry and valence are related. Blissful “heavenly realms” on DMT are constructed in ways where the resonance of the phenomenal objects with each other is consonant and their structure is symmetrical. Likewise, the screechy and painful quality of the DMT “hell realms” comes along with asymmetries, discontinuities, and missing components in the phenomenal objects that make up experiences. The overall vibe of the space is the result of the intrinsic vibratory modes of each phenomenal object in addition to each of the possible interactions between them (weighted by their phenomenal distance). An analogy readily comes to mind of an orchestra and the challenges that come with making it sound consonant. […] We hypothesize that DMT’s effects at the implementation level can be understood as the result of competing clusters of coherence across the hierarchy, whereas the main attractors of 5-MeO-DMT seem to involve global coherence. Modulating the average synaptic path length in a system of coupled oscillators can give rise to this sort of effect. By randomly adding connections to a network of coupled oscillators one first sees an emergent state of many competing patches of synchrony, and then, after a threshold is crossed, one starts seeing global synchrony emerge. Despite both drugs making the brain “more interconnected”, the slight difference in just how interconnected it makes it, may be the difference between the colorful chaos of DMT and the peaceful nothingness of 5-MeO-DMT. The competing clusters of coherence across the hierarchy can evolve to adapt to each other. The DMT realm is more of an ecosystem than it is a state per se (ex: Hyperspace Lexicon). And due to the duality between dissonance minimization and prediction error minimization, avoiding updating one’s belief in the direction of these realms being real causes intense cognitive dissonance. Some level of belief updating to fit the content of the hallucinations might be very difficult to resist. Indeed, the forced coherence across the layers of the hierarchy would be bypassing one’s normal ability to resist information coming from the lower layers. As you can see, contrary to what many people in the comments* seem to say, DMT visuals are in fact extremely important and not at all just a superficial aspect of the experience. Due to the duality between the vibe of the state and the geometric layout of the multi-modal hallucinations, it is always the case that the geometry of your experience will be a reflection of your emotional processing! Solving for harmony in your hallucinations will in turn have unexpected harmonizing effects at the emotional level as well.
This video essay expands on the article and adds three key differences: (10) Global Coherence vs. Competing Clusters of Coherence: 5-MeO-DMT gives rise to a global coherent state (the so-called “unified energy field”), whereas DMT gives rise to an ecosystem of time-loops, each trying to capture as much of your attention as possible, which in turn results in coalition-building and evolution of patterns in the direction of being very “attention grabbing” (cf. reddit.com/r/place). (11) Really Positive or Really Negative Valence vs. Highly-Mixed Valence: 5-MeO-DMT gives rise to either a globally coherent state (high-valence) or two competing coherent states (negative-valence), whereas DMT tends to generate complex consonance/dissonance relationships between the clusters of coherence. (12) How they are different according the the Free Energy Principle: On 5-MeO-DMT the entire experience has to reinforce itself, whereas each cluster of coherence needs to model the rest of the experience in order to be reinforced by it on DMT. Thus 5-MeO-DMT makes experiences that express “the whole as the whole” whereas DMT makes each part of the experience represent the whole yet remains distinct.
The key achievement of this video is to discuss the Free Energy Principle and Predictive Processing at the implementation level of analysis in light of Neural Annealing, the Symmetry Theory of Valence, and Holistic Field Behavior. Here we realize that prediction errors feel bad not because they are inherently negative, but because the nervous system is implemented in such a way that they generate dissonance. More so, there is also a dissonance cost to model complexity (complex internal representations “self-intersect” and thus generate dissonance). This balances out so that our nervous system minimizing dissonance ends up generating relatively simple models with high levels of accuracy. In other words, it avoids both underfitting and overfitting merely by trying to minimize internal dissonance! The video also articulates how Bayesian Energy Sinks might be implemented. It concludes with a derivation of the “mystical” (or psychedelic, really) state of Indra’s Net, i.e. why on substances such as DMT it often feels like “everything reflects everything else”. Indra’s Net, it turns out, can be explained as a local energy minima of a highly energized system of coupled oscillators organized hierarchically so that each “competing cluster of coherence” minimizes its energy by predicting perfectly the behavior of the surrounding ones. In other words, each “competing cluster of coherence” needs to model its environment in order to synch up with it in a reinforcing way. This leads to attractor states where everything is a reflection of everything else.
This video explains how a system of coupled oscillators can in fact instantiate virtual higher dimensions. Namely, dynamic systems that behave as if they were embedded in a higher spatial dimension. There is a trade-off between degrees of freedom and higher virtual dimensions. It argues that indeed on DMT one can experience such higher dimensions and that in light of the Symmetry Theory of Valence there is a corresponding “generalized music theory” that explains why some of them feel good and others not. Additionally, there seems to be an algebra for how “DMT objects” with specific dimensionalities can be composed with one another (the 2D symmetry slabs found in Symmetry Hotel can be composed with each other to form 3D spatial structures native to the Crystal World level).
From the video description: The reason we are conscious is because being conscious allows you to recruit self-organizing principles that can run on a massively parallel fashion in order to find solutions to problems at [wave propagation] speed. Importantly, this predicts it’s possible to use e.g. a visual field on DMT in order to quickly find the “energy minima” of a physical state that has been properly calibrated to correspond to the dynamics of a world-sheet in that state. This is falsifiable and exciting.
From the video description: High-octane mental power, when pointed in a pointless direction, is not particularly useful. Thus, we must enrich our conception of intelligence to encapsulate philosophical, meditative, and existential cognition. And, perhaps the Crown Jewel of Intelligence: the ability to explore, make sense of, navigate, and recruit exotic states of consciousness for information processing and aesthetic purposes. In particular, I make the case that intelligence is truly about identifying *self-organizing principles* of physics that are energetically cheap which can *solve the problem for you* (cf. “Repulsive Shape Optimization”).
DMT both energizes one’s state of consciousness and also provides a new medium of wave propagation. At a sufficient dose (>5mg) it takes one’s consciousness to the non-linear regime. This video discusses the very nature of vibes, how gestalts arise, and how they assemble to form realms. It also explains how a vibe acquires its valence (partly through its ADSR envelope characteristics). If you only watch one video, make it this one.
This video explains how DMT objects emerge out of exotic attention-awareness patterns. From the video description: LSD non-duality can be understood as more diffuse elements of experience becoming the non-linear oscillatory complements of the field of awareness, such as “light”, “space”, and “being”. DMT’s competing clusters of coherence and their compositional properties also emerge naturally out of a hyper-energized field of awareness that generates oscillatory complements. 5-MeO-DMT is a straight path to insight territory, as it activates a new medium of wave-propagation orthogonal to the one in which our world-simulation is typically embedded. And so on… I also re-evaluate the models introduced in the original Qualia Computing article on the geometry of DMT experiences in light of this new paradigm. In particular, I delve into the concept of exotic attention in the form of wallpaper symmetry groups and Bayesian energy sinks.
DMT-related Media Appearances
Since the Harvard presentation, I have also given many other presentations and participated in podcasts, some of which touch upon DMT. Here is a selection of some of the most relevant ones:
Note: Of course all of this still needs to be synthesized, presented, and written up in ways that can interface more smoothly with academia and the world at large. That said, I constantly get emails and messages from people in academia (typically PhD students, but often also professors and even heads of labs) telling me that QRI’s psychedelic theory is the most illuminating content they are aware of when it comes to how to make sense of exotic states of consciousness. One relatively well-known academic described our models in private as “two steps ahead of the current understanding in academia”. Sadly, I am also aware of a few peer reviewed articles and publications that present our ideas as their own- ideas which we shared with the authors in private meetings, where they told us they were insightful and new to them at the time. I would kindly request to any academic reader of QRI to please cite our articles and videos if they inspired or informed their research in any way. It’s of course a matter of intellectual integrity to do so (and contrary to common misconception, you can in fact cite blogposts and YouTube videos in your scientific articles! In fact, not doing so when you got a key insight from them goes against the very spirit of science. Please do so when appropriate). Thank you, and remember that citing us for our meaningful contributions to the field will put a smile on my face! 🙂
Special thanks to: Everyone at QRI (especially Michael Johnson, for years of fruitful collaboration on these topics). Andrew Zuckerman and Kenneth Shinozuka who were instrumental for setting up this presentation and so many other things. Quintin Frerichs who 3D-printed and brought the cool shapes shown in the video**, not to speak of his outstanding internal technical contributions. Romeo Stevens for all the incredible support (he was also there in the audience!). Anders Amelin and Maggie Wassinge for their brilliant and holistic contributions to the conversation. Marcin Kowrygo and Hunter Meyer for stepping up in times of need and being such great and dedicated helpers in so many ways. The extended QRI network and anonymous psychonauts who have participated in fruitful discussions and informed our models. David Pearce for years of friendship and collaboration in this and related areas. Our donors for bravely supporting our projects despite how crazy they may seem from the outside view. And to YOU, dear reader. Thank you all!
Infinite bliss!
* You can find my response to the most common kinds of comments on the video here: Collecting Qualia Souvenirs.